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Minecraft: Version 1.18, cave exploration is not difficult, but the sound effect is full!

Although the Java version of the "Sound Guard" has been delayed to version 1.19, the current version 1.18 is already the "complete body" of the cave update.

01

The feeling of the cave

Minecraft: Version 1.18, cave exploration is not difficult, but the sound effect is full!

What is it like to explore a "cave"? Shortly after the game began, the rich exposed minerals in the cave are undoubtedly the biggest temptation, and of course, there are some monsters, so that the player's exploration of the cave road will not be too simple. But even for new players, an iron suit and shield are enough to deal with most of the trouble in the cave.

As long as the exploration is steady and steady, and the torch is plugged in anytime and anywhere, the cave is actually not as difficult as imagined, but in addition to the monster harassment, the "sound effect" of exploring the cave is a lot of cute nightmares. In addition to the eerie cries of the monsters, the cave's "Hades" sound effect has also dissuaded countless new players.

02

Enderman?

Minecraft: Version 1.18, cave exploration is not difficult, but the sound effect is full!

Share a cold knowledge about the "enderman", if you don't message the enderman, don't move away from the target, keep looking at the enderman so that it doesn't attack you, after a while, the hatred will automatically disappear.

Of course, for the sake of safety, "pumpkin head" with "F1" is also a good choice. So have the friends ever had such a question, why does Steve, who does not look like the ender man at all, as long as he is equipped with a "pumpkin head", he will be judged by the ender man as "his own person"?

03

inspiration

Minecraft: Version 1.18, cave exploration is not difficult, but the sound effect is full!

"Inspiration" is very important for MC! For the "Construction Party", inspiration can help them broaden their thinking and build architectural designs that are amazing; for the "Redstone Party", inspiration can allow them to design simpler routes and minimize their own redstone tools.

Of course, for the "bear child", the cloth moth may have a whim, next to your base, summon a "wither", when summoned, only to find that it is not its opponent at all, can only run away in gray, when you return, find that the creatures in the family are not spared, and the building is damaged by most of it.

ps: If you summon withering but leave it in an "out of control" situation, try "Peace Mode"!

04

Village of 1.18

Minecraft: Version 1.18, cave exploration is not difficult, but the sound effect is full!

When the player tries to create a new save of 1.18, the first intuitive feeling is that the terrain is more complicated. Take a slow look and you'll find that there are fewer "villages". Yes, the 1.18 village spawn attempt is much lower than the previous version, so when you find a village, you should cherish it and protect it.

In addition, due to the emergence of various strange "terrains", the "desert temples" hidden in the caves and the "villages" refreshed on the cliffs will often be encountered, so you can open your mind and design a more reasonable survival base for these strange terrains!

05

Mengxin "Welfare"

Minecraft: Version 1.18, cave exploration is not difficult, but the sound effect is full!

"Welfare", a word that appears in almost all "mobile games", can help Meng Xin quickly pass through the early stages. In "Minecraft", there does not seem to be such a prop as the novice "welfare". However, some simple settings may help you.

For example, the "death does not wither" setting is not really "cheating", because you will find that most of the servers, including the archives of some big players, will open this setting, so why doesn't Meng Xin consider this "welfare"?

06

Avenge your friends

Minecraft: Version 1.18, cave exploration is not difficult, but the sound effect is full!

When your "friend" is killed by a monster in the wild, it is very important to help him avenge nature, of course, this also needs to consider the "situation", if you encounter a creature like a "predator", you still advise your friend to "temporarily avoid the front", if you encounter "coolie fear", then there is no way to take revenge; of course, if you encounter a zombie or skeleton, take a shield and an iron sword, and even armor do not need to be worn, you will directly run past!

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