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Introduction to the reality-based art Detroit: Becoming Human

author:Game Time VGtime
Introduction to the reality-based art Detroit: Becoming Human

Detroit: Becoming Human has recently released a new trailer about some of the artistic settings that exist behind the game.

Detroit in the real world can be said to be a blueprint for the game's background, but the "2038 version" of Detroit has changed a lot - that is, what we see in the game. During the production process, the art designers of the development team personally observed Detroit, and then based on inspiration to transform the entire city scene, if robot manufacturing rises here, what will the crowded neighborhood look like?

In addition, there are other elements of the game that have also put a lot of effort into it, such as how the game's characters are designed (through motion capture technology), which involves the costumes of the characters, and even some small elements of their bodies.

Detroit: Becoming Human will be released on May 25, 2018, and the game's experience version is now available on the PSN store, so interested players may wish to give it a try.

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