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The endgame of this issue's ancient spectrum - leading the dragon out of the water
(Volume II, 140th Innings)

Dragon - "Explanation of Words": "Dragons, the length of the scale insects, can be mysterious, can be thin and huge, can be short and long, the spring equinox and ascend to the sky, the autumn equinox and the abyss." It says that the shape of the dragon can be infinitely changed, flying to the sky after the spring equinox and diving into the water after the autumn equinox. Indeed, in ancient China, the dragon could be said to be a universal creature, mastering the five elements and controlling water and fire.
But later, we all know that this dragon represents more "water", the fire dragon is less and less, generally asking for rain hopes that the "Dragon King" will appear, and in "Journey to the West", it is said that the four seas in the southeast, southwest, and northwest are managed by the dragon king, obviously, it is the king of the water.
So, why did this bureau give up the name of "leading the dragon out of the water" - it is said that the strong dragon does not suppress the head snake, and it is not easy to do things in other people's territory. Just like this game, the black general will initially sit firmly in the Ninth Palace under the protection of the two soldiers and one elephant, and let your soldiers and horses suppress the realm, so why should I not. It's like the Dragon King hiding in the sea, and it's not easy to take it down.
What to do? Of course, it is "leading the dragon out of the water"! Through a series of exquisite substitution calculations and layouts, draining every drop of "water" around the black general, the Dragon King reached the shore and grabbed it without tying his hands!
Luring the dragon out of the water, just like Nezha noisy sea, really appropriate, wonderful! Among them, the ideas and tricks of "pumping water and catching dragons" are more worthy of careful tasting by chess players.
Header analysis
The situation on the black side: The small pawn is in the center of the Ninth Palace, and the 3-way car can be killed in one step.
Red side situation: fishing horses, artillery, double ribs plus low soldiers killed consecutively.
Overview of the global GIF
Graphic and text decomposition
1.
Car four into seven will be 5 flat 6
The wreck called the general, led the dragon out of the water, and pointed out the problem.
2. Soldier three into one will be 6 into 1
3. Horse three back four car 7 flat 6
4. Horse four into five car 6 into 1
If the black side has 6 flats and 7 cars, then the cannon five flat four cars 7 flat 6; the horse five retreat three will 6 into 1; the horse three retreat five will retreat 6 back 1; the front artillery flat five car 6 into 1; the horse five into the six Elephant 3 retreat 5; the car six flat five will be 6 into 1; the horse six retreat five red victory.
5. Ma five back three will be 6 into 1
6. Ma San back five will return 6 back 1
7. Horse five into six will be 6 into 1
If the black side is like 3 retreating 5, then the car six draws five will be 6 into 1; the horse six retreats five red wins.
8. Horse six back five will return 6 back 1
9. Car six flat five
The red side wins.
Niangniang said:
The special feature of this game is that the red side abandons the car to lead the dragon (will), the creep assists to drive the dragon out of the bottom line, the car and horse cannon are jointly attacked, and the position of the red horse is very wonderful and practical.
Proficiency in mastering and using the basic killing method of chess is a very important learning content, in the case of a variety of killing methods, it is necessary to think clearly, arrange the order of the children and the rhythm of attack and killing. The so-called "sense of chess" is to be practiced, practice can be skilled, in actual combat, as soon as you see the situation, you will feel where there is chess, where there is no chess, find the direction of attack and defense, if you have not even learned the basic killing method, then how can you learn chess well?