laitimes

DNF Duel Experience: It feels more DNF than the current DNF

Today, when the end game version is iterative into a numerical piling game, DNF Duel evokes some memories of the DNF vanilla era

DNF Duel Experience: It feels more DNF than the current DNF

I wasn't very interested in fighting games, so when I first brushed up on DNF Duels (DUEL), my enthusiasm for it wasn't high. But just like EBao's game, whether you play it or not, you always have to get a copy, when it opened a free public beta on PS4/PS5 last weekend, I still tried it with the mentality of "don't play white and don't play".

But to be honest, the trial experience was somewhat unexpectedly good, so that I actually stayed for almost a whole night unconsciously, and I wanted to take advantage of this enthusiasm to talk about some of my trial experiences. Of course, it must be said that I know very little about fighting games, so the focus of the trial will be more on the restoration of the original and some of the gameplay that I can feel.

I have to complain about it first, the trial download of "DNF DUEL" is still a bit troublesome, it is useless to search directly in the store on the host, you must log in to the web page or APP to search and add to the library, in order to download and play on the host. And there are also friends around me who are stuck in the search step, it seems that if you want to play, you have to look at luck.

In this test, the content opened by DNF DUEL is not small, the total number of participating roles has reached 10, but the strange thing is that only the online battle mode is opened, and even the training room and tutorial that should be standard by default are not, but there are already small partners who say that there are many battles in the trial game that are BOT, so there is no need to worry about being abused, and it is good to directly and boldly arrange it.

DNF Duel Experience: It feels more DNF than the current DNF

Fairly high degree of reduction

Instead of picking up vanilla-era characters one by one like the other DNF spin-offs, DNF Duel is a staggered list of characters/transfers that appear in each version, and in this test, each class system sends a "representative" in addition to the female gunner, loli, and male law. There are the berserkers, roaming gunners, paladins and sanda that everyone is familiar with, as well as hitman in the nightish gun blader class system, and there will definitely be more transfer characters in the future, and the question is probably only how many will enter the DLC bag.

DNF Duel Experience: It feels more DNF than the current DNF

The restoration of the character modeling is the most amazing part of this audition.

Due to the dazzling fashion system, most DNF players can only impress a character on a few standing paintings that appear during the awakening. In DNF Duel, these images, which previously existed only on the standing painting, were greatly expanded. Each character gets an opening gig, a victory gig, and a super-killed, luxurious gig animation. Of course, since this game was developed by Arc System Works, which produced the "Apocalypse of the Wings" series, it has a slightly similar feel to the Apocalypse series in terms of style.

DNF Duel Experience: It feels more DNF than the current DNF
DNF Duel Experience: It feels more DNF than the current DNF

The scenes during the battle are of course familiar to DNF players, including the tavern where Sophia watches the battle, the streets of Hutton Mar, the Virtual Motherland Martial Arts Club, the Tower of the Sky and so on.

The design of the moves also adds a lot of emotional points to this work.

Take my main roaming gunner as an example, "DNF Duel" restores the roaming gunner's shooting technique of "being able to shoot and shoot under any circumstances" in the setting, and the small moves include headshot shooting, revenge counterattack, floating bullets, and the gunner's universal grenade, advanced storm and double eagle slalom have also been restored, but the rhythm is faster than the original; in addition, the classic countermeasures and consumption methods of roaming gunners such as slalom kicks, instantaneous kicks, and floating robberies are also fully displayed in this work, becoming a common means of standing back.

DNF Duel Experience: It feels more DNF than the current DNF

▲The duration of random shooting has been greatly shortened

DNF Duel Experience: It feels more DNF than the current DNF

▲ The double eagle gyroach is simplified to a segment

Not only roaming, like the paladin can hit the holy light wall + sledgehammer classic migrant worker company in this game, the Sanda Thang Long fist to connect with the iron mountain, or the berserker's head scratch, cross chop with the collapse of the mountain, these small moves commonly used in the original dueling arena, can be seen in this game.

DNF Duel Experience: It feels more DNF than the current DNF

The most exciting thing is the awakening technique, which is also the highest performance moment of each character. The awakening techniques that appear in "DNF Duel" are all from the awakening of the original DNF, and they are basically taken from the version with the best performance effect. For example, the Awakening of the Berserker and Roaming Gunner uses the Two Senses version, while the Awakening of the Dragon Knight and the Ashes Judge is a rather impressive Version of the Awakening.

DNF Duel Experience: It feels more DNF than the current DNF
DNF Duel Experience: It feels more DNF than the current DNF

Under the high-standard mirror and action design, the performance of the awakening technique is very shocking, and the excitement when it is played for the first time is no less than the happiness of the first awakening technique after the hard work of the awakening task.

Easy-to-use combat system

At present, the friendliness of "DNF Duel" for newcomers can be said to be directly full, the biggest reason is that the rubbing system is extremely friendly, such as the strokes of the stroke, the heavy hit and the special attack, can be displayed by a simple combination of directions (such as +○, +○), in actual combat, even if it is a mess, it is likely to play a gorgeous continuous segment that you can't understand yourself, and even if you really don't, as long as you practice defense and body, you can also play a basic and practical continuous segment with ABCD (light and heavy special attack).

DNF Duel Experience: It feels more DNF than the current DNF

▲ This kind of continuous segment in the picture is actually very easy to type out

In addition, the design of the action system is relatively simple, take the jump, "DNF Duel" only ordinary jumps, no two-stage jump, there is no size jump these advanced operations; and the R2 button integrates defense, body, dodge and other three functions, can intuitively let the rookie know that this key means "maneuvering and defense", even if there is no very accurate operation, it can also play a certain effect.

Even the most powerful awakening technique does not need any rubbing moves in this game, but a button is specially arranged. As long as the MP is full, press L2 to cast it instantly.

I don't know how high the current rub system has a degree of completion, but in the most dissuading newcomer "rub move" point, "DNF Duel" is a good way to dispel the fear of the original heart, although the picture looks like a regular fight, but the play experience is closer to Nintendo Brawl.

The problem is still there, in the current version, the release of special skills need to consume mp, but the cost is not much, some special skills due to their own floating effect, in the mp is abundant, you can even press the blood grinding, and similar tricks are not many, but also reduce the fun of the game.

DNF Duel Experience: It feels more DNF than the current DNF

epilogue

About DNF Duel, that's what we can talk about at the moment. Now this version is indeed very simple, you can also see such as "play Kang" and other a little confusing translation, and in my 18th trial, the official also once shamefully closed the server, can only fight with bot, and bot difficulty is actually higher than the real person, directly just feel a little bit of a handy I hit back to the original shape, perhaps also shows that this work is actually just easy to get started, want to master, but also have to follow the FTG hard training and beaten growth path.

DNF Duel Experience: It feels more DNF than the current DNF

Players who are still resident in the end game DNF must know that with the successive launch of copies such as Timeless, Pre, and Shearock, the equipment creation of this game that once flaunted 2D fighting and took the action system as the selling point has become more and more complicated, and the mode of character cultivation has irrevocably slid into the numerical stack, and many ancient joy factors - those days that grasp a set of strange infinite ghosts are getting farther and farther away.

Unlike many of the spin-offs that DNF has launched, DNF Duel focuses on recreating the original charm of DNF, reproducing the players' familiar skills one by one in the fighting ring, changing them to better adapt to the rhythm of the fighting game, while retaining the recognizability and functionality of these skills. Although I'm not a PVP player who likes to soak in a tavern, when these skills that have been used and connected many times in the brush map appear on the screen, I can still feel the memories stirring up from the bottom of my heart - just like I occasionally heard the song "Warrior of the Wind" in the daily tweet of the internet suppressed music.

DNF Duel Experience: It feels more DNF than the current DNF

▲ In the era when output efficiency determines everything, piling techniques and piling data have become everything in the eyes of many DNF players

If the subsequent official version can maintain the current level of landing on the DNF full transfer role, then "DNF Duel" will definitely become the best DNF derivative work. At that point, your nostalgic journey may not necessarily need to be in the end of the quagmire of numerical quagmire.

Read on