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Cold weapons can also play "cultivation"? The mimetic system of "Magic Tower" is so fragrant!

In the process of playing the game, I believe that no player can refuse to build a powerful divine weapon, right? It's just that the process may be a bit boring, heap materials to improve the basic values, etc., after all, the attributes are in place, and it doesn't take much thought. But if the weapon can be anthropomorphized, interactive and unlockable, and can also open an exclusive side story, is it not a completely different feeling?

Cold weapons can also play "cultivation"? The mimetic system of "Magic Tower" is so fragrant!

Yes, in the light science fiction open world mobile game "Magic Tower", which opened the public beta on the 16th, the innovative weapon mimetic gameplay allows weapons to play "cultivation". After the player obtains a weapon above SR level, they can open the two-dimensional anthropomorphic image corresponding to the weapon. From the cold and domineering royal sister to the soft and cute Lori, to the handsome red-haired little brother, the mimetic image in "Phantom Tower" almost includes various types, and highlights the personality characteristics of the character according to different images, such as white socks and blue dress, a white-haired Meryl has ice and snow attributes at a glance, and the crown on her head also highlights her "ice queen" setting.

Cold weapons can also play "cultivation"? The mimetic system of "Magic Tower" is so fragrant!

But just the high appearance is not enough, if you want to successfully make players identify and like, the character must also have a rich connotation. Therefore, in "Magic Tower", the mimetic characters also have their own exclusive backstory and side story, and players can load their memories and experience their stories. After the common experience, the mimetic characters are no longer cold weapons, but partners who fight side by side with you, and empathy comes out!

Cold weapons can also play "cultivation"? The mimetic system of "Magic Tower" is so fragrant!

The daily interactive gameplay is also interesting enough, you can give gifts to the mimetic characters to increase the wake value, and then unlock avatars, mimetic communications and features, etc., you can change the mimetic character avatar, learn more about the character's past stories, open the deep strategy and interest of the battle, etc. (after all, the body of the mimetic character is still a weapon), which is a bit similar to the cultivation of gameplay. Not only can gifts be obtained from daily missions, but you can also unlock mimetic second-order forms by upgrading weapons! (Quietly, the second-order form of the mimetic character is more beautiful than the first-order, don't believe you see Meryl!) )

Cold weapons can also play "cultivation"? The mimetic system of "Magic Tower" is so fragrant!

I have to say that after adding the mimetic system, the weapon attraction in "Magic Tower" suddenly came up. Can fight side by side can understand and cultivate, such a fun and interesting mimetic gameplay, you still don't hurry to "Magic Tower" to try?

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