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"Persona 4 Invincible Ultimate Back Bridge Back Fall" Personal Experience Sharing: Still that smell

"Persona 4 Invincible Ultimate Back Bridge Back Fall" (hereinafter referred to as P4U2) was finally officially released on March 17, landing on the NS, PS4, Steam platforms, and supporting jane Chinese Traditional. As a "Persona" fan, I was also the first to start this work. After a few days of experience, today I will talk to you briefly about some intuitive feelings that this game gives me.

"Persona 4 Invincible Ultimate Back Bridge Back Fall" Personal Experience Sharing: Still that smell

P4U2 is a derivative 2D horizontal fighting game of "Persona 4" (hereinafter referred to as P4), which debuted on the PS3 and Xbox 360 platforms in 2013. It has only been a year since the release of the previous game in the series, "Persona 4 Ultimate Late Night Arena". Relying on the high popularity of P4 itself, the development of derivative works is also reasonable. The P4U2 released this time is strictly speaking, it is a high-definition reset version of the original version, integrating DLC and other content. But the basic gameplay of the game is ported to the arcade version.

"Persona 4 Invincible Ultimate Back Bridge Back Fall" Personal Experience Sharing: Still that smell

The biggest difference between the P4U series and this biography is that the way the game fights has changed. Switch from traditional turn-based combat to combat action. But the game's plot perfectly follows the end of P4. Unlike traditional fighting games, the plot volume of this game is still quite large. A large number of CG, text performances, with the expression of the character Live 2D. Players who like this biography and are passionate about the plot will definitely be hooked. To a certain extent, the framework of the game remains basically unchanged from the plot performance of this biography, but the daily routine and cultivation are cut off, and a different combat system is interspersed in it. The classic brainwashing BGM in P4 is also perfectly preserved. There are also some adaptations and transposition versions, which will be presented in the game.

"Persona 4 Invincible Ultimate Back Bridge Back Fall" Personal Experience Sharing: Still that smell

Each character in the game has a different branch of the story. The story mode is divided into four major chapters, namely the P3 route, the P4 route, the Adachi route, and the P4U section. Players can control a total of 37 characters in the game, including P4, as well as several characters from Persona 3, and add some character shadow modes.

Let's talk about some of the current problems and flaws in the game. I purchased the Steam version. Even if you turn up the various volumes you set to the maximum, the in-game volume is still low. But once switched to CG performances, the volume returned to normal levels. The key operation prompt at the bottom of the game screen has also been switching back and forth between the controller and keyboard modes. I don't know if it was intentional or if there was a BUG. And because the game is based on the arcade version of the port, the key prompts in the operation tutorial, or according to the arcade button layout shown, some complex operation prompts, just look a bit cloudy, very inconvenient.

"Persona 4 Invincible Ultimate Back Bridge Back Fall" Personal Experience Sharing: Still that smell

Since I am a completely small fighter game, the game's combat system will not be elaborated on here. In general, if you are a fan of this game, then the plot of this game will definitely satisfy your appetite. If you're just a fighting game lover, then maybe you won't be able to experience more of the fun of previous fighting games, because this game is more fan-oriented.

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