Hello League of Legends players, I'm Grey Brother. There have been many heroes who have been eliminated due to version changes in the game, today our protagonist Qi Tian Dasheng is one of them, vaguely remember that the monkeys on the road when they just redoed the line were very strong, the passerby bureau appearance rate once exceeded 10%, the game is also a non-ban must-choose existence, but now don't say it is a game, the passerby bureau is almost no one to play, the road strength ranking has fallen to 49th, in addition to Gwen and Reez below him, basically some "once-in-a-century" heroes.

From the Qi Tian Dasheng suddenly reduced to "Bow Ma Wen", the fall of the monkey caused the players to wonder, because from the perspective of the counterpoint data, the monkey play version of the strong Nojue, the Barbarian King, the Sword Ji and the like are all advantages, and his big haunting Heavenly Palace can also provide AOE control, compared to most of the warriors in the team battle, the role should be greater, but why is everyone so reluctant to see the monkey?
The fatal flaw of monkeys
Lan Hanlin, the anchor Lan Hanlin, known as the "first monkey of the national service", has responded to this problem, and his understanding is that other heroes do not have much problem with the death of the line once or twice, and they can still be pulled back if they are properly operated, but the monkey must win from the beginning to the end, and once the early mistake is made, he may not even have experience to eat.
Think about it, there is indeed some truth, take Jace, everyone says that the monkey is his counter, but there have been so many monkeys in the game to beat Jace, before level 6 Jace basically pressed the monkey to fight, even if the monkey has a big move, Jace still has a battle after the eclipse. In fact, the same is true of the monkey hand, the monkey must be killed once with a single ignition, otherwise the higher the level, the more difficult it is to fight, on the contrary, no matter how many times the nuo hand dies, as long as the monkey's E skill is cut off, there is a chance to kill back, in short, the monkey can indeed suppress the line in the case of similar levels between the two sides, but the fault tolerance rate is too low.
The value is too low to become the "culprit"
And the "culprit" that caused this situation is still the designer, Gray Brother checked all the changes made by the monkey redo (version 10.6) so far, and found that almost all of them were weakened, and after the 10.6 version was launched, the hot patch weakened once, and the subsequent 10.7 version, 10.9 version, 10.14 version, 11.12 version and 11.15 version were all cut in value, only two times "strengthened" It is version 10.23 to compensate for the flare changes to increase mana and 10.25 version E skill to deal 50% more damage to wild monsters, which is almost useless for the monkey on the single.
Because the damage of the skill is too low, the monkey began to have some gua sha in the middle and late stages, which also led to his positioning in the warrior become very awkward, players who want to mix points will give priority to the heavy armored warriors or other tanks that are strong on the wrist, the sword demon, the no hand, the team battle is not bad, the fault tolerance rate is still high, and the players who pursue the late carry will basically choose the light warriors such as the barbarian king, the sword ji, and the knife sister, and the monkey is between light and heavy, and will naturally be ignored.
Transforming into a light warrior may become the only way out
At present, the mainstream gameplay of the monkey in the passer-by game is the half-meat genre of divine separator, black cut, and blood hand, it seems that the damage and frankness are OK, but once the headwind will become neither output nor meat, so some unique brothers choose to go to the extreme, since the monkey's strong period is 30 minutes ago, it is better to pull the damage full, the first two pieces of equipment out of the broken and three quite light warriors to play.
After entering the middle of the process, the Dance of Death, the Drinking Magic Knife and the Resurrection Armor, after the formation of the attack power of more than 400, a set of EAQRAAR (the first stage of R and the second stage of R gap can just be mixed with two flat A) hit on the three-dimensional dummy is 2000, 100, 100 can cause 2854 damage, in actual combat, the second C position is more than enough, although the fault tolerance rate is not high, but it will not be dropped by the instantaneous second.
Are all the brothers here still insisting on playing with monkeys? If you could give a reinforcing suggestion to a designer, what would you most like?