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Game King Duel Link: March's popular pan-use inventory, each of which is a version of the hit

Have the duelists had fun this March?

In March, when this powerful new package was introduced, many duelists had a new experience in this changing environment, whether it was from the formation of the deck or the idea of the game.

Game King Duel Link: March's popular pan-use inventory, each of which is a version of the hit

Especially in terms of deck construction, it has become the consensus of players to add some generic cards to the construction, and through these generic cards to enter the construction, many decks have become more comprehensive, so the March ladder duel is still quite interesting. Today is an opportunity to talk to you about the popular generic cards of March, whether it is monsters, traps or magic cards will be counted!

Monster Cards:

Super Magic Guide Knight-Dark Magic Guide Cavalry-

Game King Duel Link: March's popular pan-use inventory, each of which is a version of the hit

It is not only a popular generic use of some decks in the current environment, but also a core terminal for some construction. Cavalry since the appearance of the game King Duel Link National Costume has a very strong dominance, take the object effect of the counter-let this card force pressure hollow tooth group, beetle mounting machine and other popular constructions, with the effect of its own wear defense is enough to suppress the major systems in the environment, and the integration difficulty of this card is not high, like carrying the iron knight's true red eye, golden palace, destruction sword and other structures can use this card as a plug-in terminal, such a strong universal monster who will not love it?

Kite machine man

Game King Duel Link: March's popular pan-use inventory, each of which is a version of the hit

Although the usage rate is not as good as the cavalry but adapted to most of the construction, the powerful hand pit attribute allows this card to stably eat the opponent's two attack frequencies, which is definitely a proper life-saving straw for some non-explosive card groups, and a more flexible way of life than the chestnut ball makes many card slots not tight construction favored by it. If your card slot is still vacant, you can bring a kite pilot!

Magic Cards:

cyclone

Game King Duel Link: March's popular pan-use inventory, each of which is a version of the hit

The top good card that has appeared in the original anime, the stable magic trap damage effect combined with the characteristics of the two-speed ratio makes this card extremely popular in the current environment. For the martial maidens and empty tooth regiments who are very afraid of the backcourt, the cyclone card can be said to be a frequent visitor to environmental construction, and it is also a natural enemy of many red pit constructions.

Fusion

Game King Duel Link: March's popular pan-use inventory, each of which is a version of the hit

There's nothing to say, because the advent of cavalry has increased the carrying rate of fusion sharply, and any structure with cavalry will basically carry this card.

Trap Cards:

Thunder breaks

Game King Duel Link: March's popular pan-use inventory, each of which is a version of the hit

The unshakable Red Pit True God has a foldcost and a full-time chain of object destruction effects. Cost can cooperate with some card sets that need to pile up tombs to discard some graveyard resource operation components, and the effect break can stably interrupt the deployment of explosive card groups such as empty tooth clusters, except for a very few specific decks, there is no structure that can refuse thunder breaks!

Accidentally injuring a teammate

Game King Duel Link: March's popular pan-use inventory, each of which is a version of the hit

Although the use of the Wall of Breaks and the Canadian Worm is very high, in terms of general effect, I think the benefits of injuring teammates by mistake will be more significant. The advantage of this card is that the opponent can start as long as the effect is launched, and it is difficult for the chain to avoid the opponent's chain destruction, and the interruption effect is not lost to the thunder break. The main thing is that this card does not require a foldcost, which is very suitable for non-tomb construction.

These cards are all fairly good cards that have performed well this March, especially the red pit performance. If you think that deck building isn't particularly perfect, try adding these cards to the build!

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