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Slow down the recovery, I haven't earned enough! "Double Point Hospital: Quick Reply" micro-review

"Double Point Hospital" has been widely praised by players since its launch, whether you want to be the "black heart dean" and make your hospital earn millions a year. Or do you want to be a well-trained doctor who doesn't spare any patient. Now that the latest DLC "Two Point Hospital: Rapid Recovery" has been launched, let's follow in the footsteps of the dean to see the patients!

In this DLC, the player has full authority over the innovative ambulance fleet while curing patients. Among them, the competition mechanism has been added, and in the competition with other hospitals, we must increase full horsepower and preemptively attack people, the so-called time is money, and there is no money if you can't save people.

Slow down the recovery, I haven't earned enough! "Double Point Hospital: Quick Reply" micro-review

Three new maps and three new treatment rooms with full animations have been added, and 19 new diseases, 6 of which are visual diseases such as under the clouds, hive brain, and snowball. Cure patients using new therapeutic instruments such as honey collectors. There are also brand new items. You'll see hive brain patients with hives overhead, little people dripping water with rainbow umbrellas, cute little snowmen, and more.

Slow down the recovery, I haven't earned enough! "Double Point Hospital: Quick Reply" micro-review

It is worth mentioning that your patients will leave water stains and vomit during walking. Be sure to put more garbage cans, otherwise it will not be long before it will become a very "smelly" hospital. At the same time, we must also pay attention to the impact of the earthquake, which will also bring a lot of trouble to the hospital. Therefore, the number of handymen cannot be reduced. Always pay attention to whether they are touching the fish during work and make sure they work hard.

Slow down the recovery, I haven't earned enough! "Double Point Hospital: Quick Reply" micro-review

The "dispatch" gameplay tests the player's coordination ability between operation management and treatment arrangement. Ambulances can be placed at the entrance of the hospital to help patients. At the same time, there can be doctors and nurses with "driving" skills on the car to assist in treatment. Always pay attention to emergency response, and when the number increases, remember to send out vehicles and don't let them sit idle.

Slow down the recovery, I haven't earned enough! "Double Point Hospital: Quick Reply" micro-review

As a qualified capitalist, the configuration of the hospital must of course be kept up, and the new vehicles and helicopters in the research room are all unlocked. Helicopters can reach islands that vehicles can't reach (not missing a single opportunity to make money). Of course, doctors and nurses are required to have the skills to "fly" and fly an airplane. Assigning the use of the research room and the training room can make you do more with less, and if the refreshed staff is not skilled, you can restart the level and refresh it again.

Slow down the recovery, I haven't earned enough! "Double Point Hospital: Quick Reply" micro-review

This DLC has certain unlock conditions before playing, and the minimum condition is flemington one star before it can be unlocked. Three brand new maps, Eling, Bates Coast, And Pinnacle Pass. The map is triggered sequentially, and the difficulty increases in turn. Start researching helicopters from the Bates coast. The jiandian pass will close the channel for ordinary patients and directly accept emergency patients, which means that the passenger flow is completely in their own hands, while the general clinic and reception are cancelled, and the patients go directly to other clinics for treatment. This greatly increases the difficulty of the game and lengthens the battle line.

Slow down the recovery, I haven't earned enough! "Double Point Hospital: Quick Reply" micro-review

The new gameplay added to Quick Recovery is the concept of an ambulance. The collision of ambulance arrangements with hospital operations, the mechanism of competition also reduces the possibility of hanging up. The new disease also adheres to the concept of black humor, witty and interesting, combining strategic and interesting. The modeling is also very cute and interesting, and you may be able to think about some of the surroundings.

This update has a lot of content, and it is pushed to the player step by step, slowly unlocked, so that the player has always maintained a fresh experience during the playing process.

It may be a little pity that the map creation does not have much of a sense of surprise, compared to "practicing medicine at any time", the creative beautification on the map may be slightly less, but the game content is updated a lot! Enough to play.

However, personally, due to the sharp rise in difficulty, it may lead to a slightly heavier sense of exhaustion, and there will be a sense of rushing to play, and before it is time to experience fun, you may be knocked down by fatigue. One pass is not realistic, and the overall dlc clearance may need to accumulate at least 30 hours.

But the flaws are not hidden. This update is rich and colorful, and it is a supplementary content worth starting with. Players who love double-point hospitals very much and expect some fresh experiences are not to be missed.