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Journey to the West 2: Should the Shura Box Be Grabbed? Someone dueled the palace for grabbing the box

A game of life friends, hello everyone, I am your old friend old zhangtou, here is a big talk classic video, every day for everyone to update the latest cattle map and information, will also share some practical strategies, thank you for your attention, let's see what topics to talk about today.

Journey to the West 2: Should the Shura Box Be Grabbed? Someone dueled the palace for grabbing the box

For the welfare box that appears in the team in Shura, will you grab it or will you leave it for the captain? Let's first talk about these five races, who are the most likely teammates to grab the box.

First of all, the demon clan, basically the demon clan is hanging up, the captain is likely not because the teammates of the demon clan hang up to change a demon, so when there is nothing to do, you can always hang up, but as long as you grab this box, it is estimated that the next scene will be proposed by the captain to the team, and some good-tempered captains, may say hello in the team, say in advance do not grab, mix a hard money.

Journey to the West 2: Should the Shura Box Be Grabbed? Someone dueled the palace for grabbing the box

Then there is the ghost clan, now the ghost clan, especially the low-sensitivity blood ghost has been very difficult to get together, if there is a team willing to take you, then thank you, it is estimated that it will not be because of grabbing a small box, and give up the captain to lead the team's great future, if a male ghost is really kicked, it means that either in the team to open the mouth cannon to provoke the anger of the crowd, or to grab the box, there is a situation, maybe this male ghost uses three methods to return blood, in fact, the ghost clan in the team may only fight once spells, do not be stingy to take some magic, Let's go back a little bit.

Immortals and Dragon Clans, basically hang up the damage, find a physical button to hang automatically, turn their heads and sleep, so they are the most indisputable group of people, if they are really invited to leave the team, it may really be that the output of damage is not ideal, affecting the efficiency.

Journey to the West 2: Should the Shura Box Be Grabbed? Someone dueled the palace for grabbing the box

As for the Terrans, it is most likely that they will finally get the reward box, on the one hand, the Terrans are basically the captains of the team, let them take away the box and get some hard work, on the other hand, even if they are not the captain, he must take care of everyone in the team, not to mention that he cannot hang up, so if the team can reach an agreement, let the captain and the Terrans grab the box, it is also considered to take care of the hard-working teammates.

In fact, for the author, the view of this box is a bit Of Buddhism, everyone gets together, itself is a kind of fate, I can lead the team, I can also let everyone grab this benefit, because everyone is out of the force to fight Shuluo, leading the team is currently using the map automatic function is not a very tired job, who loves to rob who grabs, can not grab can only be their own character is not very good, no wonder people, everyone doutu a happy hehe.

Journey to the West 2: Should the Shura Box Be Grabbed? Someone dueled the palace for grabbing the box

Today's upgrade atmosphere is completely different from the time spent in the practice area more than ten years ago, there is no such harmonious environment as before, and now they are paying attention to efficiency, but which player has so many excellent materials and so much spare money to invest in the game?

Well, on this topic, the old Zhang tou today to talk so much, if you like this article, do not forget to point a point of attention and subscription Oh, but also welcome everyone in the comments of their own opinions, talk about different opinions, we will see you next issue.

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