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Proto-God novice players, the three most prone to make low-level mistakes, old players are angry and funny

As an adventure game, the content and world map of the original god are very large, although in the early stage of the game will set up a genie like Mengpai to guide the player to play, but for novice players who are new to contact, it is still inevitable to make some low-level mistakes, which seem really funny and angry in the eyes of old players.

Proto-God novice players, the three most prone to make low-level mistakes, old players are angry and funny

The first low-level mistake: the teleportation point is not used. This is a displacement method that general novice players will not use, in the early stage of the game to teleport displacement, you can efficiently complete the exploration task, and many novice players do not know that there is a teleportation of this displacement method, not to mention the teleportation point of such a building, they spend a lot of time in the running map, many novice players desperately rush between the mission point and Mond City.

Proto-God novice players, the three most prone to make low-level mistakes, old players are angry and funny

The second kind of mistake: do not pay attention to the character's stamina, each character has a stamina value, in the breakthrough, climbing and swimming will consume a certain amount of stamina, when the player fatigue value is used up, the character's action will stop, until the stamina value begins to slowly recover, there are many novice players in the climbing and swimming, because the stamina value is all used up, resulting in the character falling to death and drowning, this situation is not uncommon among novice players.

Proto-God novice players, the three most prone to make low-level mistakes, old players are angry and funny

The third mistake: not paying attention to the attribute restraint relationship. There is also a kind of reckless novice players, they are very fond of fighting monsters, whether it is when doing tasks or in the plot, encounter mobs to go up and hammer twice, plus the original god's sense of blow is really good, which makes this kind of player crazy operation, in fact, the original god in the monster pay attention to attribute restraint, if it is the same attribute character to fight the same attribute of the monster will be immune, and those reckless novice players do not care at all, often this kind of player monster hit for half a day a trace of blood, but their own drugs cost a lot.

Proto-God novice players, the three most prone to make low-level mistakes, old players are angry and funny

Players who come into contact with the original god for the first time will make some mistakes in the game, but these mistakes are the meaning of everyone playing this game, if everything is known in advance, then the so-called world exploration will be not interested, these low-level mistakes look funny, but also a kind of fun for players. Players who have made the above mistakes can give a thumbs up.

Proto-God novice players, the three most prone to make low-level mistakes, old players are angry and funny

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