
Part I: Proficiency Titles total 18, the same series of high-level titles will cover the previous level of titles, so the title column will eventually appear as 6 (all titles will give players unequal prestige points, not counted in the effect, the same below)
Note: All proficiency titles are valid with multiple artifact stacks.
1. [Fencing] One-handed proficiency 150
Effect: Wu Guo Shezhou City Treasure Chest Refresh Exquisite One-Handed Long Knife (Exclusive to Li Si)
2. [No firm] one-handed proficiency 250
Effect: None
3. [Mingtian] one-handed proficiency 400
4. [Butterfly Dance] Hands proficiency 150
Effect: Chu Guo Qianzhou City Treasure Chest Refresh Exquisite Rural Park Knife (Zhang San Exclusive)
5. [Chopping Iron] Hands proficiency 250
Effect: Song Guo Shaozhou City Treasure Chest refreshed exquisite two-handed combat knife
6. [Quenching soul] 400 hands proficiency
7, [Pear Blossom] long pole proficiency 150
Effect: Jinguo Fengxiang Mansion Treasure Chest Refresh Exquisite Awl Gun (Exclusive to Dang Shixiong)
8. [Jade Python] Long pole proficiency 250
Effect: Liaoguo Linhuang Mansion Treasure Chest Refresh Exquisite Burst Gun (Exclusive to Wu Zhi)
9. [Flying General] Long pole proficiency 400
10. [Holding the bow] Bow proficiency 150
Effect: Song Guo Yue Zhou City Treasure Chest Refresh Exquisite Battle Bow (Magnolia Exclusive)
11. [No feather] Bow proficiency 250
12. [Divine Arm] Bow proficiency 400
13. [Crossbow] Skilled 150
Effect: Liaoguo Datong Mansion Treasure Chest Refresh Exquisite Riding Repeater (Exclusive to Jin Cuilian)
14. [Anger] Crossbow proficiency 250
15. [Wan Jun] crossbow proficiency 400
16. [Standard] Throwing proficiency 150
Effect: Wu Guorun Zhou City Treasure Chest Refresh Exquisite Fluttering Dagger (Exclusive to Luan Tingyu)
17. [Swift Wind] Throwing proficiency 250
18. [Flying Locust] Throwing skilled 400
Part II: Functional Titles 31 (1 Pure Negative) Basically all useful, try to get
1. [King of Martial Arts] won the championship of the martial arts conference 30 times
Effect: Gain prestige and city friendliness increase when winning the Martial Arts Tournament
2. [Punish the Hero] Destroy 150 wild monster troops (according to the number of troops, not the number of people)
Effect: Destroy wild monster troops to gain an additional 5 points of prestige, and save life Dan points to earn more
3. [Golden State Nemesis] Eliminate 20 Golden State troops
Effect: Destroy the Golden Kingdom troops to gain an additional 10 points of prestige, the amount of Life-Saving Dan points earned is increased, and the equipment drop rate of the Golden Kingdom troops is increased
4. [Inhumane] Burn the village 10 times (a must for the crazy demon in the village)
Effect: The burning time of the village is reduced, the harvest is multiplied by 2, and the relationship is reduced by 2
5. [Caravan Nemesis] Robbing the caravan 20 times (necessary to collect tolls)
Effect: Caravan tolls are charged multiplied by 2, and looting caravan relationships are reduced by multiplied by 2
6. [Sai Jiu-tailed Turtle] Completed 15 buildings
Effect: The time required for building is halved
7. [The World Returns to the Heart] Persuade 40 lords to join
Effect: Increased chance of lords joining (including persuasion and post-annihilation conversion)
8. [Rebirth Meng Taste] A total of 12 lords were admitted to the team
Effect: The prestige, honor, and required friendliness required for Lords' induction are reduced
9. [God of Prison Escape] was captured 5 times (start to the water berth to store things in the tavern box, first go to the monster to surrender)
Effect: After being captured, the team hero will not leave the team, and the package, money and equipment will not be lost
10. [Aiding the Vanguard] Supporting weak friendly forces 40 times (to win the war)
Effect: Increases friendliness after supporting friendly forces in battle
11. [The Originator of Human Traffickers] Has sold a total of 1,000 captives
Effect: Captive price increased
12. [Reincarnation of the First Emperor] A total of 2,000 prisoners were dismissed
Effect: Increased prosperity gained by the removal of captives
13. [The Benevolent General of the World] released the Lord 50 times
Effect: Unleashes the lord's honor and friendliness increased
14. [ShiRenjun] The prosperity of the territory owned by the player has reached 3 to reach wealth or higher
Effect: Relationship with your own territory is automatically increased by 1 point per week, and the prosperity of your own territory is automatically increased by 1 point per week
15. [New Timely Rain] The sum of all lords' favorability reaches 1000 (negative numbers are also counted and will be subtracted)
Effect: Increased favorability of gifts
16. [Current WorldLy Officials] 5 of the territories owned by the player are rich or higher
Effect: Your Territory Prosperity automatically increases by 1-2 per week
17. [Zhou Gong of this world] is divided into 8 NPCs
Effect: Initial prestige and wealth increase when sealing NPC lords
18. [Flea on the Drum] Infiltrated the enemy city 30 times (not counted if caught)
Effect: Infiltrating a hostile city will be successful
19. [Dazzling] 50 artifacts (quests and other channels are not counted, only the battlefield explosion is counted)
Effect: Increased artifact explosion rate after battle
20. [Sacred Hand Scholar] After reading 7 books and the intelligence of the player character is above 20
Effect: Faster reading
21. [Reincarnation Guan Zhong] The total scale of the player's territory building exceeds 50,000 (after self-establishment, all the cities and pools in the player's country are counted, and the territory of the player who is divided is not self-established)
Effect: All building sizes in the player's home country receive additional weekly boosts
22. [Heart-to-Heart Seal] Complete 15 mind-reading tasks
Effect: Adds an additional Life-Saving Dan chance
23. [Invincible] Eliminate 20 special classes
Effect: The prestige of training special classes is reduced
24. [Three Teachings and Nine Streams] Each class in the player's team has a level of 3 or above
Effect: The player's team hero is assigned to the building work, and the increase in the size of the building is enhanced
25. [Daji Dali] The martial arts dojo real sword duel was won 10 times
Effect: Win a martial arts arena real sword duel, gain prestige and increase money
26. [Winning in Danger] The player is weak and the strength difference is widely disparityed in battle judgment, winning 50 times
Effect: Battle gains prestige cap plus 10
27. [Staggered] The tavern drank 50 times
Effects: Tavern drinking increases friendliness and recovers stamina
28. [Scrappy Spirit] Reward 250 times
Effect: Reduced amount of money required for rewards
29. [Love Bag] Use Sun Erniang to kill captives to make buns 30 times
Effect: Kill captives without reducing prestige, and the obtained buns become 5 (originally 3)
30. [The Debate of the Hanging River] 300 prisoners were surrendered
Effect: Captives who have been surrendered will no longer escape
31. [The Adulterous Hero of the Time] The task of restoring the country is abandoned once and directly obtained
Effects: Weekly loss of honor and prestige, armistice sum price increase (pure negative, do not take, except for collection fetishes)
The third part: add attribute titles A total of 8, some of which need to be completed before self-reliance and planned. This type of title is a must-get, plus attribute skills who don't want it.
1, [the world is unparalleled] competition to win 50-70 times (each file is estimated to be different, I tried twice, 53 times at a time, 61 times at a time)
Effect: Strength +3 Agility +3, All Weapons Proficiency 30 each, Battle Victory Favorability increased from 3 to 5.
2. [Invincible God General] The player has killed 1,000 people in total
Effect: Strength +2 Agility +2, players increase their morale by 1 point for each killed person (only the battlefield takes effect)
3. [Current God of War] The battlefield has received a total of 1,000 surrenders (the surrender is only valid if the dialog pops up)
Effects: Intelligence +2 Tactics +2, Enter the battle Your own morale +10, Enemy Morale -10 (Sitting is invalid)
4. [Rich World] Parcel money reaches 100,000
Effect: Charm +2 trades +1
5. [Overlord of the Troubled World] is self-reliant and has 50 national territories (1 village and town)
Effect: Charm +3 command +2
6. [New Hu Baoyi] The sum of the favorability of his own lord is 1000
Effect: Charm +3, less favorability for lords when fiefdoms are reduced
7. [Under one person] 10 levels of officialdom (completed before self-reliance, 5500 meritorious deeds)
Effect: Charm +2 command +1
8. [Ten Thousand Enemies] Players kill 10,000 enemies
Effect: Strong Strike +1 Iron Bone +1
Part IV: Combat Effect Titles 13 in total. There are a few very useful, others are basically not very important. Because this type of title is generally obtained in the middle and late stages, the basic gain is limited.
1. Capture the King Qi General 80 times (grab it, whether it is released or not)
Effect: The chance of capturing a lord increases
2. [General Changsheng] Won 300 battles
Effect: The maximum morale of the player's team increases by 20 to 120
3. [Heart of Benevolence] Chooses to "accept surrender" 100 times
Effect: Accept surrender in battle to gain an additional 5 prestige
4. [Bloodthirsty Demon King] chooses to "kill them all" 100 times
Effect: After choosing to kill them all in battle, the health of all enemy units is reduced by 10%, and the health of all units on your side is increased by 30% (it seems useless, but in fact, continuous combat is useful for restoring the health of troops)
5. [Chaos Demon King] throws 1,000 enemies into chaos
Effect: All triggers that can confuse enemies during battle have a higher chaos rate
6. [Enemy Breaking Pioneer] Players single-handedly challenge 150 times
Effect: After the player wins head-to-head, the enemy's chance of surrender increases (more surrenders)
7. [Three Military Lives] Team Hero Singles Out 100 Times (NPC and Persuasion Lords are counted)
Effect: Sends a team hero to battle when single-handedly, and the hero's health is increased by 20%
8. [Killing chickens and taking eggs] 20 pieces of equipment seized by single head (ordinary equipment, artifacts, and horses are counted)
Effect: The chance of single-handedly capturing the opponent's equipment increases
9. [Sick Thunderbolt Fire] The player is high 100 times
Effect: The number of players required to kill enemies has changed from 15 to 12
10. [Iron Bone ZhengZheng] Iron Bone Level 11 is automatically obtained
Effect: The damage reduction effect of the iron bone is improved (the total injury mode is slightly obvious, and the half injury and 1/4 injury are basically invisible)
11. [Avoid Real Strikes] Use additional damage weapons to kill a certain number of enemies (unknown, about 500 people)
For example, if the weapon has a Golden Kingdom nemesis, then use this weapon to slash the Golden State class, and the number of kills is counted in the accumulation of this title.
Effect: Weapon bonus damage effect increased
12. [Golden Leopard] Use the artifact to gain 2000 xp (artifact full experience can not be improved is not counted)
Effect: When attacking with artifacts, there is a chance to kill 1 person to gain 2 artifact experience
13, [avoid its sharp edge] give up the single head 100 times (it is recommended to find a wild monster at the beginning of the game - note that you attack the wild monster, not the wild monster attack you, otherwise you can't leave!) Click Battle Entry, press Y to accept the heads-up and exit directly, and leave. Then point the monster to continue to enter the field to accept the single challenge, and then quit and leave, directly engaged in 100 times)
Effect: When abandoning the single challenge, our army will not surrender and chaos
Click to pay attention not to get lost Oh, more stand-alone game information and raiders are updated.