laitimes

Glory of the King: If you don't know these points, you may often be beaten to the point of credit

Hello everyone, I'm Bells~

The hero of the old master is now becoming more and more popular, the second most appearance rate in the peak race and the top qualifying, the win rate is also stable at more than 51%, and even expected to break through the 52% win rate, so more and more players have begun to practice the old master.

But many players' old masters are often beaten by opponents to deduct credibility points, to be honest, this is not shameful, even if it is a national service old master, even if it is the old master's ceiling Fu Lai, before it is often deducted credit points, play this kind of hero you can not be afraid of being deducted credit points.

It's just that after being deducted credit points, you have to learn to be smarter, not the peak game is deducted credit points to play qualifying, qualifying can only play matching, occasionally deducted points is normal, but often deducted points, must be your play has some problems.

Glory of the King: If you don't know these points, you may often be beaten to the point of credit

First of all, don't always think about going head-to-head with your opponents! This is almost a common problem of all old masters, why many players use old masters, is that they think that this hero can fight anyone, but it is not the case when applied to the actual situation.

For example, the old master in the position of the confrontation road, if you do not have the equipment base, when facing most of the heroes, unless you have superior skills, there are more heroes who can't fight, as long as the opponent controls more points, you can't fight, and then even the defense tower can't go out.

For example, some heroes you can fight, the first thing many players do when they go out is to think of the big flash to tie up the opponent, single-handedly send the opponent back to the city, but as long as they flash, they will definitely be caught and run, in fact, they did not observe the position of others on the other side before the first hand.

Glory of the King: If you don't know these points, you may often be beaten to the point of credit

The old master is indeed a very strong hero in terms of heads-up, but it does not mean that you have to always go head-to-head with your opponents, this is a team game. If you are addicted to going head-to-head with your opponents, then what comes to the back is that the opponent has been catching you, you still don't believe in evil and have been deep, and your teammates will not support, but in fact, there is a problem with your own playing style.

And when it comes to the belt line, many players as long as they use the hero of the old master, as long as they go out with the line, they have never thought of returning to the city, even if they know that the opponent comes to catch themselves, they do not go, either want to change the tower, or want to try a dozen more, anyway, do not return to the city and do not run, this is the current situation of most of the old master players in the game.

Glory of the King: If you don't know these points, you may often be beaten to the point of credit

But in fact, the old master's belt line is strategic, but a brain to the end. If you can run or not run, in fact, you can't play. If you can run or not run, there is no actual lead-in use, but you are defeated by the opponent, then the data must be poor, and the data difference will not be deducted points for reporting? But it's something that's completely avoidable.

Containment is not necessarily to be defeated to achieve the effect, in fact, attract the opponent to catch themselves, run first, and then the opponent goes we continue to take, this is the best diversion effect, rather than saying that you have been with, do not send you back to the city yourself will not turn back, so play the old master, think about your resurrection period, if the opponent takes the dragon or the tower, what should the teammates do with four or five?

Glory of the King: If you don't know these points, you may often be beaten to the point of credit

There is also the last point is the problem of blind first hand, the old master's big flash is one of the best player skills in this game, because as long as the distance is enough, the first hand of this move will hardly fail, and ordinary players do not have this reaction speed to dodge the big flash, and can only go ahead.

Players who play Old Master know this well, so they like to use this trick to play first, but in fact, many players do not do well in not looking at teammates. If your teammates are not there, you flash first, often go to the white delivery yourself, bundle up to the shooter himself but are controlled directly for seconds, and the teammates will not keep up, resulting in their own white delivery.

So in fact, the old master is easy to be deducted points, the problem lies in the three points of single head, with the line, the first hand, if you want to continue to improve the level of your old master, then play this hero can not be too greedy, or too anxious, or blindly worship personal operations, otherwise it is easy to be deducted points.

Glory of the King: If you don't know these points, you may often be beaten to the point of credit

Read on