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The future of "Iron Fist" is not far away

author:You Research Club

Send too much money to r star to get out of gta6, send too much money to Bandai to drive the Rideable Gundam, this world is a lot of strange natural laws. However, no gta6 players can play something else, and it is too unreliable to expect Bandai to do a dynamic Gundam.

But for the thousands of people in this world who have the dream of manipulating robots, there are always some impatient people.

Two years ago, I noticed a small booth at chinajoy that was demonstrating robot battles, and developers were helping small players who came to try it out understand the use of virtual controllers on their phones.

The future of "Iron Fist" is not far away

Unlike many individual works in robot competitions, the robots here have exquisite mech shells, swords, shields, guns that emit "beams", and a scoring system for calculating battle damage on the control display.

At the same time, under the wrapping of these fancy mechs, the robot's movements and limb movements are also quite smooth. But perhaps because of the virtual screen control of the mobile phone, the accuracy of the blow is not too high in the case of insufficient proficiency.

The future of "Iron Fist" is not far away

Even so, the completion of this robot called ganker is also enough to meet the imagination of ordinary people for commercially controllable robots. We were reporting on this product at the time.

Two years later, Ganker's developer Craftsman Society was no longer the cramped booth corner on CJ. The day before yesterday (April 26) at the press conference of the Craftsman Society in Beijing, the hundred or so media reporters watched zhao Junjian, ceo of the Craftsman Society, smoothly manipulate their new product ganker ex with the puppet controller, and the movements of the puppets were almost synchronized with the movements of ganker ex.

The future of "Iron Fist" is not far away

After two years of polishing, this time the ganker ex is closer to what a mature commercially manipulated robot should look like.

The future of "Iron Fist" is not far away

Ganker ex puppet controller for field staff

One of the most obvious improvements is the change in the way the controls are handled, and the ganker ex now supports two controllers, puppet control and somatosensory control.

The name puppet control is very graphic, and the manipulator will pose the same posture synchronously with what kind of action the puppet in his hand.

The future of "Iron Fist" is not far away

Compared with the original mobile phone virtual handle, this controller is more intuitive, easier to get started, all the actions posed by the puppet, the controlled robot can restore the action as it was, eliminating the "hand cripple" experience that the action in the brain is out of sync with the actual action.

Another mode of somatosensory control is certainly not unfamiliar to everyone, and the most common control design of robots in animated movies is in addition to the mouth cannon is somatosensory.

For many enthusiasts, the somatosensory synchronization of the whole body is also the "ultimate goal" of robot control, at least from the performance of ganker ex this time, it seems that it is not difficult to achieve "human-machine synchronization" with the current scientific and technological means.

The future of "Iron Fist" is not far away

In fact, as early as two years ago, the developers had demonstrated their concept device of somatosensory control, when the set of devices I saw at the cj exhibition was very bulky, and the scene also encountered problems such as slow signal reception.

The future of "Iron Fist" is not far away

Two years ago, ganker felt the somatosensory control device

The future of "Iron Fist" is not far away

Now ganker somatosensory control devices

However, today, the two most important points of the maturity of the steerable robot, the convenience of the control method and the improvement of the fluency have been effectively improved in the new generation of products of the Craftsman Society.

In addition to these two core points, the new ganker ex also adds several features that people imagine a controllable robot should have.

One is the addition of a force determination module to the hit determination system, and the digital health trough will reduce the amount of health based on the body part and force of the enemy robot.

The future of "Iron Fist" is not far away

Then there is the weapon system, in addition to the official standard sword and shield, ganker ex also has an independent signal interface that supports player-made weapons, through which players can create more personalized weapons that are not limited to lighting, rotating, catapulting, and deforming.

The future of "Iron Fist" is not far away

Personalized weapons can be made in-house

Judging from the performance of the scene, as a new product with a certain pioneering nature, the official introduction of ganker ex is not exaggerated, and there is no obvious shortcoming in the display, which seems to be not far from what everyone thinks the controllable robot should look like.

However, in the field to which Ganker ex belongs, whether the acceptance of "competitive robots" at the mass level can be opened, or more optimistically, whether it will become a new entertainment trend of the whole people like a four-wheel drive, it is still unknown at this stage.

The future of "Iron Fist" is not far away

Enthusiasts around the world make their own ganker personality outfits

But at least to see that they are still moving forward, and that alone is a pleasure enough.

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