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"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

author:Ling Yuchen

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<h1 class="pgc-h-center-line" data-track="5" > preamble and unexpected Japanese masterpieces arrive</h1>

Speaking of which, I feel very happy every year from January to September. From the perspective of ordinary people, on the one hand, the summer weather is gradually cooling down a lot, on the other hand, the Mid-Autumn Festival and National Day holidays are coming, which makes people fall into the state of looking forward to vacation all month longing for leisurely wandering, without the heart to study and work, just thinking about going out to play, gathering with friends, staying at home and playing games. From the perspective of gamers, when the summer tide has not yet dissipated, and the backlog of many works on hand has not yet been fun, the "Golden Nine Silver Ten" will follow, and many manufacturers will choose to get together in these two months to release their new works. You only need to study the new tour release table a little bit and you will feel the blood boiling, from the beginning of the month to the end of the month, the variety of types is dazzling, whether you only love the popular masterpieces or the unpopular niche, you can find your favorite works. In addition, don't forget that there was also the Tokyo Game Show in September, after the epidemic became an online live broadcast, the participation of us foreign players has become stronger, and we don't know what exciting masterpieces will be on the stage this year?

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

I myself, like everyone else, after the summer, my wallet lost a lot of weight because of various purchases and purchases, but I still couldn't stop the heart that wanted to continue to bleed in September. Always verbally saying to save a little but never managing their own hands, often an impulse to be confused to click the payment button, the new sale needless to say, even the pre-order has also bought a lot. To say that what I am most looking forward to is naturally "Idol Master: Star Season" and "Super Robot Wars 30" - "Idol Master" can bear it for the first time to log on to the Steam platform without buying a deluxe version? Super Robot Wars 30th Anniversary Commemorative Work Can You Bear It Without Buying the Ultimate Edition? Yes, I am a die-hard fan of Bandai Namco, most of the games they log on to the Steam platform and the corresponding DLC I have started, and it is the highest version of the first step at every turn, it can be said that no matter how the quality of the game itself has long formed a buying habit. However, the situation is different in the past two years, their works, especially the original IP works, are of relatively good quality, and I liked the "Blood-Eating Code" very much earlier, and the "Crimson Knot" in June this year was on a higher level, which was very gratifying.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

Although I am a very emotional "Legend" veteran player, I do not have much expectations for "Dawn Legend" that will be released on September 10, but I have previously added a wish list and watched various news and promotional videos. However, on the eve of the release of the game, the moment when the media ratings were revealed, it really surprised me. The PS5 version of Dawn Breaker on Metacritic includes ratings from 60 media outlets with an average score of 87 points, while the PC version I am most concerned about as a Steam player also has 86 points, which is a Japanese masterpiece that must be played, and it can be said that "Dawn Legend" has set a benchmark for next-generation JRPG. What needs to be explained at the beginning is that although mainland players will be more accustomed to the translation of the name "Legend", the Steam store page uses the official Chinese name of "Legend of Breaking Dawn", so this review is also based on this.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

<h1 class="pgc-h-center-line" data-track="9" > one of them is to make the old feelings hot again</h1>

As a veteran of legends, feelings are bound to be an unavoidable topic, but as I said, I have "deep feelings for the Legends series" and "don't look forward to Dawn Saga", which is actually not a contradiction. It's like a brand of American coffee that's been drunk for more than a decade, and the American coffee is a bit worse and worse, and you can't find the original sense of surprise, you'll want to try the latte and cappuccino next door, right?

Speaking of which, my "Legend" sentiment originated in the PSP era, and this sentiment was very hot, and it quickly took root and sprouted from a seed to a towering tree. That's why I keep saying that PSP opens the door to a "new world of gaming" is not an exaggeration at all. On the PSP, I have come into contact with too many masterpieces, CAPCOM's Monster Hunter Pocket Edition series, SE's "FF7CC", "Norse Goddess", KOEI's various "Peerless" and other works have greatly expanded my horizons and enhanced my understanding of the game world and the game work itself. And I was also the first time to contact bandai Namco's "Legend" series at that time, whether it is "Eternal Legend", "Fantasy Legend", "Fate Legend 2" and other super classic transplant works, or "World Legends of Light Myth" series, "The Legend of Yingjie" such exclusive &amp; sequel works I have played over and over again, not to mention the unfinished exploration of various hidden collection elements before stopping, that is really a good time that people will never forget, although the plot has not been able to remember, But to this day I remember such an iconic move as the Phoenix Sky Drive. No matter how many times I am willing to revisit it, so when to remake these old works!

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

The "Legends" series has launched one or even several times a year a year, and the high-frequency strategy of multi-point blossoming on various platforms has made fans extremely happy, but it has inevitably led to aesthetic fatigue. And the player's aesthetic fatigue meets the production team probably due to "production fatigue" (?) The decline in production standards caused by the decline caused by the big problem, and finally broke out completely around 2015, resulting in a significant decline in the entire series - 2015's "Legend of Love" although the sales were good but the "hot" incident made the word of mouth completely avalanche, and 2016's "Berserk Legend" reversed the decline slightly but still sold less than the previous one. Then the hero of the racecourse who had been the producer of the series for many years left Bandai Namco, and then the whole series fell completely silent. During the years of the dormancy of Legends, competitors will not stop moving forward, JRPG enthusiasts have witnessed the revival of the entire JRPG genre by a number of excellent works such as "Persona 5", "Isu 8", "Dragon Quest 11", "Blade of the Otherworld 2", "Traveler of the Eight Directions" and many other excellent works, compared to the feelings for the "Legends" series that have no way forward, after all, this is a thought, no one will stop because of it.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

Fortunately, Bandai Namco did not really refrigerate the IP, allowing the entire series to "gently walk into that good night", and was restarted in 2019. They first bubbled up, through the listing of the old work remake "The Legend of Bo Twilight Decision Edition" to give everyone a chance to find the touched, and the series of orthodox works "Dawn Legend" was officially announced at E3. Although he has a wealth of experience and led the development of works such as "God Eater" and "Blood Devouring Code", fans including me still have doubts, Mr. Yusuke Tomizawa is accustomed to doing more action-oriented ARPG, can he grasp the essence of "Legend" well? Can you lead this series with a long history to life?

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

Honestly, after so many years and so many works, even an experienced player like me doesn't know what kind of "legend" game I want, can the new production team bridge the conflict between novelty and tradition? When these questions have not yet been answered, "Legend of Dawn" has to postpone the release due to the impact of the epidemic, and it is regrettable to miss the original 2020, that is, the 25th anniversary of the series, coupled with the vigorous "cyberpunk" effect in the same period, which further reduces the expectation value, and also makes the official publicity period after the completion of the production of this work also appear tepid. This continued until the aforementioned moment when the media ratings were announced on September 9, 2021.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

If the media ratings on September 9 are revealed to ignite the fire of affection, then the real-world experience after the official release of the game on September 10 will make this flame burn and the heat is better than ever. I couldn't stop playing after work that day, and I was completely heavily addicted to the game on Friday nights, including weekends, with limited time to eat and sleep. Thanks to Mr. Yusuke Tomizawa and his team for their excellent work, I think Dawn Legend may be the next generation of Legends that players crave.

<h1 class="pgc-h-center-line" data-track="13" > two outstanding people who open a new chapter</h1>

Now look back and explore the reason why the "Legends" series attracted me to the pit in the first place, the story and the battle are obviously important factors, but it is even more important to ignore the human design. At that time, the character of Kosuke Fujishima could be said to be the highlight of the game, and it had a special meaning for me - "My Goddess" can be called my homework, who did not envy the beautiful love between MoriRi Andei and Belodanti? Fujishima sensei has also created many classic characters for the Legend series, such as Tia Glantz of The Legend of the Abyss, who is my childhood goddess Ah Yukiyuki! However, although I am more partial to the Fujishima school, due to the limitations of the platform, the works of Mr. Inomura Mushi are more interesting. The two teachers differ greatly in their drawing styles but do not cause conflicts in the senses of the player, but the alternating settings have become the highlight of the Legends series and bring new ideas to the era when entertainment was relatively scarce. Of course, the two teachers have also cooperated, for example, in "Berserk Legends", the two jointly took on the work of human design.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

After the restart, the production team is determined to "open a new chapter for the series", so in addition to the core, which can be called the "inheritance" part can not be changed, it is necessary to make a bold move, and most of the previous "conventions" must be broken, only in this way can we usher in a complete innovation. The same is true in terms of human design, after more than 20 years of alternating, even after trying to cooperate, it is always time to change the form. Therefore, in "The Legend of Breaking Dawn", the production team no longer invited Mr. Yasusuke Fujishima and Mr. Mumitsu Inomori, but was set up by Minoru Sensei Iwamoto. As an employee of Bandai Namco, Sensei Iwamoto has already participated in the personnel design work in "Legend of Passion" and "Legend of Berserk", and this time as an art director, he can better unify the overall style of the work. And the effect is really good, whether it is the male and female protagonists or NPCs, monsters are very well integrated with the environment, there will be no sense of abruptness.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

The most crucial thing is that Minoru Iwamoto also created a moving heroine, Hinoki, who looks like S (?) It's actually very S(?) ) of pink hair girls, and has the excitement of being touched and will discharge (?) ) attributes have a very good popularity among players, and many male players have made up their minds to make this friend after seeing Xeon (mistaken). It is worth mentioning that Xeno's CV is Shimoji Zino, in addition to participating in the dubbing of a large number of animations, she is also quite active in the field of games, such as Bandai Namco's "Idol Master" and "God Eater", she has starred, so students who have played these works will feel very kind. And the male protagonist has the demeanor of Master Jin Yong (mistaken), and the male protagonist of the Iron Mask makes me think of You Tanzhi - yes, the male protagonist in "Legend of Breaking Dawn" is also bitter and vengeful, and also the good old man M personality (?). Even losing the pain can not change the color of the hand holding the flame sword, and the heroine perfectly complements each other is really fantastic.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

The overall style of the painting created by Unreal 4 will be more similar to "Blood Eating Code" and "Crimson Knot" than the previous work "Berserk Legend", which is a kind of animation style with a bit of realism, which is particularly recognizable. Especially when you play "Blood Code" and "Crimson Knot", this sense of déjà vu will be very strong, as if taking the essence and then fusing the flavor of "you have me, I have you". There is no problem for bandai Namco iron fans, who are already accustomed to it, but the legendary old players, the staunch Fujishima faction &amp; Pig stock faction may need to lose time to adapt, but you can rest assured that this adaptation process is very fast.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

<h1 class="pgc-h-center-line" data-track="15" > the third classic plot routine is not happy</h1>

In the "Legends" series, the protagonists are mostly on the road to saving the world and becoming a savior, and in the process of adventure, they will meet a variety of companions, from laughter and tears to parting and reunion, in short, it is still a more royal route. This time the "Legend of Breaking Dawn" is no exception, our iron mask protagonist has all the elements to become a savior - one is frustrated and completely completely do not remember his name, the head is also set on an iron head can not be taken off, so under normal circumstances even the appearance is not known, such an advantage is usually as the embodiment of the player is very substitutionary, and to explore the truth behind it is also full of motivation.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

The second is that the environment is very bad, especially tempering people, just as the so-called "heaven will descend on a great task, so people must first suffer their minds, strain their bones and bones, starve their bodies, empty their bodies, and mess up their deeds, so they are moved to endure, and they have benefited from what they can't do", what is worse than being a slave who is beaten every day, who does not have enough to eat, clothe, and sleep badly, and the male protagonist still does not change his face under this circumstances (?). And sure enough, it was very human. Third, the personality charm and valuable qualities are very complete, such as taking the initiative to help the weak slave children to work at the beginning, encountering danger and taking the initiative to block in front of the heroine, etc. At the same time, there is a kind of momentum of giving up on me and others. Even the heroine's large iceberg can be used by him with a move "spring wind and rain" (?). Walking into my heart, I am indeed the model of my generation and the perfect candidate for the savior.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

Now that the Savior has been chosen, of course the journey of salvation must begin. The journey to salvation itself is not so special, or the classic invaders routine - 300 years ago, the reyna army with super high-tech power invaded Dana and destroyed everything, the male protagonist and other Dana people lost their freedom and became slaves for generations, even surnames, and could not do anything every day until they died. Don't get me wrong, of course, the Reina people can use high technology to replace, but their purpose is not to coolies themselves, but to let the Dana people act as a human flesh "star spirit power" battery, "star spirit power" you can simply understand as the driving force of spells.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

The "Star Spirit Power" was so important to the Reina people that whoever collected the most "Star Spirit Power" within the time limit would become the King of Rayner - the five Reina generals who ruled Lane were thus openly fighting and staged a "Five Dragons Conquest" (?). ) is a good play. And our heroine also officially debuted, although she is a Renner, she is indeed a "traitor" in every sense, stealing the main spirit stone of the collection area "Star Spirit Power", and with the goal of overthrowing the generals, she has a fateful encounter with the male protagonist and becomes a community of interests. After a series of twists and turns, they escaped and joined the resistance group "Red Crow", officially sounding the horn of liberation.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

Like the previous "Legends" works, our male protagonist also behaved very weakly at the beginning, doing the job of slave with great sound and color, but the heroine fell from the sky to break the calm (?). This slave work really can't go on, so be a rebel, anyway, the most important marriage red line (?) appeared, but it could not be firmly grasped. Talking to your daughter-in-law about a hand-to-hand roast (?) The fiery love of this process by the way to save the world or something, although the royal routine we all understand, but no matter how many times to see it still feels quite interesting.

<h1 class="pgc-h-center-line" data-track="19" > the fourth plot performance is remarkable</h1>

I originally wanted to go through the plot performance method, but after thinking about it for a long time, I finally took out a separate section to talk about it carefully, because this is indeed a highlight that has to be mentioned. The production team can be described as an eclectic promotion of the plot that combines tradition and innovation, so that players can get a full sense of immersion. Specifically, the plot performance method of this work is divided into three parts:

(1) Instant calculus

Not only in "Legend of Breaking Dawn", but also in other works, this is also the most common way of performing the plot, so everyone has long been accustomed to it. All 2021 everyone will not be surprised by the WYSIWYG paper doll system, anyway, what costumes you give the characters to wear in the process, what costumes will be shown in the plot, this is nothing to say. Of course, what is more interesting is that there is also a small bug or probably a small Easter egg in "Legend of Breaking Dawn" - we can actually change the appearance accessories very early in the game to let the male protagonist take off the obstructive iron head and see the handsome face. However, some of the real-time calculus plots in the costumes remain unchanged but the iron head is restored with one key, and some plots are still in the form of the complete outfit set by the player, and the half-hour plot may have to watch our iron head baby wear and take off several times, full of laughter.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

(2) Traditional animation style

Interspersing the game's plot with traditional animation cutscenes can be said to be the signature of Bandai Namco. As we all know, the cost of 2D animation is very high, so other game companies generally use the opening animation and the pass animation, and only the consortium B, which has its own animation company and has a lot of money, will be so "luxurious". Of course, the animation of "Legend of Breaking Dawn" is not made by Bandai Namco or Sunrise, but commissioned the famous animation company ufotable - they produced "Fate/Zero", "Empty Realm", "Ghost Blade", and Bandai Namco or Sunrise are also old cooperation, and the animated versions of "God Eater" and "Legend of Love" are also made by them.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

Just as the so-called good steel is used on the blade, ufotable's animation mainly plays a role in some of the most important plot occasions, such as the debut of the heroine, such as the male and female protagonists and the leader of the "Red Crow" are under siege, and then the male protagonist moves the flame version of Excalibur (mistaken) directly cleared the scene, and the animation performance is full of boldness and feeling.

(3) PPT small theater style

The small theater has always been the traditional skill of the "Legends" series, and such embellishments in this tens of hours of journey can greatly enrich the character of the character, and also make the player unconsciously feel good about various partners, and really have a sense of adventure and travel.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

This time, "Legend of Dawn" uses a similar PPT form to the previous Crimson Knot, and you click the mouse or press the handle button to appear new dialogue and screen. PPT theaters appear more frequently, and the production team also uses a paper doll system in it, and the costumes and so on will be consistent with what you set in the process.

On the whole, the production team spent a lot of thought on the form of plot expression to design, and the final use of three forms of combination and different weights also worked well, greatly enhancing the attractiveness of the plot itself.

<h1 class="pgc-h-center-line" data-track="24" > its five-combat system is of considerable research value</h1>

After Mr. Yusuke Tomizawa and his team take the lead, it is natural to bring successful action experience over, so that the combat speed and intensity will be more sufficient and closer to the preferences of the current generation of players, so to speak, in terms of combat performance "Dawn Legend" fully reached the level of excellent ARPG. The combat system of this game is still quite interesting, so I will also elaborate on it in terms of articles:

(1) Basic combat cognition

In "Legend of Dawn", the enemies appear in the form of minglei, and we will enter the battle after contact, it should be noted that sometimes several enemies stand scattered on the map but are actually a group of subordinates, which means that we must destroy them all in one battle.

Let's start with the most basic, you carefully observe the battle interface, after entering the battle, the enemy and us will maintain a certain distance, and will not be very outrageous face-sticking position. Our current target enemy will have a small cross mark on it, and a health bar will also appear above it. And the protagonist's foot position will have a small green square - this is the AG slot, you release the skill equipped by the character will consume the AG value, the AG value consumed by different skills is of course different, the AG slot is empty after waiting for the reply is the most common way, of course, there are other means of recovery, such as taking medicine, such as the talent to recover when pointing out a critical hit in the skill tray, and the AG slot will of course grow and will not always restrict the player.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

In addition, you need to be skilled in avoidance operations, yes, most of the characters in this game rely on avoidance &amp; jumping to avoid damage. Especially when manipulating the melee role of the male protagonist, the output is the second thing, and the early stage is often hit by a third of the blood, and if you accidentally do not react, you will kneel for a second, and you can only lie on the ground like a salted fish waiting for the heroine to be resurrected. This must be borne in mind both when facing mobs and bosses, especially in the face of bosses, especially when facing bosses, especially not to be greedy, to avoid skills and have a life before they have an output. Students who have played Dark Souls should have a deep understanding of this, as long as they master these basics, the battle becomes easier. As for counterattack, you also need to do it on the basis of skilled avoidance, due to the relatively high difficulty of operation, you may have to practice many times to master, which will not be described in detail here.

(2) Battle difficulty selection

On the one hand, the battle depends on the player's adaptation and familiarity, on the other hand, the production team also provides everyone with a variety of difficulty options - the lowest story difficulty, as the name suggests, is for those who only want to see the story, and the highest chaos difficulty needs to complete a particularly difficult challenge to unlock, basically less than a week later in the big day do not think. Friendship reminds everyone not to be too ambitious, in fact, the ordinary difficulty is already very difficult.

Another thing that affects the difficulty of the battle is the choice of fighting method. The production team provides fully automatic, semi-automatic, manual three ways, fully automatic is equivalent to completely giving up the fun of fighting, certainly not what we want, and players like me who have a clearer understanding of self-ability have decisively chosen to be semi-automatic, so that they will not be so busy when fighting. In terms of operating roles, the position pressure of the heroine's remote role will be much smaller than that of the melee role, so I later decided to take the whole heroine's perspective, add blood in the back, steal the output, and wait for the amplification attack slot at the lower left corner of the screen to accumulate after the time to put it on the right.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

(3) Battle strategy selection

The choice of battle strategy is also a feature of the Legends series, and you must take it seriously or your teammates will be mentally retarded. For example, I just started to put "pay attention to the reply" on the second level of importance, which will not be a problem when I operate the male protagonist, the female protagonist will release the skill to quickly reply when the male protagonist has low health, and will also pull up after being knocked to the ground in seconds. But this strategy is very wrong when operating the heroine, the male protagonist still has nearly two-thirds of the blood and begins to quickly automatically drugg, poor my reply skill instructions are pressed very embarrassing. Therefore, you need to flexibly change your strategy according to different combat environments, and strange situations will occur from beginning to end with a set of strategies. Here again, the same is true in terms of skills, you have to equip different skills according to the attributes of the enemy, just like the heroine's resurrection, the more the occasions used later, you might as well change to the attack skill Scraping point output, and then equipment when needed, don't be rigid.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

<h1 class="pgc-h-center-line" data-track="29" > its six-game gameplay is traditionally very easy to get started</h1>

The reason why the gameplay part is put to the end is because "Dawn Legend" is still relatively traditional in this regard, and there will be no out-of-frame and deviant settings, students with JRPG or RPG experience will not have any obstacles to getting started, and even if you have never played any RPG before, you don't need to worry, it is really easy to get started in 5 minutes to master.

(1) Running chart

At least half of your time in RPG is spent in the running chart, and "Dawn Legend" does not play any new tricks, basically relying on legs (hands) to climb high and low, eliminating all obstacles to reach the mission point. Of course, in order to prevent everyone from getting bored during this journey, in addition to setting up monster battles, the production team will also set up some treasure chests, collectable &amp; pickable items and other hidden collection elements, and use the sense of discovery and acquisition to offset the boring feeling of running maps. Of course, there will also be teleportation points where you have been, and you can easily select it on the map and you will be finished.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

(2) Tasks

Of course, players have to do a large number of main line missions and side quests in "Dawn Legend", the main line mission serves to promote the plot In the upper right corner of the minimap will be represented by a five-pointed star, and the side quest includes destroying monsters, collecting items, etc. The variety is very rich, as long as the player follows the mission instructions to complete it. Doing quests is very necessary because you can get valuable SP points, and sp values can point out various active and passive skills.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

However, sometimes the mission system is not very good at guiding, such as going to the Fagan Ruins to get The equipment of TheHinon, the task itself is not difficult to do, but I looked for the Fagan Ruins for 15 minutes, until the end I found that it did not border the base camp, and needed to go from the Igurian Wasteland to reach.

(3) Others

Watching the plot run map and fight monsters as the core content of the game, the rhythm is very compact, but occasionally the player will also have the idea of "wanting to take a breath, stop and look at the scenery", considering that the production team in addition to the series tradition in addition to the aforementioned small theater, but also retained the satiety system and cooking system. Players can be in all kinds of strange places (?) Get recipes, then cook them with a variety of collected ingredients, eat these delicacies to get a variety of buffs, and there is also a passive "boost attack when eating, attribute attack" in the skill plate. This creates a complete loop and also allows the player to enjoy "casual" fun on the journey.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

<h1 class="pgc-h-center-line" data-track="34" > end · has achieved good results and is expected to continue to be brilliant</h1>

At the end, I'd love to conclude that Dawn Breaker is no surprise my favorite JRPG of the year, and it's worth every JRPG enthusiast. Any aspect of this game is above the standard, and the quality can withstand careful scrutiny - the plot is relatively traditional, but it has the charm of attracting people to watch and maintain long-term interest; the combat action is very eye-catching and takes into account the strategy, which is very much in line with the requirements of the current generation of players; the graphics are very good due to the use of the Unreal Engine 4 engine, plus the production team eats the engine itself very thoroughly, so the performance is very good, I think the next generation of Japanese anime style graphics benchmark is probably like this, right?

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

In terms of version selection, I highly recommend that you put the Ultimate Edition in one step, not to mention the extra weapons, in fact, the extra money spent by the Ultimate Edition is equivalent to the main use of the outerwear. And such as swimsuits, student clothes, princess clothes and other female outerwear I think is fully worth this price, although it can not provide any numerical enhancement, but at least let the player's mood is very happy, show color can be eaten in a sense is also a huge BUFF (wrong). Even if you start to choose the regular version, with the in-depth experience you will definitely be attracted to Xeon, there will be a strong urge to dress her up more beautifully, rather than spending more money to supplement the various DLCs of the ultimate version at that time, it is better to start in one step to save a little. Of course, the ultimate version does not include all DLC, there are some "Goldfinger" DLC that reduce the difficulty of the game, and for those DLC, it is a matter of opinion and wisdom, and it is good to buy it on demand.

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

On September 16, just one week before the release, the official official announcement of "Dawn Legend" sold more than 1 million sets, which is the fastest work in the history of the series, and the total global sales of the "Legends" series exceeded 25 million sets. Such impressive results mean a lot, which proves the recognition of players and the market, and also represents that the change strategy after the restart is very correct, so to speak, the series has been revitalized and returned to the ranks of first-line JRPGs. This is an incomparably brilliant starting point, and I look forward to the continuation of the production team, whether it is a remake or an orthodox sequel, let the legend come more fiercely!

"Legend of Dawn": Another peak of JRPG, the preface to the outstanding work that cannot be missed The unexpected Japanese masterpiece has come to its first・ Let the old feelings burn again The second · Turn the new chapter of the excellent people set up their third • Classic plot routines are not happy with the fourth • The plot performance method is remarkable, its fifth • The combat system is quite valuable

Overall Rating: 9/10 Recommended Audience: Players who like JRPG

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