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11.24 Three high disable rate ADCs! Winn Kinkis became a nightmare on the way down

The 11.24 version of the next road ecology has a new change, the general attack stream shooter strong rise, in the top of the banned list, let's take a look at the three major ADCs with the highest police rate in Hanbok ~

11.24 Three high disable rate ADCs! Winn Kinkis became a nightmare on the way down

Night Hunter Winn

11.24 Three high disable rate ADCs! Winn Kinkis became a nightmare on the way down

Rune collocation: Precision + Domination

11.24 Three high disable rate ADCs! Winn Kinkis became a nightmare on the way down

Choose a very powerful attack before and after the end, Triumph provides recovery ability for Vien's blood harvest, rejoices to maximize the number of W three rings triggered, and the attack power bonus of the fatal blow is more suitable for Vien, who is more likely to survive in continuous combat. Frequent use of W triggers high true damage, Vion can choose to dominate the double blood sucking in the sub-lineage, the considerable recovery of the taste of blood in the early stages and the ultra-high treatment of the greed hunter in the later stages.

Skill Bonus Points: Main W Vice Q

11.24 Three high disable rate ADCs! Winn Kinkis became a nightmare on the way down

The W skill increases Vienne's output, and with the sheep knife, it can trigger the real damage of the third general attack faster. The Q skill makes Vien more flexible and is the key to whether she can show it.

Outfit selection

11.24 Three high disable rate ADCs! Winn Kinkis became a nightmare on the way down

The real damage of the Kraken Killer is combined with the real damage of The Wayne W, and the output is very high! Vienne, who mainly performs general attack output, can trigger the green cross effect very well, and the damaged attack effect and blood sucking effect are also very profitable to Vienne. Subsequently, the Infinity Blade can be replenished to greatly increase the damage.

Gameplay introduction

Wayne is a typical late-stage hero, weak in the early stages, and needs to constantly develop reinforcements. Shoot your opponent against the wall as much as possible during the matchup, play the control effect, and cooperate with the auxiliary for output. In team battles, Wayne needs to find the output location. Because of the existence of the W skill, Wein is also very strong, and can start from the front row and survive before the output. Q skills have a stealth effect with big moves, and the ability to steal people in the middle and late stages is also very strong.

11.24 Three high disable rate ADCs! Winn Kinkis became a nightmare on the way down

Desert Rose Samira

11.24 Three high disable rate ADCs! Winn Kinkis became a nightmare on the way down
11.24 Three high disable rate ADCs! Winn Kinkis became a nightmare on the way down

The main rune selects the conqueror of the precision series, after triggering, part of the damage can be converted into a healing effect, with equipment to make Samira's continuous combat ability stronger, calmly participate in the killing to get mana recovery, to ensure that it can continue to release the skill to hit the output, bloodline to provide life stealing effect, fatal blow to make her harvesting ability stronger. The secondary runes choose the Greed Hunter and the Taste of Blood, and the two have a stronger endurance.

Skill Bonus: Main Q And Vice E

11.24 Three high disable rate ADCs! Winn Kinkis became a nightmare on the way down

The Q skill is the key to her output, capable of replenishing a certain amount of damage. E skills can be used to displace teammates and enemies, making them more flexible.

Equipment selection

11.24 Three high disable rate ADCs! Winn Kinkis became a nightmare on the way down

The Immortal Shield Bow is Samira's preferred mythological equipment, increasing damage, attack speed, critical hit and life stealing effects, and a shield will appear after passive triggering, making Samira's endurance stronger. The collector has an armor piercing effect, passively killing enemies with less than 5% health, and the Infinity Blade can provide a large degree of damage. Subsequent equipment can choose to drink blood sword + mortal reminder.

In the early stage, the line can use the near and far effect of the Q skill to exchange blood with the enemy, after the level reaches the third level, the auxiliary control is the first hand, and then quickly forward, the Q skill is combined with the general attack to continuously create output, the W is used to resist the enemy's key skills, the E skill is again close to the face to cause the kill, and the sixth level has a big move trigger effect that is easier to cause the kill. The equipment in the middle and late stages has super ability to fight after the group, and triggers big moves to easily harvest.

11.24 Three high disable rate ADCs! Winn Kinkis became a nightmare on the way down

Runaway Lori Kinks

11.24 Three high disable rate ADCs! Winn Kinkis became a nightmare on the way down

Rune collocation: Precision + Sorcery

11.24 Three high disable rate ADCs! Winn Kinkis became a nightmare on the way down

Precision strengthens Kinks' attacks and increases sustained damage. Deadly Rhythm can greatly increase the attack speed when attacking enemies, allowing Kinks to start faster. Calm down to ensure that the amount of blue is sufficient for the harvest. Bloodlines increase blood-sucking abilities, and critical hits can bring higher slash damage. The Aura Cloak in Sorcery makes Jinx more agile after using the Summoner skill, and Storm Gathering makes her stronger later.

Skill Bonus Points: Main Q Vice W

11.24 Three high disable rate ADCs! Winn Kinkis became a nightmare on the way down

Q skills can be long or short, thick or thin, and are the main output skills of Jinx. W has a long range and a deceleration to facilitate long-range sniping by Kinkers.

11.24 Three high disable rate ADCs! Winn Kinkis became a nightmare on the way down

At present, Jinx out of the Kraken is the best, because Jinx is a harvest hero, unless it is a big downwind you can make a strong wind force to strengthen their survivability, in general, the Siren is the most secure, the second must be out of the hurricane, this equipment price is lowered after the very suitable for Jinx, because the hurricane's small arrow can also trigger Jinx's cannon form AOE damage, although it can not stack damage, but it is equivalent to increasing the AOE range and range in disguise, and the third piece makes up for the endless increase in damage, Then there is the artillery, which is also a must-have equipment for Jinx, which can further increase the range to steal points from opponents, and finally replenish the resurrection armor to save his life.

Jinkes belongs to the late heroes, the early combat ability is not strong, can not participate in the stable development of the fight, or the early stage to see the field over W to retain people, with E skill control, set fire output to kill, the late equipment molding and stable development of Jinx, it can be said that it is really full of firepower, the range of the cannon form is also relatively long, participate in the group to pay attention to the output environment and position, play a high amount of AOE damage, and cooperate with teammates to win the team battle!

11.24 Three high disable rate ADCs! Winn Kinkis became a nightmare on the way down

summary

The above are the three major ADCs with the highest current Hanbok ban rate, students go and practice it

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