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Can you beat a boss and drop a rare SSR? The "Magic Tower" cash out benefit is a must

In most games, SSR can be said to be a very rare existence, for some players who can collect all the SSRs in the game, presumably everyone has long shouted "local tycoons" or "European emperors", after all, in most cases, there are only two ways to get all SSRs, one is "banknote ability", the other is luck. However, "Magic Tower" breaks this stereotype, in addition to using these two methods, you can also get rare SSRs, and even let many players call their conscience.

Can you beat a boss and drop a rare SSR? The "Magic Tower" cash out benefit is a must

In "Magic Tower", there are two ways for players to obtain SSR weapons, the most common of which is to use card drawing resources to test luck, lucky players single draw souls, and unlucky players can only eat the bottom. However, in order to allow players to get the rare SSR, the game designed an 80 draw bottom uninterrupted conscience draw mechanism, that is to say, the cumulative 80 draws will not only produce rare SSRs, even if the SSR is out in advance, it will not trigger the bottom mechanism, as long as everyone is a little luckier, eighty draws can easily get several SSR weapons, very conscientious.

Can you beat a boss and drop a rare SSR? The "Magic Tower" cash out benefit is a must

In addition to the card pool draw, players can also collect rare SSRs by killing bosses. There are a lot of giant bosses in the game, and as long as you defeat them, you will drop a lot of rewards, including the SSR weapons that everyone has in mind. For example, in this forum, many players posted the rare SSR they got, and even the extremely hot KING-Black Crow Dark Sickle is really enviable.

Can you beat a boss and drop a rare SSR? The "Magic Tower" cash out benefit is a must

Defeating a boss will not only drop the SSR weapon, but also the will of the weapon. As the name suggests, the role of the weapon will is one, that is, it is still equipped to the weapon as a prop, and the increase is made, so that the player's combat effectiveness is significantly improved, and the higher the rarity of the weapon will, the stronger the increase, therefore, the rarity of the weapon will is not inferior to the SSR weapon. For some players who want to improve their combat effectiveness, the card pool is the most direct source of obtaining the will to weapons, but in order to allow players to get it to everyone, even the reward of the will of weapons has been added to the dungeon gameplay, which is simply a blessing for civilian players.

Can you beat a boss and drop a rare SSR? The "Magic Tower" cash out benefit is a must

After playing it a bit, I also learned a little more about The Phantom Tower, and my favorite is the card draw system, whether it's the 80 draw guarantee without interruption mechanism, or the rare SSR that can be used in combat is enough to satisfy me, so that I know that even ordinary players can have a good gaming experience here. So conscience card draw system and weapon system, what are you hesitating about? Hurry up and experience it in "Magic Tower"!

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