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Alliance designers still have a hard mouth? Forcibly weakening the Single Wind Woman, just to prove to the player that the bounty mechanism is not a problem

preface

League of Legends this game as the world's largest number of online competitive games, his version update changes will cause a lot of netizens to discuss, and just the League of Legends test suit is also updated the 12.4 version of the League of Legends design changes (expected to be launched on the 17th), and in this league version change, there is a very strange target for weakening, this weakening target is the Hanbok in the appearance rate soared on the single punishment wind girl.

Alliance designers still have a hard mouth? Forcibly weakening the Single Wind Woman, just to prove to the player that the bounty mechanism is not a problem

Many players have also expressed their opinions after seeing the changes to this alliance, and many players have said that the worst hero design of the alliance designer in the new version is the bounty mechanism point, because this mechanism makes the alliance ecology extremely unbalanced, and this wave of forcibly weakening the wind girl is to save the last face of the bounty mechanism, because the single wind girl is the biggest darling of the new version of the bounty mechanism.

Alliance designers still have a hard mouth? Forcibly weakening the Single Wind Woman, just to prove to the player that the bounty mechanism is not a problem

On the single punishment wind woman became an alternative version of T1

Recently pay attention to the League of Legends routine players should know the recent Hanbok appearance rate is very high on the single punishment of the wind girl's gameplay, in today's version, the single warrior hero because of the weakening of the warrior equipment led to a serious decline in carry ability, to the middle and late stage is completely the middle and lower double C toy, which leads to playing warriors is not as good as playing tanks, to open the group or anti-damage, and the appearance of the single punishment wind girl is the perfect restraint on the single tank, because in the team battle, the wind girl with her own shield, Healing and movement speed bonuses make it easy for teams to pull across.

Alliance designers still have a hard mouth? Forcibly weakening the Single Wind Woman, just to prove to the player that the bounty mechanism is not a problem

And the single punishment wind girl in the early stage can also help teammates quickly brush the wild or first-level group invasion, as long as the third level then the wind girl home to make three-speed shoes can follow the wild to swim together, because the summoner TP version, resulting in the single 14 minutes before the TP can not use TP, and the single punishment wind girl because of her own do not eat the line, it can help the wild to invade the opposite field area together, and help the team control the early dragon. (Today's version of the Dragon Is still very important, the Fire Dragon Soul and hex Dragon Soul are very strong)

Alliance designers still have a hard mouth? Forcibly weakening the Single Wind Woman, just to prove to the player that the bounty mechanism is not a problem

Because the way to play on the single punishment wind girl is not to eat the line to help teammates get the advantage, so their own knife difference will be very large with the opposite single gap, so even if the other four teammates of the wind girl have a particularly large advantage, then you can also rely on this mechanism loophole to perfectly avoid triggering the bounty mechanism, if the situation is a balance of power, then you can rely on the wind girl's knife difference to open the bounty mechanism, this routine that relies on the bounty mechanism to survive, the perfect face-punching designer.

Alliance designers still have a hard mouth? Forcibly weakening the Single Wind Woman, just to prove to the player that the bounty mechanism is not a problem

The single punishment wind woman was forcibly cut, and the designer was still hard in the mouth

After the popularity of the routine of the single punishment wind woman, the European and American divisions because there is no offseason, so in the game is also with the audience to show the strength of the single punishment wind woman, in the game on the single punishment wind female line Aoen, after the single punishment wind woman three levels, Aoen with the air line, as long as the military line into the tower is to fight the wild and eat again, and the wind girl is just smelling experience, in the game, the wind girl continues to swim with the wild to lead to their own advantages, although the wind girl level and economic backwardness, However, because of the hero of the Wind Girl herself, she does not rely on level and equipment.

Alliance designers still have a hard mouth? Forcibly weakening the Single Wind Woman, just to prove to the player that the bounty mechanism is not a problem

In the end, the difference between the single punishment wind girl and the opposite single Aoen was 180 knives, but the wind girl's wild teammate was 140 knives and four levels ahead of the opposite side, the wind girl's teammate was 100 knives and two levels ahead of the opposite side, the middle single teammate was 80 knives ahead of the opposite side, and after 25 minutes, the single punishment wind girl side had been ahead of the economy and the little dragon, but the whole game did not trigger a bounty mechanism. (The wind girl has to mend too little knife)

Alliance designers still have a hard mouth? Forcibly weakening the Single Wind Woman, just to prove to the player that the bounty mechanism is not a problem

And this kind of wrong line to rely on helping teammates to win the game is not what the designer wants to see, so in the new version of the test suit, the designer said that the appearance of the single punishment wind girl is not the designer's original intention, so in order to prevent the emergence of the single punishment wind woman in the future, so the next version of the hero as long as in addition to the auxiliary clothing, then the first 5 minutes can only make up two soldiers, more than these two soldiers, then the small soldier experience and economy will be greatly weakened. (It is to prevent the wind girl from going home to buy enough money for three-speed shoes)

Alliance designers still have a hard mouth? Forcibly weakening the Single Wind Woman, just to prove to the player that the bounty mechanism is not a problem

summary

After the single punishment wind female routine was weakened, many players also ridiculed the classic designer in the comment area to teach players to play the game, the league of legends players developed as long as it does not meet the designer's concept began to forcibly interfere, the root cause of the emergence of this single punishment wind female routine is the defect of the bounty mechanism, and the designer does not change the bounty mechanism but forcibly weakens the single disciplinary wind girl born by relying on the bounty mechanism.

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