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World of Warcraft: Player loss is a foregone conclusion, 9.2 is nothing new, version 10 has the ability to turn the tide?

About the game world of Warcraft, I feel a little outrageous, because the most discussed topic among players is not the game's strategy or gameplay even some lace information, but the discussion of when the game will disappear. However, some players may ask whether the old game world of Warcraft still exists? As a lover of the game World of Warcraft, he very much hopes that the game can continue to operate, so he will not turn the tide?

World of Warcraft: Player loss is a foregone conclusion, 9.2 is nothing new, version 10 has the ability to turn the tide?

Before discussing whether World of Warcraft has a chance to turn the tide, let's explain why World of Warcraft is gradually falling. In fact, the biggest reason for the decline in the popularity of World of Warcraft is not the World of Warcraft game itself, but the players' game habits have changed and shifted. Because the world of Warcraft game exists for a long time is that most players are playing terminal games, but now the number of players in terminal games is gradually decreasing, and World of Warcraft as an end game player will inevitably lose a large number of mobile games.

World of Warcraft: Player loss is a foregone conclusion, 9.2 is nothing new, version 10 has the ability to turn the tide?

Another point is the problem of the game itself in World of Warcraft, at present, the players' requirements for the rhythm of the game have become faster and faster, for example, most of the MOBA games have been shortened from the previous 30 minutes to less than 20 minutes a round, and even the general round time only takes about ten minutes, but the World of Warcraft regiment is longer than one, and the normal process may take about four hours to complete the game. If the operation is wrong, it may take seven or eight hours for a regiment, especially in the wilderness.

World of Warcraft: Player loss is a foregone conclusion, 9.2 is nothing new, version 10 has the ability to turn the tide?

Most of the early games are mainly based on point cards, and the current games are mainly free to rely on skins to make profits, so most players are not used to this mode of paying for the game before playing, but like to make a skin Krypton gold 648 from time to time to speed up. So the reason why World of Warcraft is called a conscience game by players is also here, but the reason for the small number of players is also here, because few players are willing to buy a monthly card to experience the game.

World of Warcraft: Player loss is a foregone conclusion, 9.2 is nothing new, version 10 has the ability to turn the tide?

Secondly, the 9.2 version makes players feel disappointed, the opponent of the World of Warcraft official service is not only other games, but also the nostalgic suit and TBC, for the game, the popularity of the nostalgic suit is higher than the popularity of the formal suit is a very abnormal thing, or the popularity of the nostalgic suit directly negates the update of the World of Warcraft official suit for more than ten years, so many players have entered the TBC from the official suit, so it further aggravates the loss of the world of Warcraft official service players.

World of Warcraft: Player loss is a foregone conclusion, 9.2 is nothing new, version 10 has the ability to turn the tide?

The most important point is that the World of Warcraft official service 9.2 version is directly rotten, it seems that this version has updated a lot of new content in the game content, but a deep dive will find that for casual players, there is no archaeology and no decryption, and the pet battle is also very crotch, the difficulty of the group is too high again, making many ordinary players have to leave the game or mix in the PVP, but the players who go to the group reduce the time of the group line up, thus entering a vicious circle.

World of Warcraft: Player loss is a foregone conclusion, 9.2 is nothing new, version 10 has the ability to turn the tide?

Back to the original question, can the World of Warcraft 10 version turn the tide? At present, the 10th version does not have any news, just see the future planning in a post by Blizzard, if the 10th version does not solve these historical problems, then it is difficult to turn the tide with less content regardless of the update, because the player loss is a foregone conclusion At this time, world of Warcraft must match different players when new content is produced, rather than turning a game into a game for elite players.

World of Warcraft: Player loss is a foregone conclusion, 9.2 is nothing new, version 10 has the ability to turn the tide?

Although World of Warcraft said that it has warmed up the game for a long time, but the content of the mobile game will be announced as early as May, but Blizzard only said that this is the first mobile game of the World of Warcraft universe, but did not explain what type of game this game belongs to, many players speculate that it is likely to appear MOBA games, after all, it is really difficult to put the World of Warcraft game itself directly on the mobile phone, otherwise the difficulty of operation will become the biggest problem.

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