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Romance of the Three Kingdoms Strategic Edition Raiders: Lü Meng is full of control, but how can he play stably? First, the interpretation of the own tactics second, the thinking path

Romance of the Three Kingdoms Strategic Edition Raiders: Lü Meng is full of control, but how can he play stably? First, the interpretation of the own tactics second, the thinking path

Lumont

<h1 class = "pgc-h-arrow-right" > first, comes with the interpretation of the method of warfare</h1>

Romance of the Three Kingdoms Strategic Edition Raiders: Lü Meng is full of control, but how can he play stably? First, the interpretation of the own tactics second, the thinking path

Comes with its own tactics: crossing the river in white

(1) In the first round, all of our army received 1 defense;

(2) Lü Meng deals blade damage, with a 40% chance to disarm the enemy monomer for 2 turns;

(3) Lü Meng deals strategic damage, with a 40% chance of counting enemy units for 1 turn;

(4) Disarming and Skill Exhaustion are triggered at most once per turn.

After several tests, it was found that:

(5) The object of disarming (or counting poor) is random, that is, causing blade (or strategist) damage to A, and A, B, and C may become the target of disarming (or counting).

<h1 class="pgc-h-arrow-right" > second, the thinking path</h1>

1. Lu meng panel:

Cavalry B, Shield B, Archer A, Lancer S

Force initially 81, force grows at 1.68

Intelligence initially 89, intellectual growth 1.95

The initial command rate was 91, and the command rate increased by 1.35

Speed starts at 37 and speed grows by 0.59

Lü Meng's three-dimensional balance of strength, intelligence, and command are all relatively mediocre, extremely slow, and can be used to double-train the sub-output bit (after all, its martial intelligence is not the top rating, embarrassing the output core of the big task), but more is the use of output hook control.

2. From the above available, If Lü Meng wants to perform his duty of "half output and half control", he must exert hard control and exhaustion on the enemy army as much as possible; and the probability of triggering is only 40%, in order to stabilize control, it is necessary to hit the blade and strategic damage at a high frequency. So how can you hit the damage at a high frequency?

3.1. High Frequency Strike Strategic Damage: Sustained Damage

Romance of the Three Kingdoms Strategic Edition Raiders: Lü Meng is full of control, but how can he play stably? First, the interpretation of the own tactics second, the thinking path

3.2. High Frequency Strike Blade Damage: Multiple damage

Multiple normal attack damage: Soldier (S), Strong Attack (A).

Multiple Battle Blade Damage:?

This raises the question: Can the light brave flying swallow trigger the disarming effect caused by Lü Meng to the enemy army?

Light Flying Swallow: Inflicts a blade attack on an enemy individual body and randomly releases it 2-4 times.

Romance of the Three Kingdoms Strategic Edition Raiders: Lü Meng is full of control, but how can he play stably? First, the interpretation of the own tactics second, the thinking path

A-level combat method: Light and brave flying swallow

Romance of the Three Kingdoms Strategic Edition Raiders: Lü Meng is full of control, but how can he play stably? First, the interpretation of the own tactics second, the thinking path

The Light Courage Flying Swallow triggers the disembarking effect

In actual combat, the light and courageous flying swallow can indeed trigger the disarming effect caused by Lü Meng to the enemy army [see].

Third, the value of significance

For the purpose of pursuing multiple blade damage, the light brave flying swallow (40% chance of launch) has a higher return than the soldier (35% chance of launch) and the strong attack (45% probability of launch). Releasing the Light Yong Fei Yan, combined with the normal attack, there is a 1-0.6 ∧ (3 + 1) = 87.04% probability that it can disarm 1 person and last for 2 turns; and the number of releases of the Light Yong Fei Yan in the eight rounds is expected to be 8×0.4 = 3.2 times, which means that the weapon can be disarmed almost seamlessly.

The expected number of disarming rounds brought by the domineering (S) is 2×2× 0.9 = 3.6 (rounds), while the expected number of disarming rounds brought by the light and brave Feiyan (A) is (1-0.6∧3) ×2×3.2 = 5.0176 (rounds). Of course, this calculation also has shortcomings, arrogance is a command-type combat method, fixed the first two rounds of the opening game; while the light and courageous flying swallow is the active type of combat method, the expectation is based on the calculation of eight rounds, most of the 4-6 rounds of combat is over. Then, if calculated according to the length of the battle for 5 turns, the expected number of disarming rounds brought by the light brave flying swallow (A) is (1-0.6∧3) × 2×5×0.4 = 3.136 (round), which is slightly lower than the arrogance of the enemy, but the light brave flying swallow can also cause damage [dog head] [dog head] [dog head]. Also don't forget that normal attacks are also blade damage, which can also trigger disarming, and the expected number of rounds of 5 turns of light and brave flying swallow + normal attacks is definitely greater than 3.136 (rounds).

For European emperors, it can be: light and brave flying swallow + slightly horizontal

Concept diagram of the most optimistic situation:

Romance of the Three Kingdoms Strategic Edition Raiders: Lü Meng is full of control, but how can he play stably? First, the interpretation of the own tactics second, the thinking path

Concept map of the most optimistic situation

(But it's hard to do)

For ordinary people and African chiefs, it can be: light and brave flying swallow + no flying army

General Situation Concept Diagram:

Romance of the Three Kingdoms Strategic Edition Raiders: Lü Meng is full of control, but how can he play stably? First, the interpretation of the own tactics second, the thinking path

General situation concept diagram

Romance of the Three Kingdoms Strategic Edition Raiders: Lü Meng is full of control, but how can he play stably? First, the interpretation of the own tactics second, the thinking path

General situation combat diagram

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