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"A Million Ways to Play Time in the Movie": Brain-burning, suspense + crossing

author:Zago said
"A Million Ways to Play Time in the Movie": Brain-burning, suspense + crossing

Time, close at hand, mysterious and mysterious, is closely related to our lives, and hides secrets outside human understanding and imagination. Perhaps to explore the mystery of time and appreciate the charm of time, we can only cast our eyes on the screen. In the world of light and shadow of the movie, nothing is impossible, the vast number of movie characters, for time is not as helpless as we are, they have developed a variety of ways to play time, play out of passion, play out of style, play out of romance, play out of thrilling, play out of weird, play out of shock, amazing, jaw-dropping... Time, how many ways to play? The following is revealed immediately.

First, the gameplay of time deception

It's the lowest technical time play, no need to learn relativity, no need to master quantum mechanics, all you have to do is convince one or a group of people that they are at a different time than they are in the present. Since ancient times, this is a classic trick widely used by spies and criminals, playing a little smaller, "Sin in the Sun" murderer by slowing down the watch, forging witnesses, concocting alibi, "Chainsaw Horror 3" villains disguise the video as real-time monitoring, misleading law enforcers to miss the opportunity; playing big, represented by "36-hour spy war", at the end of World War II, the desperate German army kidnapped a comatose Allied officer, placed in a large-scale fake hospital, and concocted future newspapers and other props. Trying to convince him that the war was over, he was able to get information about the Normandy landings. It is true that time deception can be achieved without science fiction, but if there is a high-tech help, it is more likely to be false and real. The mining base of "Moon" is isolated from the world, and the clones are precisely awakened by computer programs, with the vision of returning home, diligently mining, honestly sending them to death, not knowing that the world is more than ten years after imagination.

Time deception can represent the expression of malice, but also from the comfort of goodwill, "Goodbye Lenin", worried that the mother can not bear the fact that the Berlin Wall fell, the son used clothes, fake news and various daily necessities, trying to create a socialist East Germany before the fall of the Berlin Wall, let the outside changes, the passage of time, the lost years of love survived in a small house, with time deception presented a declaration of family affection. Time deception can also be achieved in a self-deceptive way, the protagonist of "Memory Fragments" suffers from short-term amnesia, can only retain 10 minutes of memory, once the memory is reset and did not read the memorandum, you will suddenly be in the night that his wife was killed, and the Indian remake of "Unknown Death" has the same gameplay.

The Highest Realm: The Matrix. The Matrix's human body cultivation factory is the largest time deception in film history, and the degree of realism of dreams is better than that of "Inception", and the poor people lying in the cultivation warehouse in the 22nd century obediently live in binary buildings, drive bit cars, chew digital steaks, and feel that they have lived a delicious life at the end of the 20th century.

Second, the way to play the time manipulation

Einstein told us that the passage of time is not constant and distorts as the parameters of space change. In the final analysis, time is a kind of reference standard for us to observe the world, not fixed, from this principle, there are all kinds of ways to manipulate time, with only one purpose, so that our feelings about time change.

1. Accelerate or slow down

Changing the speed of time, which can give mortals great privileges, is the ultimate dream of many madmen, and the villain of Very Little Agent 4 creates a machine that speeds up and slows down time, intending to rule the world in this way, and he almost succeeds. Dreams can slow down the passage of time, don't we all have the experience of spending many days or even a lifetime in a big dream? The most realistic dream is the dying trance, both the East and the West are legendary that people will see a lifetime flash before dying, so there is a special type of "near-death movie" to play on the theme, "Life and Death Stay", "Fantastic Imagination", "Otherworldly Floating Life", all focus on the protagonist's short moment before death, concocting a variety of strange stories; Chinese films are also involved, "The Escape of the Chamber of Ecstasy", "Zombies", etc., the spirit has quite "a day in the mountains, a thousand years in the world" of the ancient language. When "Hell Detective" visits hell, time will also slow down, and it is equivalent to a near-death experience to travel through the yin and yang realms.

Supreme Realm: If you feel that the above techniques are still not "slow" enough, you can try the dream nesting of "Inception", the time is expanded in proportion to multiple times, even if the deep dream is spent for decades, the world is only a few seconds, provided that it needs a strong tranquilizer, but also to prevent death in the dream, so as not to fall into the chaotic realm of the eternal immeasurable time.

2. Stop time

Playing the rate of passage to the extreme, you can stop time, reach a state where everyone is drunk and awake, remote control, do whatever they want, and open the God mode of life. Ordinary people want to become gods, need the help of artifacts, the small staff of "Life Remote Control" uses a remote control to play time, and the mean boss is stunned and teased, and the high school students of "Time Hacker" freeze the world with a watch, and take revenge on the bullying bullies, all of which make the audience follow a vicious breath. If you are as gifted as Professor X of the X-Men series, you can forget about the shackles of time and space, and the most tempting demonstration is the end of Wolverine 2, he gently waves his hand, and the world around him falls into a static, after all, in the final analysis, time is nothing more than the human brain's perception of the world, controlling the spiritual world of others, and controlling time is easy.

Supreme Realm: the world of martial arts, only fast is not broken, no props, do not play psychic tricks pure physical time condensation is more straightforward, "X-Men: Reverse the Future" Quicksilver is a good hand, high-speed movement directly into the infinite close to the stationary, arbitrarily change the bullet trajectory, flirt with the guard, etc., the American drama "The Flash", "Superman Prequel" has also demonstrated the superhero to stop time, in this state to save the lover or win the villain, are handy.

3. Selling time

All of the above manipulations still treat time as a natural phenomenon, and the Time Planning Bureau takes a different approach, redefining time as a commodity stored in a human device that can be extracted, deprived, transferred, and given. Of course, this time is an analogy that fits the habits of the masses, and more precisely, the integration of money with the life-sustaining agents it can buy. The overall number of "time" in the film is limited, it is occupied by the upper class of society, and the amount of time directly determines people's economic strength and social status, and is the source of all contradictions and conflicts and class conflicts. The film materializes the invisible and untouchable time, eliminates the mysterious aura, and uniquely points out the simple truth that time is priceless and precious, and plays with time quite well.

Third, the gameplay of atypical crossing

By the third stage of play, the linearity of time is broken, and connections can be established between different points in time. What is the solution to atypical? Suppose that time is controlled by the law and all time travel is illegal, so the players at this stage are all kinds of big criminals, using various styles to rub the edge ball, walking in the gray area, they disturb the timeline while trying to avoid traceable crossing behavior. In general, atypical crossing plays time very metaphysically, with the name of crossing, not crossing.

1. Cross-time and space-time communication

Cross-temporal communication is the most rudimentary form of all time travel. In fact, strictly speaking, counting the radio wave delay, we are talking to "people from the past" when we call, so the cross-time communication must have a large enough time span to be established. A pair of "Untouchable Lovers" talk about love two years apart with letters, and the love and honey kill the time and space barrier in a second, and finally through careful arrangement and cooperation, they achieve marriage in the same world. A telephone modern than a letter can tear open a larger crack in time, "Black Hole Frequency" Father and son 30 years apart, through an honest radio thorough long conversation, around a serial murder case to carry out a thrilling rescue, "Timeless Call" a strange call, gradually led to 32 years of killing, so that the two time and space are full of pain and exhaustion.

The Highest Realm: Seventy Years Back in Time. In addition to the above-mentioned change in the rate of time, dreams can also build a bridge of consciousness to the past, young playwrights use hypnosis and dreams to return to the world 70 years ago to find love, and once had a relationship with the lover staged a life and death parting, just the consciousness touch, but more realistic than face to face, aimed at illustrating that even if you do not have the habit of talking about pen pals and cooking phone porridge, you have the opportunity to harvest the love of the world.

2. Predict the future

Foreknowledge the future poses a greater challenge to the law of time, players use a variety of forms, the most common with the help of some kind of superpower, works include "Foresee the Future", "Psychic Medium Murder", "Mysterious Summoning", "Death Zone", etc., a vision, a hallucination, an idea of germination, can bring the future to life into the mind, "Twilight" in the psychic magic is also roughly changing the soup without changing the medicine; high-tech is a trustworthy precognitive tool, such as "Fatal Reward", "Psychic Jacket" experimental equipment, Players with better luck will receive gifts, and the protagonists of Tomorrow's News will receive the Chicago Sun every day to stop the reported crimes; and finally, with the help of natural phenomena, such as the death warning in the dream of "Death is Coming", and the great fainting that swept the world in "Future Flash", but they are all passively indoctrinated, and the information is also mutilated, requiring the foreseeer to piece together and deduce the truth through brain patchwork. In essence, predicting the future is an act of observation, and the corresponding actions taken accordingly still occur in normal time and space, and time enforcers are helpless.

Supreme Realm: Foreseeing the Future. Chris, a third-rate magician who lives in Las Vegas, is a strange man who can peek into the future for two minutes, the casino wants to expose his secrets, the government agents want him to help fight terrorism, and he has to run for his own life and his lover's life. The film captures a fancy visual effect of the chaotic effect of the coexistence of multiple possibilities in the future, while also showing the curse of predicting the future under the enviable surface, which is really painful and shadowy.

3. Visit parallel worlds

There is also a variant of Foreknowledge, which can be titled Visiting Parallel Worlds. This model was first born in Dickens's novel "Ode to Christmas", where the miserly and cold scrooge is led by the ghost of Christmas, witnesses his future self-solitude, and becomes charity, and several films based on novels have a more detailed and dramatic performance of this. The newer example is "The Man at Home", where the gold-collar bachelor incarnates himself in another parallel universe overnight, living a life of poverty but filial piety, and through the experience of two lifestyles, he realizes that compared with wealth and interpretation, loving family and perfect emotions are the value of life. The Chinese film "I Love HK" also imitates this kind of time play, which is perfectly combined with Hong Kong-style features.

The Highest Realm: How Beautiful Life Is. This Oscar classic uses the model of visiting parallel worlds most successfully, George, who has been diligent and helpful all his life, encounters setbacks and wants to commit suicide by throwing himself into the river, the angel rescues him and takes him to a life lesson, when George sees that in this world without him, the good people in the town will be in trouble, corrupt into snobs, and have an epiphany about their own value, so they dispel the idea of taking their lives and face life positively.

4. Consciousness travels through, borrowing corpses to return the soul

If you feel that "visiting" is not enough fun, you can also upgrade to a non-physical crossing. It is only the consciousness that crosses time and space, invisible and untouchable, of course, cannot be used as evidence in court, and the time court cannot accuse. The police bandits of the science fiction action film "The Last Century Weilong" are possessed by the ancestors of the 20th century to continue to fight, while their Buddha-figures remain in the future, which has the meaning of "Yuan Shen out of the blue" in China's sword fairy novels. In recent years, the "Salvation Plan for Past Lives" has used the migration of consciousness as a trick to break through the vision of time and space, and has made a great contribution to solving crimes. In "X-Men: Reverse Future", consciousness crossing is the only hope of reversing the end of the world, in order to prevent the sentry robot from killing mutants, Wolverine and their own consciousness of forty years ago melted, all mutants launched parallel rescues in two time and space, exerting indistinguishable effects on each other, and the combination of physical settings and special effects scenes was seamless, marking the comic strip's opening up a territory in the field of high concept of time and space.

Supreme Realm: The American drama "Quantum Jump" has the most ample space to present the various forms of consciousness travel, a quantum scientist experimented with mistakes, incarnated as a time and space wandering soul, each episode will jump between different eras, randomly attached to different people, complete various missions, but also experience many historical events. There are many unique settings in the play, such as the protagonist possessing the lower limb amputator, still has the ability to walk, but in the eyes of others, it is a footless person "floating" in the sky, and such interesting ideas emerge endlessly, very enjoyable.

5. Skip the troubles and flash into life

This is a variant of consciousness travel, which can be defined as the "possessed object" of the clue character as the future self. Ask yourself: Are you not satisfied with your life right now? Want to skip this fretting day? Make a wish can be cautious, because the wish may come true, and in a way that you absolutely do not expect, just like "Life Remote Control", "Girl Dream Thirty", "Fly into the Future" tells that the protagonist has some kind of superpower, so like the boring clip in the fast-forward movie, let his life fly forward to the ideal day, but the fulfillment of the wish does not make them happy, but begins to miss the original beauty. Such works usually do not involve serious logical issues, and are rarely classified as science fiction films, through those innocuous jokes and healing plots, together reveal the simple truth of eternity: life is full of pain and setbacks, but everyone needs such experience, step by step, life will have no regrets. At the end of these films, the fast-forward time can often be reset, giving the protagonist a chance to re-complete.

Supreme Realm: "Life Remote Control". Michael, a middle-aged architect with a successful career, accidentally gets a remote control that controls time and space, and is gradually captured by its magic, and whenever life is not going well, he turns on the "fast forward" function until his wife and daughter are separated and his life falls apart. The story shows how Flash forward life is like a drug to make people slowly addicted, lose enthusiasm for life, value their families, and have this superpower, which is tantamount to making a contract with the devil.

6, fall into a strange circle, desperate to escape

The most challenging of the legal bottom line of time is the non-time strange circle type of play, only one step away, it is necessary to step into the territory of time travel. "Groundhog Day", "12:01", and this year's "Edge of Tomorrow", all describe the protagonist's accumulation of experience in repeated situations, looking for the tipping point of the breakout cycle, this strange cycle known as the "Groundhog Day Ring", is the most common model of the time circle, in addition to the movie, there are countless American dramas such as "The X-Files", "Lost", "Evil Force", "Stargate" involved in this mode, and another mini-series "Breaking the Sun" revolves around this setting; there is a similar "Source Code" The use of quantum principles to create a virtual reality, so that the protagonist continues to go back and forth to the key eight minutes, and finally each eight minutes have evolved an independent parallel world, and can communicate across space; there is a type of loop represented by "Death Cruise", "Dark Country", featuring a group of unlucky eggs to step in time disordered areas, and stage endless struggles with themselves, the cycle is usually not dense, but the process is extremely frightening, chilling. The skill of the strange circle players to play time is pure fire, the plot arrangement, the details of the response, all need to be perfect, very draining the audience's brain cells. The player does not actively violate the laws of time, so that even the time court with strict rules cannot convict him. Moreover, these poor people often suffer in the confusion of time, which is enough to be remembered for a lifetime, and it is a punishment.

Supreme Realm: Groundhog Day. The film was the first to package the strange circle of time and space in a commercial way, which had a wide influence in popular culture and became a masterpiece of similar themes. A weather announcer full of disgust for life, after the baptism of a single-day dead cycle, became positive, friendly, sincere, harvested love, and returned to normal time and space. The film sets many tones for the subject, but also conveys a simple philosophy: hate life, life will punish you, love life, life will reward you.

Fourth, the gameplay of physical crossing

Remind you that we have entered the advanced game and it is time to forget about the time court. Here, the barrier of time is broken, all the rules about time are crushed, and we can go to every corner of time and space without restraint. Time travel presents the richest motives, the most fancy props, the most bizarre fates, the most bizarre coincidences, and the most varied gameplay of time. Some people are trapped in the past, some people break into the future, some people are on vacation, some people are chasing murderers for thousands of years, some people have reversed the clock, some people have entered parallel universes, some people are dizzy by the time paradox, laughter is repeated, and some people are cursed by the fate effect to waste their efforts and regrets. In short, what could be more exciting than actually traveling through the fourth dimension?

1. Travel to the future and experience the end times

Setting the destination of the trip as the future can fundamentally avoid the historical causal paradox, and this kind of play has the lowest intellectual threshold, focusing on transmitting values from the perspective of macro time through the changes of the times. The greater the leap forward, the more it can highlight some intriguing contrasts, the dramatic effect is naturally doubled, but also more respected by time players, "Time and Space Sharp Turn" made the medieval generals drive to the French metropolis, "Two Strange Men" put Wells and Jack the Ripper in the 20th century New York duel, the cultural difference between the ancients and the contemporary people, is the most worth chewing, the most entertaining place of this genre; Chinese films also have "Frozen Man", "Frozen Man" let the Ming Dynasty generals make all kinds of jokes in the contemporary era, the effect is the same. The ancients can visit the present, of course, modern people can also go to the future to visit, "Stupid Evolution", "Fly out of the Future" through hundreds of years of leaps, presenting two very different future landscapes, the former is a ruin, the residents are decadent and debauched, the spirit is empty, the latter is developed in science and technology, the universe is the same, everyone is spiritually rich, but there is no lack of various social drawbacks, both of which cleverly contain reflections on human nature and technology, and reflect rich connotations after laughter.

Supreme Realm: Planet of the Apes. This dystopian masterpiece borrows somewhat from Wells's Time Machine, but is more ideologically superior. The film presents a span of thousands of years, human civilization has collapsed in the future, and the ape race has risen to become the new ruler. Through a brutal portrayal of the human condition under alien domination, the time player sends us an allegorical warning: if we do not cherish the present, we will repeat the mistakes of the past.

2, caught in the past, forced to retro

Being trapped in the future is certainly uncomfortable everywhere, and the taste of wandering into the past may not be good. The detective of the British drama "Life on Mars" woke up in the 70s of the last century, in order to continue to enforce the law, he had to accept the old-school attitude of life and learn to adapt to old-fashioned technology. After all, time travel is a high-risk behavior, even Dr. Brown of "Back to the Future 3", "Doctor Who" such an experienced crossing master, there are embarrassing moments in the history of trapped history, not to mention those amateur players who play tickets every three to five; the British drama "Crossing the Case" has a simple solution because of the retrospective range of only a few days: slowly live through those few days, and carefully avoid encountering their past selves, you can smoothly return to the original time and space. The only advantage of going back to the past is that the crosser has a great information advantage as a developed civilization, there is a way is knowledge is power, information is wealth, "Ghost Playman 3" into the Middle Ages ghost professional households, with shotguns, chainsaws and chemical knowledge, leading the army to defeat evil spirits and become the heroes of the demon world; the female agents of "Beyond the Timeline" return to the beginning of the 21st century, with information technology hundreds of years later, it is easy to solve contemporary crimes; "Nuclear Mothership In Distress" the officers stranded in world war II to serve the motherland changed the military process of the United States in one fell swoop.

The Highest Realm: The Star Trek series. The crew of the Enterprise is invincible throughout the universe, but they are always hurt by time travel. In the first generation of TV series, every time they crossed the mission, they always had to take some foreign photos, to the big movie "Saving the Earth", and in the 20th century, San Francisco was not satisfied, the jokes were frequent, and then to "The First Contact", although it was prepared, it was almost a time prisoner at the end; until 2009, they could raise their eyebrows and breathe, because it was the turn of the Romlans from the future to touch this moldy head.

3. Single crossing to complete the mission

Time travel is a secret weapon to solve problems at the source. In order to complete such a mission, commercial films usually only need to cross once, in order to avoid logical hard wounds, but also to reduce intellectual complexity, the story is gathered in key selling points - such as the terminator, the action hunt of "Ring Messenger", the ancient battlefield adventure of "Return to the Middle Ages", the witty farce of "Ace Spy", the fantasy journey of "Prisoner of Azkaban", and even the hard science fiction "Star Trek" series are played carefully, from "Rescue the Future", "The Next Generation", "First Contact" to the 2009 reboot, All time travel is limited to a single time, as easy to understand as possible, so as not to "high concept" to the noise and scare away the audience. In order to justify itself, a single crossing is usually a last resort under various strict requirements, the time travel of "Time and Space Clues" requires cutting-edge instruments, huge energy and accurate calculations, the alien technology of "Seven Days" can only send people back to seven days ago at a time, "Philadelphia Experiment", "The Adventures of nuclear motherships" The kind of time and space journey is more like a thousand years, the time and place are beneficial and indispensable, and the inhuman explosion cannot be encountered. There is also an interesting special case, "Detonator", which is set that every time you come out of the time machine, the crosser will become a completely different person, so "everyone" can only cross "once" at most. The player of a single crossing sets off the time travel very noblely, and the crossing is used as the ultimate means to solve the problem, and the rarity is expensive, if it is used more, it is cheap.

Supreme Realm: Terminator. The basic logic of the whole story— killing the mother of the leader of the human resistance will help the robot army to victory — serves as the classic template for all single-time travel movies, followed by a series of non-stop gun battles and chases. In order to ensure that the time element does not steal the limelight, Terminator strictly restricts the conditions: only living beings can go back to the past, and the process is one-way and one-time, and the interaction between the two time and space is diluted to almost nothing. If not, what would have created the classic picture of Arnold appearing naked and half-crouched in the lightning ball.

4, back in time, spike bug

The grandfather paradox (if you go back in time and kill your grandfather) is the first enemy to be solved on any time trip, and there is time for the player to come up with a countermeasure that will first "go back" in time and then redevelop it, so that most of the paradoxes can be circumvented. Once the Blade of Time in Prince of Persia exerts its power, all the characters will move back to their original state in reverse, and after the time machine of Men in Black 3 is activated, the rollback effect of the torrent of time can be seen in the past, the story logic becomes simple, and the persuasiveness of changing the past is greatly increased. "Exploding Galaxy" has a machine that can rotate for 13 seconds and allow one of them to retain the memory before the rotation, here to quote the term "anti-ripple effect memory", that is, only the clue characters as time players will retain the memory of the previous timeline, just like playing a game, it is convenient to save experience to re-pass, otherwise all tragedies will only be repeated, "Cyber Labyrinth" has a deduction for this: a game character has self-awareness, from his point of view, the rest of the characters are ridiculously stupid, knowing that they will be killed, Still repeating the original behavior again and again.

Supreme Realm: Superman. Early science fiction films imagination and special effects are inferior, that slightly cartoonish simplicity and intuitiveness, but can quite vividly interpret the effect of time reversal, at the end of the film, Superman witnessed the death of his lover after grief, flew into space to drag the earth upside down, suddenly cracked canyon recovery, the fallen car returned to the ground, the dead also came back to life.

5. Sightseeing tour, history class

The more open-ended time travel is the dream of all history schools, and can lead the crossers into an interactive history class, which is extremely eye-catching and fun. The early American dramas "Time Tunnel" and "Time and Space Ranger" adopt this style of sloppy flowers, taking major events and celebrity sites in history as coordinates to continue to capture the audience's interest, and understating physical logic. Similar films include "Genius Glasses Dog", "The Adventures of Bill and Ted", "Time and Space Thief", etc., which advocate that the ripples stirred up by visiting history will slowly subside in the long river of time and will not have an impact on the contemporary era, so you can play as long as you don't play with fire like the end of "Genius Glasses Dog". The sightseeing of "Midnight in Paris" is another scene, the protagonist constantly travels back to the golden age of Paris, visiting Fitzgerald, Hemingway, Picasso and other literary and artistic celebrities, because this time player is Woody Allen, of course, to focus on the literary and petty bourgeois aesthetic. It is also worth mentioning the American drama "Traveler", the protagonists go to parallel worlds again and again, experience different social forms, and also meet "themselves" with different identities, in addition to sightseeing, they spread the ideology of freedom, democracy and peace to every other world, which is a group of time players with a deep spirit of fraternity and universal three views.

The Highest Realm: Doctor Who. This veteran science fiction British drama can be called the best work of the same type on many levels: it was born in 1963, a well-deserved originator; after 50 years, its life expectancy is unparalleled; the number of destinations and spans of time travel are unprecedented. In addition to actively participating in major historical events, the doctor also often tampers with and alternates history, concocts characters and events that do not exist in the main history out of thin air, and is not bound by the "history of the earth", going to the beginning of the birth of the galaxy and the end of the destruction of the universe, there is a kind of freedom to completely break free from the shackles of time.

6, create humor, there are joys and sorrows

The timeline that is churned into a mess during the crossing is a great material for stimulating humor cells. The originator of this period, which is also the highest rank, is nothing more than the "Back to the Future" trilogy, which vividly shows the absurd situation under the influence of the time paradox, which is endlessly evocative, in recent years, there are "Hot Topics on Time Travel", "Hot Tub Time Machine" inheriting its mantle, the Chinese-language through the movie "Journey to the West", "Flower Moon Good Period" also starts from comedy, combining the absurdity of cause and effect reversal with Hong Kong-style nonsense without a trace. Time travel often contains a strong fatalistic effect, and the Russian physicist Novikov's Novikov's principle of self-consistency points out that people can go back to the past, but they cannot change the course of history, and our world is the final outcome that has been changed. Long before this principle was proposed, the French film was used as an example, a man searched for a murder in his memory, only to find that it was himself who was murdered, and Twelve Monkeys inspired by this was even more well-known. "Terminator" and "Ring Messenger" all have a very ironic dark line, whether it is Skynet or the elderly killer Joe, the cause and effect of crossing are reversed. Breaking free from the dominance of North's principles, fate remains haunted, and the scientists of Time Machine travel several times to save his wife without success, because saving his wife means that he cannot invent the time machine.

Supreme Realm: The Butterfly Effect. The film acknowledges the widespread existence of the ripple effect, the timeline is as fragile as the surface of a turbulent lake, and a single stone can stir up endless ripples. Young Evan's attempt to use the ability to revise history to save a childhood that cannot be looked back on is expected to change history more and more outrageously, and the status quo is getting worse and worse, which is funny and sad. The sense of fatalism is nothing more than a kind of black humor, which is heavy and gloomy compared to the light-hearted jokes that make people lean forward, but fortunately, the film has the emotional power to hit people's hearts, and Evan finally clears the clouds of fate with a sincere heart and sees the light of day again.

7. Job opportunities are strange

In the future world, with the highly developed and popularity of time travel technology, a large number of jobs have also emerged. Crossing is a cure for the jobs crisis. Gangsters are ingenuity, "Thunder Shuttler" introduces a profession of corpse thieves, they are responsible for rescuing the bodies of those who are about to encounter accidents, sent to the future, for rich customers to replace to "forever youth"; the killers of "Ring Messenger" send corpses to the future, which is faster than the traditional destruction of corpses. In order to deal with lawbreakers with novel means, the authorities have also specially opened up departments to arrest time and space criminals, and the detectives of "Space-time Special Police" and "The Last Age Weilong" have long been accustomed to chasing criminals in the long river of time, and physical theory has become a compulsory subject for their promotion. Too many traveling behaviors will inevitably lead to time and space abnormalities, so repairing time and space has become a new kind of work, "Hot Questions about Time Travel" has a big beauty specifically looking for time loopholes, the British drama "Savel and Stevie's Time Repair Journey" also created a pair of intelligent partners The lifetime achievement award of this line must be awarded to "Doctor Who", this nine-hundred-year-old man drives the Tardis alone and optimistically, leaving a figure from the source of time and space to the end, and repeatedly turning the universe from chaos, war, killing, The brink of destruction is saved, so that all creatures can continue to multiply and live endlessly. Time-related positions also recruit part-time jobs, and the middle-class men in "Time Traveler" are keen to travel to and from wormholes in their spare time, saving strangers, and doing a good job.

Supreme Realm: The Illusion of Death. Compared with those well-known criminals and dedicated time and space labor models, downey, the protagonist of "Death Illusion", is just an unknown juvenile "temporary worker", who is in danger of being ordered by aliens to reset the time line that has deviated from the right track within a month. Although there is no post establishment, Downey's professional ethics are first-class, saving the cosmic order at the cost of his life, and is a leader in the time post.

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