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Dragon Ball: Is Guldo's superpower really the most buggy skill in Dragon Ball?

Guldo is a member of the Kinut Team and one of the few characters in the Dragon Ball world whose main output is superpowers. His moves are divided into two types: Time Still, which can pause time outside of itself, and Golden Binding, which constrains the opponent's movements. Because the moves are too practical, Guldo's superpowers were once evaluated by fans as the most buggy skill in Dragon Ball, so is this really the case? Let's take a closer look.

Dragon Ball: Is Guldo's superpower really the most buggy skill in Dragon Ball?

01

Time stands still

First, let's talk about the time stillness that Guldo is best at. In the world of Dragon Ball, there are many super-powered characters, such as Dumpling, General Blue, Namco, and The Demon Buu, but if you analyze it carefully, it is not difficult to find that they do not like to use superpowers as the main means of output in battle. The reason for this is that there are too many limitations in superpowers, such as Guldo wants to start time to stop, he must hold his breath and stop breathing, which causes him to pause for a short time.

Dragon Ball: Is Guldo's superpower really the most buggy skill in Dragon Ball?

Of course, some fans may say that Guldo can use lung capacity to prolong the resting time. But from the battle between him and Kling, it is not difficult to find that Guldo's physical fitness is very poor, running a few steps and breathless, so I speculate that perhaps in The setting of Akira Toriyama, the Guldo race can not hold its breath for a long time. In other words, whether he holds his breath for a minute, or an hour, the time to be able to stand still is that much.

Dragon Ball: Is Guldo's superpower really the most buggy skill in Dragon Ball?

02

Fixation

Next, let's talk about another of Guldo's skills, the art of fixation. Compared with the former, the fixation technique not only has very low casting conditions, but more importantly, the effect is remarkable, unless Guldo actively disarms, or dies, the fixed opponent cannot move. This technique does sound very strong, and there are no other conditions, it should be called a bug-level skill in the hearts of fans, but in the eyes of Feng Ying, the practicality of this move is not as strong as imagined.

Dragon Ball: Is Guldo's superpower really the most buggy skill in Dragon Ball?

This is related to the upper limit of the spell casting of the Fixation Technique. In the world of Dragon Ball, characters who can be fixed are not rare at all, and can even be said to be the necessary skills of super powers, but summarizing their battles, you will find that their super powers are basically useful in the early stage, and most of them will be forcibly lifted in the later stages, the reason for which is nothing more than the change in the strength of the protagonist. The reason why the fixation technique is useful in the early stage is because the protagonist has just been upgraded, and the strength is generally weaker than the villain, at this time the fixation technique can still play a role, but with the advancement of the subsequent plot, the protagonist's strength is getting stronger and stronger, and finally completely surpassing the villain, then the villain's fixation technique loses its effect. So based on this detail, we can draw such a conclusion: under the premise that the gap between the strength of the two sides is too large, superpowers can hardly play their due role.

Dragon Ball: Is Guldo's superpower really the most buggy skill in Dragon Ball?

In the official information, Guldo's combat effectiveness is only 10,000, this data is not to say that it is placed in the super series, that is, in the Name Nemesis chapter of that year, it is difficult to be called a first-line master. The low personal combat effectiveness means that the opponents that Gurudo can fix are very limited, but anyone with a strength of more than 10,000 can easily break free from his shackles. In summary, Guldo's superpowers are indeed outstanding, but they are not bug-level skills at all, because it has too many restrictions, and the light combat effectiveness is an insurmountable threshold, this hard injury is doomed, Andrdo's superpowers are completely ineffective in the face of real cosmic-level masters.

Dragon Ball: Is Guldo's superpower really the most buggy skill in Dragon Ball?

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