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This teleportation point of "Lost Border City" is about to be played by CF players, because it is too easy to keep

To say that CFHD recently which biochemical map is the most lively, I believe that many players will invariably think of the "Lost Border City" this map, after all, players like the map fresh, this map just came out not long ago, naturally loved by the players, but play more inevitably feel that the defensive points of this map are too few, there are three points, the roof and balcony and that house, I believe that the roof is definitely a big hit.

This teleportation point of "Lost Border City" is about to be played by CF players, because it is too easy to keep

And the reason is also very simple, is because the defense of this rooftop point is too difficult to be broken, even if the void comes, it is easy to be abruptly broken, coupled with the central position, the activities of the biochemical ghost in the map are easy to be found by the player, and soon covered by the player's firepower, but even if the defensive point is good, the player will inevitably be tired of staying for a long time, after all, fun can not stand to play for a long time.

This teleportation point of "Lost Border City" is about to be played by CF players, because it is too easy to keep

It is also because CF players have been playing for a long time and are tired, so the CF players with novel brain holes have begun to develop more strange defensive points in this picture, so there is a place we want to talk about today, we all know that there are three teleportation points in the map, which will randomly teleport players to different places, but I don't know if you find this teleportation point by the room? There is still space behind this teleportation point.

This teleportation point of "Lost Border City" is about to be played by CF players, because it is too easy to keep

Players can walk along the edge to the back of this teleportation point, so the place is quickly broken by CF players, why? This hidden point is really good, first of all, it relies on the teleportation point, set up a natural barrier for itself, the biochemical ghost if it does not follow the edge, it will be sent away by this teleportation point, so the brain hole novel player will develop this defensive point.

This teleportation point of "Lost Border City" is about to be played by CF players, because it is too easy to keep

This point can be said to be full of defense values, because the biochemical ghosts want to come over, you have to go through a long road, on this road, it is inevitable that the CF players will use machine guns to burst out, so compared to other points, this point has an extra heavenly shield, moreover, this shield is also convenient for players to grease the soles of their feet, after all, when you really can't hold up, you can run directly into the teleportation point and be sent away.

This teleportation point of "Lost Border City" is about to be played by CF players, because it is too easy to keep

Therefore, the firmness of this point is beyond our imagination, but it is precisely for this reason that the defense of this map becomes more fun, but it is estimated that the official did not expect the player to play it like this, because in the setting, this teleportation point is used to run for the humans who defend the house, and as a result, in the hands of CF players, it is used by the player as a defensive point, which is beyond the planning of the brain hole.

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