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Original God: How to get a high score for a hundred people? Wind system tow into big daddy, don't wait for the damage to decrease and then cut the team

With the 2.5 version coming to the middle of the year, an interesting gameplay has met with everyone again, that is, "One Hundred People and One Shot". This mode is very interesting, the normal team, are four people in a group, but in this mode, is a group of two, the game will give everyone some characters, and there will be a lot of enhancement buff, let us spawn monsters in this level, the higher the score, the more rewards. Normally, getting 70 rough is easy, but there are a lot of players who want to push their limits.

Original God: How to get a high score for a hundred people? Wind system tow into big daddy, don't wait for the damage to decrease and then cut the team

If you have the ability, it is actually possible to hit tens of thousands of points, but for civilian players, it is already very powerful to be able to play full of stars. If you score 5,000 points or more, you can get a three-star rating, but it is still a little difficult to achieve this score. Most of the players will probably be around 4500, and the last point will not go up anyway. Is it because they are not strong enough? Of course not, in fact, we must start from the team and operation methods.

Original God: How to get a high score for a hundred people? Wind system tow into big daddy, don't wait for the damage to decrease and then cut the team

How to get a high score for a hundred people? The wind system pulls into big daddy

In this mode, most of the monsters are mobs, a bit like the previous abyss, at this time some of the more powerful characters in the group can be highlighted. "Wind pulls the big three", sugar, Wendy and Manyo these three roles, is very critical. The ownership rate of Manyo is relatively low, but fortunately, at this event, there is a Manyo that can be tried for free. Wendy and Sugar are also available to many players.

Original God: How to get a high score for a hundred people? Wind system tow into big daddy, don't wait for the damage to decrease and then cut the team

If you don't have Wendy, you can also carry the "Lion Opening" skill. The effect is the same as wind towing, which continues to trawl enemies after 15 seconds of the team's appearance. The damage is negligible, but this traction is critical. It is to launch the traction skill in the position where the character appears, so when changing teams, you must find a good position to attract a lot of monsters.

Original God: How to get a high score for a hundred people? Wind system tow into big daddy, don't wait for the damage to decrease and then cut the team

And the other wind traction characters, we can put one every two teams, to ensure that after a team finishes the output, some mobs can be directly cleared, so that our speed of brushing points will be much faster. In this copy, the importance of the wind character is highlighted. After all, we don't have to do it ourselves to find the monster, which can greatly improve efficiency.

Original God: How to get a high score for a hundred people? Wind system tow into big daddy, don't wait for the damage to decrease and then cut the team

Don't have to wait for the damage to decrease before cutting the team? Skills are thrown away and directly replaced!

Because there are more monsters, there is almost no need to worry too much about the charging problem. Many players will have a habit when playing this quest, that is, they must wait until the system prompts "damage reduction" before changing the team. In fact, there is no need for this, because there are more monsters, the charge is almost enough, after one team releases the skill, directly cut another team of people to start fighting, so repeatedly, can save a lot of time.

Original God: How to get a high score for a hundred people? Wind system tow into big daddy, don't wait for the damage to decrease and then cut the team

Because of the wind-based traction characters interspersed in the middle, there is no need to worry about charging problems, their damage is enough to kill the mobs. The wind team is interspersed with some teams with relatively high individual damage to fight against some large monsters. This will make our scores go up. It can be seen that this copy, or there is a lot of learning in it, I don't know how many points everyone has scored now?

Original God: How to get a high score for a hundred people? Wind system tow into big daddy, don't wait for the damage to decrease and then cut the team

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