Players who sing down the "phantom tower" have been punched in the face again, is this still the "phantom tower" that we are familiar with?
On April 1, the "Magic Tower" officially updated the 2.0 version of the pilot PV on the B station, and the current playback has exceeded one million, and the updated content has made many players shout "sleepy groove".
In particular, the character modeling, map scenes, and plot development shown in the PV have made leaps and bounds, and it can be seen that the "Magic Tower" continues to exert its strength.
However, the time node of such an explosion message is somewhat embarrassing, after all, it is "April Fool's Day".
The good thing is that everything is true!!!
On April 25, the "Magic Tower" 2.0 "Vera Space-Time" was officially launched, and a series of changes such as new imitations and new maps were very poignant to players.
Some players shouted that this should be "Magic Tower", and even said that they had played a new game, after all, the volume of this update was about equal to the overall volume of the previous version of the game.
Coupled with the achievement of the official event "Vera Milestone" with 3 million people booking, which is the "past game" in the mouth of some players?
Let's start with the new mimic that everyone cares about most.
01 New Mimicry: Cute Lori Rebey debuts
The new mimetic "Rebe" is the third Lori character of the "Phantom Tower" (and an additional little dwarf who brushes honey without harm), not only is the standing painting cute, but the modeling is also very exquisite.
How much do the designers of the "Magic Tower" really like white hair?
In the PV, "Rebe" uses a weapon to fire lasers, and the cool shape makes everyone predict that she will be an output character.
It is true that "Rebe" is a powerful resident output, and the skills are very cool.
A small body could explode with such amazing energy
The skill effects are equally gorgeous, and a NEW CD chronograph bar has been added to the soles of the feet
Rebe's weapon "Spark" is set to be very versatile, and after dodging, the general attack will throw a rabbit that can survive for 10 seconds, and the rabbit's effect is to taunt the monster, at which time an AOE can deal tons of damage.
It's just that the rabbit's taunting effect does not take effect in the team state, which also leaves a way for other "tank" characters to survive.
Rabbits gather monsters and taunts
"Rebe" can release the skill of imprisoning the enemy - "Imprisoning Realm" after 2 general attacks.
Coupled with rabbit taunts and monster gathering skills that can interrupt enemies, we can cooperate with these two skills to imprison enemies all the time.
If the technique is good, it is theoretically possible to achieve unlimited linkage, of course, such an imba combo is not effective for the BOSS.
Another boon for single-players
Rebe is similar to Nemesis, except that Nemesis is Gare's attribute damage and resistance, while Rebe is fire attribute damage and resistance.
Under the reference of "Nemesis", I believe that everyone will be more comfortable with how to match weapons.
The will of "Rebe" is also very interesting, the effect of the 2-piece set is "releasing the skill will increase the fire attack for 25 seconds", and the CD is also 25 seconds.
In other words, if the skill time card is good, it is equivalent to permanently increasing the fire attack.
The effect of the 4-piece set is to achieve the trigger condition to obtain a fire escape that can withstand damage, which further improves the player's survivability.
It is worth mentioning that the 2.0 version of the imitation can switch the appearance of first-order weapons and second-order weapons at will.
If you have first- and second-order mimics, first-order mimics can use weapons of second-order mimicry, and vice versa.
Second-order mimics with first-order weapons
02 New Map: No! This is the new world
We all know that the "Magic Tower" version 2.0 has added a lot of game content, but what we didn't expect was that the official directly updated a new world!!!
What is this new map, it is obviously a new world
The new planet "Vera Continent" will be the same size as "Asaxia Continent" when it is fully opened.
Unlike the "Yaxia Continent", the new world is full of desert elements, and the construction of the scene and the expressiveness of the desert are very amazing.
There are even simulated sandstorms.
Smooth and backlit performance
The new world is very large, and there are three new maps currently opened: "Sandstorm Land", "Rock Pillar Gobi" and "Quicksand Belt".
It should be noted that the new map has a crypt design, so players need to pay attention to the underground in addition to exploring the surface when collecting black or gold cores.
In addition, each new map has two hidden areas, "Gray Domain" and "Dark Domain", and the exploration value of the current area reaches 40% to unlock the "Gray Domain".
The exploration rewards of the new map are still full, not only will the "Red Core" and "Special Vouchers" be sent, but also the "Admission Ticket" of the "Gray Domain" will be sent to the player.
Map exploration rewards
The rewards of the "Gray Domain" are also very generous, and it is not clear how the "Dark Domain" will enter and reward, but it is expected that the rewards will be more generous.
Finally, it is necessary to mention the most remarkable cyberpunk main city in the "Vera Continent" - "Mirror Capital".
Welcome to the Night City
This light and shadow, this effect is like RTX 3090 graphics card opened the "light chase", can only say that the "phantom tower" 2.0 version does have something, this is not more than 2077 2077?
What's even more surprising is that there are also many exploration rewards in the "Mirror Capital!!!
However, the fatal thing is that the map of "Jingdu" is very large, and it is even necessary to take a "cruise car" to shuttle between areas.
Mark the place as "Cruise Station"
The Cruiser can also switch between indoor and outdoor viewing angles
It should be known that at present, "Jingdu" only opens about one-fifth of the content.
When all the areas of the "Mirror Capital" are open, you can prostitute for ten consecutive years!!!
Pain and joy
Another interesting point is that we can buy "NPC Experience Cards" in the vending machine on the right side of "Mirror Capital", which can not only become some common NPCs, but also become BOSSes.
Incarnate sweet
There are currently two bosses in Vera, namely Magma and Lendl.
Although the two of them are not as domineering as the Artificial Island boss "Inter-Leaping Frost Fire Dragon", they will drop the new equipment "Goggles", but the boss reward chest requires a new chip to open.
Goggles can add critical strike and critical strike chance
03 New Experience: Small Details, Big Updates
In fact, "Magic Tower" 2.0 is no longer a simple version update, but an innovation from the inside out.
This can be seen from the size of the capacity of this update.
Far beyond the ontology of the 19G update "patch"
After entering the game, the most intuitive thing is that the key UI has been adjusted and optimized, taking the PC side as an example, the skill buttons in the lower right corner have been rearranged, which is more concise and user-friendly than the old UI.
Ui before the interface
It just feels like the weapon charge is not particularly obvious after it has been changed, and it still needs to be adapted.
Now the interface UI
Loading the page is also not as monotonous as before, and a lot of exquisite and beautiful background images have been added.
When completing the main quest, our little cute "Mia" can also automatically follow and change outfits freely!!!
Three fashions to choose from
In "Tower of Illusion" 2.0, there are too many updates such as these, in fact, these are the points that players have repeatedly mentioned in the community that they want to improve.
Obviously, these modification suggestions have been officially written down one by one. And in this update all the improvements have been made, so this update is not only a big change, but also a very thorough change.
Even the main plot that was criticized for lack of polishing before has also improved to a certain extent, which is really a bit like playing a new game.
Game planning listens to players' advice, which is especially important for the successful operation of a game.
Since its launch on December 16, "Magic Tower" has always been well aware of its strengths and weaknesses.
At present, there are more than 30 large and small version updates, although many of them are repaired and updated, but it can be seen that the official emphasis on the "Magic Tower", while the quality of the game has also been improved by the naked eye.
The number of updates in the four months of going online even exceeds the number of updates for many games in a year
04 Write at the end
In March, the big version of "Nemesis" was updated, which earned a lot of word of mouth for "Magic Tower". The 2.0 version, which was launched on April 25, has made a huge improvement in "quality" and "quantity", and what is important is that the two major updates are only one and a half months apart.
As a new game that has been online for less than 5 months, "Magic Tower" still has a lot to improve, but two successful major version updates in two months have stabilized the confidence of players.
If The Nemesis in March is "the future can be expected", then the current "Magic Tower" 2.0 is undoubtedly "the future has arrived".