By stormcauser
The main purpose of this article is to alleviate memory usage to some extent
If your computer's memory is DDR4 and above 16G, this article can not be read further
Start by entering //monitor in the chat window
![](https://img.laitimes.com/img/__Qf2AjLwojIjJCLyojI0JCLiAzLchTN3UDO5YDO0QTMvwFMvwFajRXYt9FcwF2c3VmbvwVbvNmLn1Wa0dmLzdXZul2Lc9CX6MHc0RHaiojIsJye.jpg)
Then some strange words and values will appear on the left, indicating what is now running
It doesn't matter if you don't understand it, the important parameter here is not fps in the first place
It's Text, which is the amount of video memory used
Then we enter //ipm
Just as caching files accumulate online, image caching accumulates as the game progresses.
Some people may ask what is the problem with accumulating image cache, the problem is that when you make insights or attack, this thing will pile up wildly, and by default, when it exceeds 1GB, it will start to lose packets, which will lead to a crazy increase in CPU usage
On a crowded channel, it soared 200MB in seconds
So is there a way to solve this problem?
Unfortunately, I can't do it, but it's okay to want to alleviate it.
In ipm, you can adjust the value yourself
Here's an explanation
0 – Image cache retention time, which means that those that exceed this setting time will be deleted
1 – Cache clear threshold
2 – Cache size check interval
3 – Cache capacity
4 – Cache capacity check time
5, 6 don't care
It can be simply understood as the order in which graphics cache-related detection is performed, 0: When the number of cache files exceeds 1: the set cache capacity, cache size detection will be triggered according to the detection interval set in 2:, and caches exceeding 3: the capacity will be deleted.
The next one is easy to understand, the cause of the pile is nothing more than the cache heap is too fast to clean up, so just set it to frequent cleaning
//ipm 0 6000
//ipm 1 210
//ipm 2 4000
//ipm 3 200
//ipm
Then there will be a significant improvement on the next landing
This can improve the stuttering, which is quite partly due to the program cleaning up the cache, so it will get stuck when you clean up too much cache at once
Is there any other way?
1. Upgrade your computer configuration (recommended)
2. Don't stand on the street when you're fine, don't come out when you're in the Celia room (physically reduce the graphics cache)
3. Turn off shadows (drop in the bucket)
4. Window full-screen mode (unless you're still using 4:3)
5. Turn off the teammate effect, here I propose can you add a function that does not show teammates?
Here incidentally mention //ipm, //monitor command entered twice in a row will disappear, and the setting of the //ipm command is not saved, and it must be entered once every time the boot is turned on, which is very troublesome
Either get used to it, or upgrade the configuration...