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The chaotic price increase of Haoliyou has led to the identity of the peaceful elite Korean, and the foreign brand must also talk about martial virtue

Haoliyou price increase storm has just passed, before that, the food actually has a certain degree of national familiarity, especially children prefer, but did not think it is Korean food. In fact, Korean food is supposed to serve consumers well, and it is nothing in itself, but it has played a double standard and targeted price increases, which is a bit unspeakable.

In fact, the example of foreign brands making money while being arrogant in China is not new. For example, the Western brand Dior openly used the wrong map at a domestic university propaganda meeting, which caused everyone to criticize. In addition, posters that defame Chinese are used for product promotion. Be reasonable, don't say that you follow the local customs, the minimum respect should be there, right?

The chaotic price increase of Haoliyou has led to the identity of the peaceful elite Korean, and the foreign brand must also talk about martial virtue

The blatant arrogance and prejudice of foreign products have gradually lost their good feelings, and with the rise of domestic products, the public has also turned their attention to domestic brands. For example, Li Ning, Peak, Hongxing Erke, these thoroughly domestic products, in fact, in terms of cost performance is not worse than Nike, Adi these foreign products, but under the inherent impression, will habitually think that the quality of imported products is better. But in fact, the real personal comparison, domestic products are also very capable.

The chaotic price increase of Haoliyou has led to the identity of the peaceful elite Korean, and the foreign brand must also talk about martial virtue

Supporting domestic products is actually not blind support from the vacuum, but domestic products are really getting bigger and stronger. Take gaming products. According to data from Tencent's official website, the number of people currently active in "Glory of Kings" is as many as 600 million, and the highest number of online users has even exceeded 1 million. And "Original God" has also won many awards abroad, which is more in the export of Chinese culture and the charm of Chinese game products.

The chaotic price increase of Haoliyou has led to the identity of the peaceful elite Korean, and the foreign brand must also talk about martial virtue

Relying on China's strong consumer market and increasingly powerful technology, Chinese game brands are becoming more and more prominent around the world. Data show that in 2020, the domestic game market revenue (290 billion yuan) completely crushed the Korean market (30 billion yuan). Nevertheless, we are very inclusive in giving foreign games a foothold. Although the name "PUBG" faded from people's vision, old players know that the game originated from the Korean game company Blue Hole, which is understood to be from the hands of European and American bigwigs. The game content also attracted a large number of players to experience, and later because of the problem of theme and violence in the gameplay, it did not get the version number.

The chaotic price increase of Haoliyou has led to the identity of the peaceful elite Korean, and the foreign brand must also talk about martial virtue

Later, in order to continue to make money, capital changed its name and surname, and there was the "Peace Elite" that we see now. It is not difficult to find that "Peace Elite" is also a fake Korean IP. And the game is also popular so far, in the App Store is the existence of the wrist can be broken with the "Glory of the King". In detail, Peace Elite is one of the more profitable products in Korean games.

The chaotic price increase of Haoliyou has led to the identity of the peaceful elite Korean, and the foreign brand must also talk about martial virtue

While Korean games are making a lot of money in China, Korean games are not particularly friendly to Chinese players. Friends who have played Hanbok may have some experience, sometimes teammates know that they are Chinese players, and there will be some hang-up and acting "riot operations". Even some games directly "closed the country" to Chinese players, such as "The Lost Ark" has banned Chinese players, which has also disappointed many players who like the game.

Although there is a saying that "tolerance is great", it does not mean that this tolerance should be unlimited. At the moment when domestic game products are gradually rising, although there is not much that ordinary players can do, it is not difficult to support domestic games. And since Korean games treat us differently, shouldn't we do something about it?

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