preface
Every Monday will usher in a new racing / hundred battle secrets, this week open is the Kappa racing secrets, this copy is relatively low in several racing books, the difficulty of the list is not very high, but considering that not all small partners are pursuing the list, here in addition to recommending the lineup of the list, it will also recommend the lineup of the hang-up, everyone can choose according to their own training.

Monster Attribute
Before introducing the lineup, let's first take a look at the monster speed of each layer of the Kappa Racing Book, 1-4 layer speed is 170, 5 layers are 175, 6 layers are 220, 7 layers are 175, 8 layers are 180, 9 layers are 185, 10 layers are 190, according to the monster speed of different layers, you can combine the hang-up lineup to configure your lineup speed.
Top-notch lineups
First of all, let's recommend the lineup of the list, that is, the lineup that grabs the top 100 rankings.
The first lineup used in the 1-3 floors: Ibaraki Boy, with Breaking Momentum + Wild Skeleton or Wild Bone + Wild Skeleton Rapid Attack, speed greater than 170; Zashiki Boy, with Fire Spirit Four-Piece Set; Remaining Unit with Three Arbitrary Dog Food.
Operation ideas: 1 layer P1-P2 general attack middle mob, P3 general attack white egg; 2 layer P1 general attack middle mob, P2 general attack cyclamen, P3 general attack black boy; 3 layer P1-P3 general attack middle mob.
The customs clearance time of these three layers is 7 seconds, but it will jump for 8 seconds or 9 seconds because of network fluctuations or ghosts, so it is necessary to mark according to the above requirements, and there is a rollover point because of the mirror ji of the 1st layer virgin, and the rebound death directly starts again.
4-5 layer lineup: Tamazu front, with the breaking momentum + wild skeleton rapid attack, speed greater than 175; Zashiki boy, with fire spirit four-piece set, the remaining units with any dog food, if the 5 layers of the board is not enough, you can take the ghost swallow + paint scroll to increase the damage.
Operation idea: The leopard will bite three times at the beginning of the 4th floor, which is equivalent to the leopard of Boya, the whole process can be opened before the jade algae, and the 5th floor is also the whole process.
The 4th floor time is 12 seconds (the 9-second play is to use the unawakened black boy and bet that the leopard bites him to fight back), and the 5th floor playthrough time is 8 seconds.
6-7 layer lineup: Tamagotchi front, with the breaking momentum + wild skeleton rapid attack, 7 layer speed is greater than 220, 8 layer speed is greater than 175; Asura, with heart eye + wild skeleton rapid attack explosion, speed requirements with the same jade algae front, slower than the jade algae front; Zashiki boy, with fire spirit four-piece set; the remaining units can be with ghost swallow + paint roll to increase injury, or with floating lights + any dog food.
Operation idea: All staff can open the magic.
The clearance time for both tiers fluctuates between 11-12 seconds.
8 layer lineup: You Douzi, with loose parts, speed greater than 180; Asura, with sea moon fire jade + wild skeleton rapid explosion, the panel needs 1.8 or more, speed is greater than 180, stuck behind You bean; in front of the jade algae, with a broken momentum + wild skeleton attack and explosion, the panel needs to be more than 2.2; Zashiki boy, with a fire spirit four-piece set; floating lamp, imperial soul at will.
Operation idea: P1-P3 You bean seed pull jade algae before opening, the first two layers need to be directly collected before the jade algae, P3 needs asura to repair the knife. Note that there is a rollover point, if the P3 stage is out of wood, it may cause asura to fail to open the skill.
This level takes 13 seconds to clear.
9-layer lineup: You Douzi, with fortune or loose pieces to quickly grow, Ghost Cut, with crazy bones + Wild Skeleton Attack Storm / Explosion; Zashiki Boy, with Tu Fo Speed XX; Ibaraki, with Breaking Momentum + Wild Skeleton Attack Explosion; Ghost Swallow, with Fire Spirit Four-Piece Set.
The pace requirements of this layer are more stringent, first of all, the speed of the ghost cut needs to be greater than the speed of you beans after ×2, and the speed of Ibaraki is stuck behind the zashiki boy after being pulled up by you bean, because the P2 stage demon fox preemptive mechanism will take away all the ghost fire, and the zaishiki boy needs to fire before Ibaraki strikes. If you feel that the speed is too troublesome, you can change the seat shiki boy to a green light to bet on the light trigger.
Operation idea: P1 You Douzi La Ghost Chep attack rain girl; P2 stage to ensure that Ibaraki's health is the lowest in the whole team, so that the demon fox will attack Cimu, and this general attack requires a critical hit, You Bean and then Lazmu, Zashiki Boy KaSu Fire, Izuki Pinch Demon Knife Ji; P3 You Douzi RatzMu, Zashiki Boy Kasupu Attack, Ibaraki Pinch Carp Essence.
The time to clear this layer is 19 seconds.
10-layer lineup: Asura, with breaking momentum + wild skeleton rapid attack, speed greater than 190; Rice Singing, with needle girl + kabuki attack explosion / storm; Qingxing Lantern, with fire spirit four-piece set; ghost swallow, with mussel spirit violent; soul eater, imperial soul at will.
Operation idea: P1 Asura Kaida, need to trigger the mirror Ji to suppress the blood line; P2 Asura Kaida directly collect; P3 enemy demon fox preemptively take away all the ghost fire, at this time Asura shot needs to trigger a bright light, rice stacked with reserves of grain without consumption amplification move.
The clearance time for this layer fluctuates between 15-16 seconds.
Hang-up lineup
If you only want to get the goku jade reward for passing the level, then you can use this hang-up lineup: Ghost Swallow, with a fortune or loose piece, the speed is greater than 220; You Bean, with a trick or a loose piece, the speed is greater than 220; asura, with a broken momentum + a desolate skeleton attack and explosion; no Yue, with a scattered piece of defense; in the night of the moon, with a fire spirit violent injury, there is no need to pile up critical hits.
The speed of this lineup is matched according to the speed of the monsters on the 6th floor, if you don't want to change the soul halfway, it is recommended to configure the lineup according to this pace.
epilogue:
The list lineup is mainly each layer to be equipped with different souls is more troublesome, but this week to recommend to everyone the list lineup is not too face-to-face, in addition to the 10th layer need to gamble on the mirror Ji and the lamp, but in fact, not very long life, after all, the demon fox preemptive will take away all the ghost fire, and in the absence of ghost fire, the trigger probability is 40%, this probability is still relatively high. But if you really don't want to configure, it is also good to use the hang-up lineup to get the bottom of the customs clearance, and everyone chooses the right lineup according to their own training.