laitimes

Even the bald killer without emotion can't do anything to little Lori

Agents, killers, these mysterious and slightly legendary professions, people will always be keen to imagine them as a person with a masterpiece, or an unpredictable high-tech equipment, who completes the task without knowing it and leaves without leaving a trace.

Even the bald killer without emotion can't do anything to little Lori

In modern times, there are also countless entertainment works that show the imagination of ordinary people for this kind of profession, the most classic of which is Agent 007. His image of carrying high-tech equipment, wearing an elegant suit, and always having beautiful women around him is the most deeply rooted in the hearts of the people. In the game world, there are also many games with such characters as the theme, such as the super soldier with the title of "Snake", or the capable agent named Sam Fisher, in addition to the skinhead death god to be introduced today, Killer 47, which is also the best of them.

Even the bald killer without emotion can't do anything to little Lori

Killer: Pardon is the fifth generation in the series, and perhaps the most stylistic. The "Killer" series has two main features, although it adopts a level system, but there is a high degree of freedom in a single scene, and you can choose a variety of assassination and infiltration methods.

Even the bald killer without emotion can't do anything to little Lori

The second is exquisite and shocking, but will not let the computer burn up the picture performance, which is due to the company's independent research and development of the Glacier series of engines, the engine features in addition to the display of color and light and shadow, the biggest feature is that it can simulate the bustling crowd in the case of occupying a low memory, but let the crowd have its normal performance or some details, not to become a dull background.

Even the bald killer without emotion can't do anything to little Lori

In addition to making the gameplay rich, the above features also make the game look like a movie, but this is what I would say is the most different style of the five generations. In the past, most of the series were to undertake various contracts to perform tasks in major locations, but this game adopted a more plot-oriented form.

Even the bald killer without emotion can't do anything to little Lori

There is an obvious undertaking between the levels, which also makes many times the goal of the level is not simply assassination, it may be escape, infiltration, or even just as a plot cutscene, which makes the old players of the series quite critical, but it does tell a story in its entirety, so that the game really becomes a stimulating Hollywood action movie.

Game system

Even the bald killer without emotion can't do anything to little Lori

Although the clothing style is similar to 007, 47 does not rely on various types of high-tech equipment, but relies on its own technology and instincts, as well as the ability to use local materials. This point must first talk about the instinctive system in the game, which can be actively turned on in the game, but will consume an irreparable energy meter, and can only be restored if the phased goal is achieved.

Even the bald killer without emotion can't do anything to little Lori

When turned on, the screen fades and highlights in yellow to highlight information such as enemies, targets, and their movement predictions, items to be taken or elements to use, perhaps a kitchen knife, a remote-controlled bomb, a set of clothes that can be disguised as a vendor, or a fragile boom. Players can think for themselves how this information can be arranged and used, and when turned on this mode, if they have camouflage clothing, they can also dispel the suspicion of the enemy.

Even the bald killer without emotion can't do anything to little Lori

Next, we will introduce a dress-up system that is indispensable in the game, but it is also a collection element, but it is also a ridiculous performance. In the game, you can find some idle costumes for us to change into, or put down the enemies and pick up their clothes to wear. Although this is a very common bridge in infiltration operations, the setting in this game is that people dressed like you will gradually suspect and even see through your disguise.

Even the bald killer without emotion can't do anything to little Lori

Finally, although the game encourages sneaking style, if you want to let yourself go, you can still make a fierce gunfight or create a shocking massacre. In addition to the different executions of each handheld item, there are also handsome martial arts for close combat, available items hidden in the scene, and various guns with different performances, which can also consume this energy meter, make a technique of marking and executing a large number of enemies in an instant like in the Western Gunfight or Wu Yusen movie, which is the trump card for killing blood in the melee, and its performance is also quite dramatic.

Gameplay

Even the bald killer without emotion can't do anything to little Lori

As mentioned earlier, the fun of the game is in a variety of routes and means to choose, whether it is sneaking or assassination, although this time because of the relationship between the plot, the fun in this regard has been reduced in some levels, and it has become a simple pass of the more one-way way, but you can still feel the freedom given by the game in this regard from other levels.

Even the bald killer without emotion can't do anything to little Lori

For example, in the second level of the game, to assassinate a Chinatown gangster who is preparing to trade with a drug dealer, you have many ways to choose, perhaps the traditional find a suitable place and angle to snipe it. Or preemptively drugging the drugs the two men before they reach a deal, or even pretending to be a drug dealer, pretending that the drugs are hidden in a secret place, and taking him to a place far away from the crowd and putting him down, including but not limited to the above methods.

Even the bald killer without emotion can't do anything to little Lori

While the game offers so much to play, there is still a generally encouraging direction. That is what I mentioned earlier, silent infiltration, not hurting a person, because there is a rating in the upper left corner of the game, which will change instantly according to some of the player's behavior in the game.

Even the bald killer without emotion can't do anything to little Lori

For example, killing the enemy will cause a deduction of points, but if it is an assassination method, it will add points, and if it is hidden, it will be added to restore the score to the state before the deduction, and the use of non-fatal means will also deduct points, but the deduction is relatively small, as long as the person who will be stunned can be hidden to add back the original score, and the discovery will also deduct points, causing civilian death will also deduct points, these are no way to add points back, and the score will be more ugly.

Even the bald killer without emotion can't do anything to little Lori

In addition to simply achieving the goal, each level also has some small achievements to challenge. It is more tedious to collect all the items and costumes in the scene, destroy the evidence and videotape, or the more challenging silent infiltration, only wear a suit to pass the level, or different assassination methods will also correspond to an achievement.

Even the bald killer without emotion can't do anything to little Lori

In addition, there are some secret missions, which must be completed in one stage at a time to show up, which is also destined to be almost impossible to play a level to solve all the achievements, and finally there are some confusing behaviors, some of which are unbearable, and some of which are self-challenging. But these inexplicable things seem to be the characteristics of the "Killer" series, they often put some illogical Easter eggs or achievements in the level, and the conditions and consequences are often strange, which also adds a bit of banter to the tone of the whole game.

plot

Even the bald killer without emotion can't do anything to little Lori

As mentioned so many times, most of the reasons for the cinematic experience are due to the arrangement of the plot. And this plot is designed to have no previous experience, as long as you know that the story from killer 47 has been the contact Diana betrayed the intelligence organization to which 47 belongs.

Even the bald killer without emotion can't do anything to little Lori

47, on the other hand, undertakes the mission to exterminate, only to discover that Diana's purpose is to protect a little Lori, Victoria, who suffered the same experience as 47 when she was a child, genetically modified and brutally trained, and will become a killer in the future. Perhaps moved by compassion, or perhaps because of his past love affair with Diana, 47 took over the commission while killing Diana, and resolutely decided to betray the organization and protect Victoria, but he was also involved in the entanglement of the intelligence organization with other forces.

Even the bald killer without emotion can't do anything to little Lori

In order to fulfill his friend's last wish and save the girl in the same situation as himself, but also because of the betrayal of the organization and the huge interests of the girl herself, 47 still has to constantly turn to all sides.

Even the bald killer without emotion can't do anything to little Lori

For example, the operation failed, was wanted as a suspect in killing and burning a restaurant, or the girl who had been placed was found and kidnapped, and had to go thousands of miles to rescue her, but found that not only the intelligence organization, but also other forces knew the ability of the girl, and wanted to use it to extort a sum of money from the organization. Or you have to rush to deal with the top killers sent by the organization to annihilate themselves, and although each character in the story has his own calculations, most of them are clear at a glance, and with 47 superb technology active in the event, these elements constitute a climactic and cold film.

Overall experience

Even the bald killer without emotion can't do anything to little Lori

As a modern style of main sneaking action game, there is "Metal Gear Solid" in the front and "Cell Division" in the back. In the case of the two, it is also possible to kill a bloody road, in addition to the strategy or operation attributed to the game company that caused the other two sequels to almost cut off.

Even the bald killer without emotion can't do anything to little Lori

The killer's cinematic feel in the form of a game, the high degree of freedom to pass or kill the target, and the little bit of detuned joke that is always mixed in the game's gloomy tone, are the capital that makes it stand out from the other two games.

Read on