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S12's most failed redo equipment? The new version of Blood Hand has reached the bottom, and 2 obstacles have made it hopeless to turn over

Hello League of Legends players, I am Grey Brother, today we come to talk about the new version of the Blood Hand. In the previous 12.3 version, the designer redoed the Blood Hand, 50 fixed attack power became 40% of the hero's basic attack power of the additional attack power, while the passive blood return effect was removed, the savior blade shield bonus was also changed from (hero 8/4.8% maximum health * bloodthirsty layer) to 75% extra health, the designer's original intention was to make it a warrior, tank can produce and moderate strength of the equipment, a month has passed, let's see how the new version of the blood hand is current.

S12's most failed redo equipment? The new version of Blood Hand has reached the bottom, and 2 obstacles have made it hopeless to turn over

Thirst for blood and bloody hands become history

First of all, look at the impact on the warrior, once as long as there is thirst for blood and blood, it is both able to fight and flesh, but now it is not OK, the attack power provided by the two sets of sword Ji blood hands at level 11 is 39, the passive shield value is 525, and the two values are 11 and 375 lower before the proportion is done (the maximum shield value before redo is 100 + 2000 * 0.08 * 5 = 900, as long as there are 3 layers of bloodlust, it will exceed now), not to mention that the shield of the new version of the blood hand will still decay, and the actual damage gap will be greater. Therefore, at present, most warrior heroes will give priority to the dance of death.

S12's most failed redo equipment? The new version of Blood Hand has reached the bottom, and 2 obstacles have made it hopeless to turn over

Drinking the magic knife became the biggest obstacle to the bloody hand

Out of the third piece of equipment has basically entered the team battle period, theoretically speaking, this time to replenish the blood hand is the best, but the enhanced drinking magic knife is too cost-effective (out of the drinking magic knife can not bleed hand), the same three-piece set of cases, drinking magic knife ahead of the blood hand 13 attack power, 50 magic resistance, 20 skill rapid, passive 46 shield value and 12% all-round blood sucking, and also cheap 200 gold coins, as long as the opposite is not a kitchen knife team, with 400 health points for these things how to think of blood earnings.

S12's most failed redo equipment? The new version of Blood Hand has reached the bottom, and 2 obstacles have made it hopeless to turn over

Now there are only a few heavy warriors who still insist on the bleeding hand, such as the wrist hero, the sword demon, the oroy, the crocodile, olaf, the gray brother sees an interesting law from their win rate curve, the 12.3 version of the blood hand just changed their win rate plummeted, but after the players developed the naked ship breaker game, the wrist master, sword demon, oroy's win rate has increased, because the ship breaker can provide 400 health points, increasing the blood hand's income, and the Ollaf and crocodile who can't break the ship are completely rotten From this detail, it can be seen how much the Blood Hand Shield modification has affected the warrior.

S12's most failed redo equipment? The new version of Blood Hand has reached the bottom, and 2 obstacles have made it hopeless to turn over

Does the tank have a lattice that can bleed hands?

For the tank, the shield value provided by the new version of the Blood Hand in the middle and late period will indeed be higher than before, but the problem is that there are too many cost-effective meat packages, anti-armor, natural force, goddess armor, Langton... In addition to the mythical equipment and shoes, there are a total of four grids, but also considering the slashing shield of the giant snake's teeth, it is difficult to make room for the blood hand, taking a step back, even if a shield is needed to resist damage in the later stage, the same type of gargoyle ghost slate armor has a higher priority than the blood hand.

S12's most failed redo equipment? The new version of Blood Hand has reached the bottom, and 2 obstacles have made it hopeless to turn over

When the new version of the Blood Hand was first launched, many people thought that it would become an artifact of Sain and the Big Bug, after all, the health growth of these two heroes was very exaggerated, and the shield of two or three thousand was casually two or three thousand in the later stage, but what was the actual situation? In the passer-by game, Sain is basically playing the tower stealing stream, the big bug is walking the fat stream, and there is no blood hand in the six pieces of equipment with the highest appearance rate of the two people, even the highest-paying heroes are not out, and the other tanks can be imagined.

S12's most failed redo equipment? The new version of Blood Hand has reached the bottom, and 2 obstacles have made it hopeless to turn over

From the previous popular equipment suddenly fell into such a situation, players also complained about the designer, many players said: "The designer's balance level is really crotch, the original strength is too high to slightly cut the value, hard to redo, now good, even the dog is not out." Some players said bluntly: "It is said that I want to make the tank bleed hand, in fact, I have to make up for the high income in the later stage, but the problem is that the pace of the game is so fast now, it is good to get a three-piece set, so the appearance rate of the blood hand will only become lower and lower." ”

S12's most failed redo equipment? The new version of Blood Hand has reached the bottom, and 2 obstacles have made it hopeless to turn over

Is the new version of Blood Hand "copying" the old version?

The last redo of the blood hand was in the 10.23 pre-season version, when the designer felt that the role of the blood hand in the single head or small team battle should be lower than the dance of death and the drinking magic knife to be reasonable, but after the change, they found that the blood hand was too strong in the team battle, so there was a 12.3 version of the rework, it is worth mentioning that the new version of the blood hand and the 10.23 pre-season version of the redo before the blood hand is almost the same, it is obvious that the designer is too lazy to think of a plan, directly with the original version of the slight modification on the line, it turns out that such a simple cut value is not feasible, gray brother feels that it is better to directly call back.

S12's most failed redo equipment? The new version of Blood Hand has reached the bottom, and 2 obstacles have made it hopeless to turn over

Of course, it is also possible not to strengthen the value, either weaken the drinking magic knife, or cut the flesh, especially the gargoyle ghost slab armor, if these two obstacles are not removed, the blood hand may be difficult to turn over one day.

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