在update中檢測
首先要在錄影機中添加元件Physics Raycaster
public void Update(){
if(Input.getMouseButtonUp(0)){
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
RaycastHit rayhit;
if(Physics.Raycast(ray,out rayhit)){
debug.log(rayhit.collider.gamaObject.name);
}
}