
Avalon, who had only been playing for 4 months, was full of calculations. Seeing a lot of people sharing the game experience today, it's a bit of a sneak peek. I also hope that more and more small partners will join this circle.
Well, the end of the greeting, here is only a simple game idea to share, and communicate with everyone, if you feel that there is a problem, welcome to correct, the bar essence also please feel free, after all, I spray people first-class.
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This time to share personal experience in the 9-person bureau. Why choose a 9-man round? Because all the bandits can appear.
Bandit Configuration: Oberon, Mordred 1, Morgana 2, Assassin 3
Good Guy Configurations: Paisyville, Merlin, Cavalier 1, Cavalier 2, Cavalier 3
First of all, the promulgation of a village rule, I personally feel that the game of Avalon is a relatively inferior game for good people, so in the personal often play board games, there are village rules. Of course, if you don't like this village rule, it's good to see what you've learned.
The village rules are as follows:
In the fourth round of the protective wheel, as long as 5 players on the bus have bandits, fake votes are not allowed, and black votes are forced. (That is, in the fourth round of protection, whether it is one bandit, two bandits, or 4 bandits on the bus, as long as you are a bandit, you must vote black on the task.) )
Here's why there are such village rules, because no matter which situation is 8-10 people, as long as There are Mordred and the remaining 3 bandits, then it is very stressful for the good people to upgrade. (Because the pit is always a good guy, 5 good guys are better than 4 bandits, and the three cards for Mordred, Morgana, and Oberon are basically 0 fault tolerance, so the first round of speeches of Merlin and Paihiville is extremely demanding.) But the first round opens the field of vision, do not cut you cut who? Coupled with the fact that there is an assassination factor in it, I personally feel that the odds of good people winning are too low... So this village rule was added
But still that sentence, can understand this rule, please feel free, can not understand, then forget it. Just exchange ideas.
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The skill sharing is divided into the following parts: language logic, position analysis, follow-up arrangement, back pot rounds
Werewolf killing everyone has experienced, a prophet's speech is not strong enough
The explanation of ideas must start from the bandits. After all, players who can't fight werewolves must not play werewolves to kill, and players who can't fight bandits must not play Avalon well.
Oberon – fighting alone, blowing up as much as you can, trying to open up your horizons!!!
First of all, the first card, Oberon, this card that fights alone is really my personal favorite card. Fighting alone, disrupting the situation, blowing up the car is a hero, and opening up the field of vision is even more invincible.
Oberon, as a card that does not meet with other fellow bandits, is his greatest value in itself is to get on the first wheel and cause the car to blow up.
How to operate, an important reference factor, is your position.
If you are extremely advanced, or even the next round is you to drive, then, try to stabilize your identity, you need to do the following:
1. Steady brainwashing speech: As a front-position, you cannot receive valid information, then you, as a card without any vision, and the captain of the next round, must get on the car, and the number of people who need to bring is the driver of this round, yourself, and a Paisyville in the external position. If no problems occur in this round, then the next round can still select the person in this round and choose a player who speaks better to play in the external position. If there is a problem with this round, then just look at the two cards except for Paisyville and judge whether you and the captain have a problem with one bandit or two bandits.
2. After the speech, you need to start paying attention to the following points:
(1) Your identity is only exposed to Merlin's field of vision, and Paihiville's eyes at this time are mostly focused on whether morgana and Merlin's identities are true or false. And your position is higher, do not have more information access, so the main question you need to pay attention to is that this round, who first said that your identity is doubtful, and do not have the conditions to get on the car, then you can listen to his speech and judge whether it is really Merlin.
(2) The number of trains, after a circle of speeches, the voting session, this round is 9 people, more than 5 black votes, will fail to send the car, but in this round, regardless of whether the train can be successfully sent, it is recommended to vote for a black vote. Then start judging the result:
1. If you stay in the car, then it is the most favorable game for you. You need to be prepared to see you and another player, who is in focus, if it is you, with a little speech, the original model can start, if the focus is on another player, it is very simple, in the final model, put down the player to bring an external recognized good card.
Brainwashing remarks: In the case that only Merlin has vision, there are at most one or three black tickets, one for Merlin to indicate that there are bandits, two for the bandits to fake tickets or for fools who have no vision, and several black tickets.
At this time, there were more than half of the black votes, then I can only think that the four bandits in the external position did not get on the car, so they gave black tickets, and there were good people who did not see the situation and voted black, so I think this round is still driven according to the original model, and most of the people on the car are good people, and we can pull the next round of the coachman after success. (Here if there is a chance, open dialogue with the external black ticket players, think that this model is unreliable, please tell me where the problem is this time, if it is just because you did not bring himself and cast a black vote, then I can only think that you are a bandit card, harassing good people)
If you still stay in the car under such a statement, then you only need to focus on observing who is attacking you, and then admit oblibran's identity and bluntly tell the bandit teammates the information they have obtained.
2. If driving, then congratulations, the first round of bombing is successful, you need to consider the operation after that. How to operate the viewing ticket, about 4 black tickets, most likely three external bandits, plus a merlin black card. Then at this time, the other player on the car is most likely a good man card, at this time, you only need to do to desperately watch the water, and try to prove that the other party is a bandit.
If the voting cards are only a small number of one or two black cards, then there is a high probability that your other bandit teammate is present in the car, and all you need to do is simple: publicly indicate that you are Oberon, advise the Assassin teammates not to stab the wrong one, and invisibly sit up to your other bandit companion and let him prepare for the next round of car bombing. If everyone still does not agree with the other player on the car, then it does not matter, the second round of the second round to the outside position with three players, the probability will still be a bandit. Hit here, your mission, is almost over.
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The foregoing just explains how you should do it if you are in a relatively advanced state, and if your position is relatively middle or backward, what you need to do is to recognize Paisville and take off.
The first thing to deal with after the jump is the other Peshiville, if your front position only has a Paishiville, then you need to give it a stable splash of dirty water, how to splash depends on his speech, if his speech randomly clicks on the external position of the model, at this time directly indicate that he is your thumb card (and the same night raised the thumb) directly named it Morgana, and directly according to the order of one or two, and take their own model to the car.
If you're in the front position and have multiple Paihivilles, the logic remains the same, point out one of the players who speaks more, indicating that it is your thumb card, whose position is Morgana, and the rest of Paihivir is a knight or Oberon.
The next thing is very simple, get in the car, blow up the car, blow yourself up, recommend the field of view, of course, if before you speak, there are still a large number of people who believe that you are Paisyville, then you ... Keep frying it up ~ ~ ~ hey hey ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
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Today is not much time, but also the first time to write Avalon experience, if you are interested I will communicate with a few players who play well, and then provide you with ideas to explain.
Friendly exchange of ideas, so warm welcome, if you come with a bar, then I will send you a bandit card, we just ignore it