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The developers of the Fables reboot project slowed down due to lack of RPG experience

In 2020, Microsoft's Xbox Games Showcase, the official official unveiled the "Ghost Fable" restart project, after Lionsgate Studio has been dissolved, Microsoft handed over "Ghost Fable" to Playground Games, and for this studio players are more familiar with the "Forza Horizon" series. Many players have doubts and concerns about a studio known for racing games taking over an RPG project, and according to Juan Fernandez, a developer who has restarted the project at Fables, Playground Games has indeed slowed down due to a lack of RPG development experience.

The developers of the Fables reboot project slowed down due to lack of RPG experience
The developers of the Fables reboot project slowed down due to lack of RPG experience

Juan Fernandez says Playground Games is a very organized and production-oriented studio that has been making racing games and knows they're good at making open-world racing games, but there's a lack of people who understand how RPGs are played. How to control a character's movements in an open world is very different from the way a car is driven. Playground Games uses fewer resources to do more with the will. For example, he said that if Assassin's Creed was completed by 5,000 people, Playground Games would use 150 to 200 people, and if Assassin's Creed needed to be completed in 7 years, they would take 5 years to complete. Ambition is good, but realistically, the project has been slow. On this basis, Playground Games also continued to recruit and recruit a large number of new talents, hoping that they could successfully develop "Fables of the Gods".

The developers of the Fables reboot project slowed down due to lack of RPG experience
The developers of the Fables reboot project slowed down due to lack of RPG experience

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