Hello everyone, this is Nana's Tavern. As the festive atmosphere of the Spring Festival is nearing the end, the 2.4 version has basically entered the final stage of the version, and according to the planning arrangement, the 2.5 version is also about to debut. Of course, here are the characters you are looking forward to, Yae Shinko. So today the tavern is just before the Eightfold Divine Son is about to go online, take you to analyze the positioning of the Eightfold Divine Son, as well as the intensity, and whether we are worth it to be extracted. So without further ado, let's move on to today's content introduction.
1. Character introduction

Yae Shinko, 5 Stars, Thunder, Magic Weapon Character. At present, the positioning is basically the main C or the sub-C, in fact, Nana is more inclined to the setting of the yae god son is the sub-C, which we will elaborate on later. Let's take a look at the character attributes.
The character rises to level 90 and has 264 base attacks, second only to Kerry's 311 and Mona's 287. Character Breakout is to increase the critical strike chance, reaching level 90 with a base critical strike chance of 24.2%.
2. Required materials
Breakthrough materials and some talent materials have been shown to everyone, and if you want to smoke the YaeJinzi' friends, you can prepare these materials in advance. The BOSS material is the Fuchishita Palace Dragon Lizard, and the mob material is the sword hammer, and the collection material is Sea Lingzhi.
3. Character and skill analysis
3.1 In terms of normal attacks, the attack rate of general attack and heavy attack is relatively low. It shows that the general attack output is not the main output method of the Eightfold God Son. However, judging from the character's breakthrough increase in critical strike chance, and the exclusive weapon of the Yae Shinko, Kagura's True Intention, 66.2% critical hit damage. The setting of the YaeJinko still relies on the two attributes of critical strike chance and critical hit damage.
3.2 E Skill - Kill Sakura
E skill can be connected 3 times, each time can generate 1 killing cherry in place, the skill cools down for 4 seconds, and the killing cherry lasts for 14 seconds. There are up to 3 killer cherry blossoms and up to 4 plants after 2 lives. The higher the number, the higher the order, and the higher the order, the higher the output. The attack frequency of the killing cherry is about the frequency of 1S once. However, the main problem is that Sakura can only attack one enemy at a time, so it can be seen that the effect on many is not very good.
In addition, E skills can also be linked to inherent talents, and every 1 elemental mastery provides a 0.15% damage bonus for killing sakura. So whether from the perspective of elemental reaction or E skill bonus, mastery attributes seem to be a direction to choose. But the problem is that this talent doesn't have any bonus to big moves! Therefore, how to choose the specific trade-off, but also wait for the role to go online before doing the test.
3.3 Big Move- Q Great Tantric Method Heavenly Fox Manifestation
YaeJinko's big move is set to lower the thunder to deal ranged thunder elemental damage to the target, and when there are killing cherry blossoms generated by the elemental combat skills on the field, they will liberate and destroy their form, transforming into the Sky Fox Thunder Falling and causing thunder elemental range damage. The number of Celestial Fox Thunder increases by 1 for each killing cherry tree, and the multiplier can reach 2100% when three plants are detonated at the same time, although the multiplier value is very high, it needs to consume 90 energy points, and the CD time is also relatively long, up to 22S. This setting obviously makes the Eightfold Divine Son's great move a lot of room for strengthening. Therefore, in order to strengthen the experience of the big move, the designer linked the life seat of the YaeJinko. Yae Shinko's one-life setting: Every time a killing cherry drops thunder, it will restore 8 elemental energy for yae shinko. Therefore, 1 life is equivalent to reducing the energy cost of the big move to 66 points. This significantly reduces the energy consumption of the big move. Therefore, it is suggested here that if you consider playing the role of yae shinko, it is also recommended to draw at least 1 life.
Another inherent talent can also form a linkage with a big move, and after destroying the killing sakura, it will reset the cooldown of the E skill. It is a big move to destroy 3 killing sakuras, followed by 3 consecutive points to kill the killing cherry. The output method of yae is also relatively fixed, which is EEE Q EEE
The Seat of Destiny
Here is the key life seat setting of the Yae God Son, 1 life to reduce energy consumption, which has been analyzed before. 2 kills can increase the killing sakura to 4 levels and increase the attack range of the killing cherry, after 4 killed sakura hits, it increases the lightning damage of the entire team of characters by 20%, and 6 lives ignore the enemy's defense by 60%. They are all more critical life seats. Civilian players are advised to draw at least 1 life.
The above is the introduction of today's article, like the small partner do not forget to like and pay attention, we will see you in the next issue