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Play big again? Specialize in Zhang Fei and Ice Armor Redo! Shou Zhi smiled happily, and the tanks counterattacked again

author:Med has no brother-in-law

In the past two days of the update of the King glory experience suit, there are many adjustments, of which the more critical ones are: specializing in Zhang Fei redoing, ice armor passive redo. And the brother-in-law has also conducted many tests on these two major changes, and will report a wave to you in this article!

Zhang Fei specializes in redoing

The most criticized change in this season's update is the launch of the special hardcover, in the absence of system testing, the specialization Zhang Fei came out with excess spell injuries in the King's Canyon, played a vote against the road hero crying daddy, and even squeezed out the ecological bits of many wild heroes and medium single mages. Only three days later, the experience suit weakened the specialization Zhang Fei, and once again launched the official suit without testing, making Zhang Fei's strength drop sharply, and overnight he changed from the son of the version to the grandson of the version.

Play big again? Specialize in Zhang Fei and Ice Armor Redo! Shou Zhi smiled happily, and the tanks counterattacked again

And that wave of changes in the past less than a week, the experience suit will be out of the moth again, specializing in Zhang Fei for a semi-redo. Removed the setting of providing additional shields after purchasing Craft Armor; adjusted the value of Craft Damage; added a mechanism that slows down the range after Craft Hits; and changed the threshold passive armor reduction to reduce enemy output. This makes Zhang Fei change from an offensive warrior to an offensive auxiliary.

Play big again? Specialize in Zhang Fei and Ice Armor Redo! Shou Zhi smiled happily, and the tanks counterattacked again

Spit aside, about the new version of the specialty Zhang Fei players are definitely full of doubts. Among them, several questions that have been mentioned more are: whether the specialization of injury reduction can be superimposed with the effects of pure sky, whether the range of specialization damage reduction is moved with Zhang Fei like weakening, or whether it follows the target in the form of debuff like pure sky; finally, whether the unit affected by the damage reduction will only reduce the output to Zhang Fei or the output of all targets will be reduced.

Play big again? Specialize in Zhang Fei and Ice Armor Redo! Shou Zhi smiled happily, and the tanks counterattacked again

In response to these problems, the brother-in-law did a lot of tests and directly sent the conclusions to everyone. First of all, specializing in Zhang Fei's injury reduction mechanism and pure firmament and weakening can be perfectly superimposed, and the relationship between them is additively triggered, for example, if the enemy is affected by Zhang Fei's second skill and pure firmament at the same time, his damage to Zhang Fei will be reduced to 50% of the original; and the injury reduction and injury reduction can also be triggered together, but the superposition mechanism is multiplication, so even if the two skills are used at the same time, pure firmament, weakening the target to hit the target, and opening the active effect of the firmament, it can only reduce the output of the target to Zhang Fei by 90%.

The practical significance of this test is obvious: Zhang Fei and pure firmament fit very well with weakening

Play big again? Specialize in Zhang Fei and Ice Armor Redo! Shou Zhi smiled happily, and the tanks counterattacked again

As for the second and third questions, the brother-in-law also tested it, and concluded that Zhang Fei'er's skill would apply a debuff to the target after hitting it, and the debuff would reduce the target's damage to all units. That is, the strongest damage reduction effect that is different from the pure firmament and weakening is consistent with Xiang Yu'er's skill and Na Ke Lulu's big move.

Play big again? Specialize in Zhang Fei and Ice Armor Redo! Shou Zhi smiled happily, and the tanks counterattacked again

The new version of the ice armor is passive

Ice Armor Passive has been called the most outrageous passive of The King's Canyon by players since its launch, and its setting of reducing damage to 1 point has restrained many single-burst heroes such as Baili Shou covenant, Gan general Mo Evil, and Sun Wukong, so it has been weakened in the experience suit version. I thought that this matter would stop here, but I never expected that two major changes were made in the update of the experience suit 19, one of which was to extend the refresh interval between the Shadow Lord and the Shadow Tyrant (3 minutes > 3 minutes and 30 seconds) and weaken the shadow pioneer's health; the other was to passively redo the much-criticized ice armor.

Play big again? Specialize in Zhang Fei and Ice Armor Redo! Shou Zhi smiled happily, and the tanks counterattacked again

The passive mechanism of the new version of the Ice Armor is: after being hard controlled, it will open up the shield with 10% maximum health, last for 5s, and cool down for 15s. This means that the target of the ice armor has changed from a single explosive hero such as the Hundred Mile Covenant to a controlled hero, and the best use group has changed from a crispy back row to a tank with a pioneer, after all, only the tank has enough health and double resistance to enjoy the shield bonus.

Play big again? Specialize in Zhang Fei and Ice Armor Redo! Shou Zhi smiled happily, and the tanks counterattacked again

However, the player's most concerned about which effects will be counted as hard control, according to the brother-in-law's test, such as stun, knockback, flying and other conventional controls are naturally counted as hard controls can trigger the passive of ice armor; and the slightly different effects of taunt, traction, freezing, and petrification are actually counted as hard control. However, it is worth noting that suppressing this theoretical toughest control skill will not trigger the ice armor passive due to its high priority, and the Eastern Emperor Taiyi can directly exchange blood for the ice armor target (Zhang Liang will not trigger the ice armor during suppression, but there is a stun after the suppression, which will trigger the ice armor)

Body-setting, disarming, and other slowdown effects, and debuffs that cannot cause the target to fall into an uncontrollable state, such as the Golden Cicada Tightening Spell, are counted as soft controls, so they cannot trigger the ice armor passively

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