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Original God: The biggest problem in version 2.4, Zhong Li and Manyo comparative analysis, how to choose one of the two

Version 2.4 in the second half of the card pool fork time away, and according to the news, version 2.5 seems to be a reproduction of Manyo, the former is one of the seven gods with the ability to open shield, reduce resistance, increase damage, increase attack, the latter is the version of the strongest auxiliary increase damage, so the biggest problem of version 2.4 appeared: which of the clock and manyo?

In this issue, we will compare the two characters of Zhong Li and Manyo in detail for everyone, and will give our own card drawing suggestions.

Original God: The biggest problem in version 2.4, Zhong Li and Manyo comparative analysis, how to choose one of the two

Role Analysis: Zhong Li

Zhong Li has three main functions: one is to open the shield, the second is to assist in increasing injury, increasing attack and reducing resistance, and the third is the burst output.

Zhong Li's E skill is upgraded to level 9, you can get the basic shield value of "2506 +21.8% * health limit", the shield has a 150% absorption effect on all direct damage, and after unlocking talent 1, it can also increase the shield strength by up to 25%, and the shield can be reset once in 12 seconds. Whether it is the "shield flow" or the "big trick flow", there is basically no need to worry about the problem of insufficient shield volume.

Original God: The biggest problem in version 2.4, Zhong Li and Manyo comparative analysis, how to choose one of the two

Zhong Li's auxiliary ability consists of three aspects: (1) the shield reduces the full resistance of surrounding enemies by 20%, (2) the 20% attack power increase brought by the "Thousand Rocks 4-Piece Set", (3) the 15% full damage bonus brought by "Double Rock Resonance", and if it is for the rock attribute main C, the double rock resonance can also reduce the enemy's rock resistance by an additional 20%.

In addition, the big trick flow clock can provide a high burst damage every 12 seconds, and a high practice clock can still do more than 100,000 damage at a time.

Original God: The biggest problem in version 2.4, Zhong Li and Manyo comparative analysis, how to choose one of the two

In the daily running chart, the ease brought to you by Zhong Li is difficult to compare with other characters, and the deep spiral is mainly matched with "Walnut + Xingqiu + Zhong Li", "Fish + Bennett + Zhong Li", "Araki Ichidou + Goro + Zhong Li" and other lineups.

Many players are struggling: will the "empty shell" monster limit the application of the bell? One thing is for sure: there will be some restrictions, but from the available information, this type of monster will only join 12-3, and this type of monster has very low toughness and a mediocre attack frequency. Other than that, there aren't many other messages.

Original God: The biggest problem in version 2.4, Zhong Li and Manyo comparative analysis, how to choose one of the two

Role Analysis: Manyo

The main role of Manyo is three: one is to gather monsters, the second is to assist in increasing injury and reducing resistance, and the third is to hang the elements after the transformation of the elements.

The monster gathering effect of the E skill goes without saying. Auxiliary abilities mainly come from three aspects: (1) the "Wind Damage 4-Piece Set" reduces the enemy's resistance effect by 40%, (2) it provides damage bonuses for teammates according to its element proficiency, and (3) after the attribute transformation of the big move, it can cooperate with the main C element reaction.

Original God: The biggest problem in version 2.4, Zhong Li and Manyo comparative analysis, how to choose one of the two

The Effect of Manba Poly Monster is very convenient, and unlike Sugar's "traction + flying", Manba's E skill is the real "Poly Monster". Manyo's E skill has two wind damages, and in actual combat, it can be used to achieve a double reduction effect of "additional elements to oneself + additional elements to enemies".

In actual combat, the combinations are: Manyo + Thor + Bennett + Kujo, Manyo + Xinhai + Shenhe + Ganyu / Shenli, Manyo + Yunyi + Zhong Li + Xiagong... It can be seen that the versatility of Manyo, basically in addition to the rock system and the wind system, Manyo can enter the team.

Original God: The biggest problem in version 2.4, Zhong Li and Manyo comparative analysis, how to choose one of the two

Role comparison

Choose Bell Departure, or Choose Manyo? To be honest, when we are asked questions, it is difficult for us to make a choice in the first place, because these two roles are difficult to decide in all aspects.

In terms of big world gameplay, the ease of the Bell Shield is incomparable, but Manyo's E skill Gathering Monster + Second Monster is also unique. In terms of the deep spiral, both are generic supporting roles. Functionally, one is a shield and the other is a monster, and both are limited by the external environment.

Original God: The biggest problem in version 2.4, Zhong Li and Manyo comparative analysis, how to choose one of the two

But from the perspective of the development of the late game, I would still recommend smoking Manba first! There are four reasons: (1) Manyo's auxiliary ability is more excellent, and the upper limit of assistance is higher, (2) Manyo as a wind attribute role, the play space is greater, (3) Manyo as a universal auxiliary, even in the era of special auxiliary, there is still a place, such as: Manyo + Shenhe, (4) almost no role can replace Manyo, although sugar can barely do the inferior substitution, but the game experience gap is huge.

Original God: The biggest problem in version 2.4, Zhong Li and Manyo comparative analysis, how to choose one of the two

Therefore, our recommendation is: players in the early or middle stage of the game, the role is incomplete, the training is not high, and it is recommended to draw the clock away!

In addition, these 3 types of players are more recommended for smoking Manye: (1) players who have passed the middle of the game and can brush the quest alone without pressure, and who can pass the boss alone, (2) players who think they can endure the "pain" in the early stage of the game, and (3) the main C is the player of Raiden General, Shenli, Ganyu, Andya, etc.

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