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The fire of the night version of the most local tycoon routine to share the "Hundred Smells Card" charging flow routine details how to operate the hand retention summary attention

author:Shi Qiu Hitomi chats about mobile games
The fire of the night version of the most local tycoon routine to share the "Hundred Smells Card" charging flow routine details how to operate the hand retention summary attention

Straight to the point, let's talk about the advantages of the charging sleeve.

Charging is essentially a mechanism for exchanging the number of rounds for the strength of a card. Similar other cards have such a mechanism, for example, in Magic, black cards can be used to sacrifice the player's health to make the card strength supermodel, so black has always been the most popular among Magic players. As the saying goes, as long as I can win, 19 of the 20 blood are my expense (Magic players are 20 blood).

In the classic mechanics of the Baiwen card, there are similar mechanisms that can enhance the card by achieving certain conditions. For example, fortune and augmentation are based on this design logic. I believe that everyone also has a deep understanding of how strong the cute and righteous mountain rabbit will be after the fortune is 100% achieved.

However, the biggest disadvantage of the fortune is that the trigger looks at the face, very unstable, and the charge is different, as long as you carefully operate, convert the turn into your resources, you can gain the upper hand in the card strength competition, which is the core advantage of the charging set.

Although there are only two charging sleeves in the top 100 of the latest issue of the ladder, this at least proves that the charging sleeve is absolutely strong. The reason why the charging set is less, I think the main reason is the cost of the deck. Four style gods eight SSRs, I am afraid that directly dissuaded many players. Of course, whether you have to bring eight SSRs, I think there is still room for discussion.

Although I am not a krypton player, as a hamster party, I have saved hundreds of thousands of gold coins before the version of the Fire of the Night, and after these days of gold coin discounting, I almost drew the SSR that the charging sleeve should have, and then synthesized some SRs with the Royal Za, and finally put the energy set up to the component. After some explosive liver combat adjustments, I feel the power of the charging sleeve more and more, so in this issue, I will talk about the energy set play composed of four charging gods.

The fire of the night version of the most local tycoon routine to share the "Hundred Smells Card" charging flow routine details how to operate the hand retention summary attention

Lineup code: MTAxXzQ4NzIyNDdfMTU4Njc0ODc3Nnx6eIJiimJ6Yn5iBmQJZA5kEWQZZB1kojOmM7IznjMmZylnLmcyZz1n

Cost: 30600 Imperial Seals (not included in the R card)

This deck is adjusted according to my deck, if the fast attack is not smooth, you can charge for the next antler and change into an awakening wheel man. If there is no antler collision, you can change into an awakening small wheel man.

There is no pervasiveness that can be exchanged for a confusing one.

If you have an Awakened Skunk, you can swap out a Piece of The Blade of Nitaro.

Awakening Hiwa Fang is the only necessary SSR in this set, just bring one.

< h1 class="pgc-h-arrow-right" > retained</h1>

Fight against fast attacks

Priority retention: bathing in the sun, praying for the sun, the power of the forest, the wish for self-improvement, the naughty ghost, the confusion, the smoke, the gluttonous ghost, the sound of the east and the west

Absolute Abandonment: Awakening Hiwa-fang, Antler Collision, All-Pervasiveness, Ichitaro's Stick

Confrontation with Shuangfang and later stages

Priority reservations: Pray for the Sun, Soak up the Sun, Warm Winter Sun, Mori NoSuke, Naughty Ghost, Gluttonous Ghost, Awakening Smoke Smoke, All-Pervasive, Ictarō's Stick

Absolute abandonment: the desire for self-improvement, confusion, sound to strike east and west

how < h1 class="pgc-h-arrow-right" > works</h1>

Let me first explain how this style of play works. Winter Sun and Mori No Yu are the core of the early period, because they can improve the attack blood of the gods. Then in the 3-hook stage, the small wheel man instantaneously controlled the style god who may have a battle card on the opposite side, and the smoke and smoke Luo opened the way with a greedy ghost, and the 3 hook skunk directly hit Ichitaro's stick to end the game. As long as the opposite god can't enter the battle zone, he will die in the next turn.

If you don't have Ichitaro's stick, you can also use the antlers of the fawn man to collide, especially when fighting against fast attacks.

If the scene is inferior to our side, then you can give the smoke Luo Sheng 3 tick all-pervasive, because it has been enhanced with winter warm sun and Mori Nosuke before, so the creation of the doppelganger will also be very large.

The only drawback of this deck is that it will be inferior to the fast attack, so whether the fawn man can get the wish of self-improvement is very critical.

1 tick stage

If you get started praying for qingqing, give priority to unlocking the day and posting prayer for qingqing, even if there is a judge on the other side, you are not afraid, even if it is written off, it is not a loss or a profit, not to mention that the current judge basically does not have a write-off. Secondly, unlock Fabuo, as you need to save energy to trigger Mori Nosuke.

Pay attention to the use of the sun, it is best to let me enter the battle zone after praying for the sun to buckle the blood, and then recharge the blood with a shot of sunshine. Bathing in the sun can maximize the role in the charging set, which can not only ensure the stability of the Day and Fang to earn cards, but also make the gods who enter the battle zone full of blood, and can also charge the whole energy, which is simply too high-quality.

Don't leave the hand in the early stage, even if you can faint people, it can't play a key role, and the more this card stays, the greater the effect. Note that in order for Yang Yan to play a role, it is necessary to leave blood retention fees, and the energy + blood volume of Rihefang must be greater than 4. And because Qiqing and Yangyan are prone to conflict, they basically can't fight out in the early stage, so they can take one and leave it until the opponent rises 3 hooks.

Note that if the yang is actively played, it does not consume energy, but it can only stun one turn, while if it is passively triggered, it can stun two rounds, and this card can play a decisive role in destroying the opponent's rhythm.

The fire of the night version of the most local tycoon routine to share the "Hundred Smells Card" charging flow routine details how to operate the hand retention summary attention

In addition, if it is an occasion against a fast attack, give priority to unlocking the small wheel man to enter the battle zone to block, even if he dies, he does not have to be distressed, and when he is resurrected from the qi, he can just hit Mori Nosuke.

Mori's Mori yo can only be used 2 if all of my way gods are unlocked and the skunk is alive, because giving the skunk an increase in attack is related to whether the skunk can hit a fatal blow after 3 ticks.

If the scythe here has a large number of people, do not paste it immediately, at least until the energy is high. And if there is a phoenix fire or smoke on the opposite side, you must wait until the opponent hands over the phoenix fire or naughty ghost before using it, otherwise it is likely to suffer losses.

Sound East Strike West This card allows the skunk to enter the combat zone unharmed and deal a blow to the rear row, the best time to use it is when the skunk has a large number of people or improves the attack and defense, and the luck can be a style god in the back row of seconds. However, it should be noted that the sound of the east and west may also hit the face of the player, and in some cases, if you are close to the door but you can't wear it, you can use the sound east to hit the west to try your luck.

Yan Yanluo only has one task in the 1 hook stage is to save energy, note that her first turn is 2 energy, naughty ghosts can directly hit 4, can solve most of the fast attack type gods. The energy value of the second round is 3, and the naughty ghost can hit 5, which is equivalent to a phoenix fire. The key is that her naughty ghost is growing, and after actual combat, she can deeply feel that the indirect blow of Smoke Luo in the charging sleeve is much stronger than that of Phoenix Fire.

It is best to wait for the 2 hook smoke to paste the smoke before using it, so that you can shade the opposing attack style god.

The fire of the night version of the most local tycoon routine to share the "Hundred Smells Card" charging flow routine details how to operate the hand retention summary attention

2 tick stages

This is the moment when the pressure to fight fast attack is the greatest. Please let the deer man who sticks the wish of self-improvement enter the battle area to block, 4 attacks will make the fast attack very headache, and 6 blood 4 shields also make the opponent very uncomfortable, even if the deer man is removed, it will cost a lot of hand cards, indirectly reducing the pressure given by the opponent. As long as you quickly lose your hand, it is equivalent to losing combat effectiveness.

Mori Force's quick attack and late play are excellent cards. Playing fast attack can be a bloody god in seconds, and it can be used again in the time of the opponent's fast-rising 3 hooks in the later stage, and Jue, Haifang Lord, Skunk, OTK Demon Knife, etc. are excellent targets. If the fawn man has plenty of energy, he can play instantaneously according to the situation, but generally saves energy for ordinary cards.

The power of the forest is more for the later stage, if you feel that your environment has more fast attacks, please replace a forest force with an awakening, after all, the awakening comes with a resurrection effect, and the small wheel male resurrection can also return energy, adding 1 point of health limit after the fight against the fast attack is better.

The warm winter sun of Rihefang can be played with the fawn man, first a warm winter sun, and then let the self-improvement wish fawn man strike, the rhythm is excellent. Pay attention to try to avoid letting the small wheel man enter the combat zone in the occasion of not sticking the wish of self-improvement, even if 3/7 comes with 1 point of armor, the fast attack can also kill the deer man, so it is not worth the loss.

The fire of the night version of the most local tycoon routine to share the "Hundred Smells Card" charging flow routine details how to operate the hand retention summary attention

If there are more than two naughty ghosts and gluttonous ghosts in the hands of Yan Yanluo, you can hit a gluttonous ghost back to blood in a critical moment, but pay attention to the energy of Yan Yanluo, it is best to let her use a ghost to solve the battle zone god when 3 hooks, and open the way for our output god.

If you get the awakening card, you can use it according to the situation, if you don't have any smoke and smoke card in your hand, even if you play it, it is meaningless, and you can wait until you need to use it. For example, when there is a big ass god on the other side, you first hit an awakening smoke and smoke explosion fee, you can increase the energy by 4 points at a time, and then give it a naughty ghost, usually how can you solve it.

Isn't it a loss to solve two cards in one style? Without loss, after awakening, Smoke Luo can get 2 points of charge per turn and permanently improve his physique, making the pervasiveness stronger. Moreover, the charging set really does not lack hands, and I am afraid that the hands will not be used.

The fire of the night version of the most local tycoon routine to share the "Hundred Smells Card" charging flow routine details how to operate the hand retention summary attention

The Skunk's Nitaro Blade is specially used to decontaminate the general style of the gods, but usually not to use them, unless the opposite type of gods are not solved. Because the main task of the skunk is to save energy so that when the 3 ticks are made, they can smoothly hit the face of Ichitaro's stick. Of course, due to the relationship between the Awakening Day and the Fang, even if the skunk's energy is exhausted, as long as it waits for one turn to give the Nichiwa Fang an awakening, it can also explode 6 to hit the Ichitaro's rod, so the energy set can make the skunk stronger and more threatening.

3 tick stages

Before I said that the core playing style of this set is smoke and smoke luo open the way, the skunk hits Ichitaro's stick to end the game, someone has to say, then is there a difference between this and the fast-attack phoenix fire + skunk?

Of course, there is a difference, from a small aspect, the Phoenix Fire Battle Zone Style God either uses phoenix fire or uses fire dance. The former hits up to 6, and the latter you have to give the phoenix fire a 3-tick, so it is slow, not as good as the smoke luo + sickle ferret.

In terms of the big picture, the choice of energy sets is very wide, and there are a variety of termination methods. Mentioned earlier is just one way to end the game with the best rhythm.

For example, if you don't get Ichitaro's stick, you can choose to let the fawn man rise 3 hooks, first let the skunk use the second taro to unravel the opposite battle zone god, and then use the fawn man who has a self-improvement wish to attack with a deer antler, the worst can also hit fourteen damage, and give our players to restore fourteen damage, especially for quick attacks.

The fire of the night version of the most local tycoon routine to share the "Hundred Smells Card" charging flow routine details how to operate the hand retention summary attention

Or if you are lucky, get started with two Ichitaro sticks, you can first let Kamakura Ascend 3 hook a large number of people, and the next round let Niwa Fangsheng 3 hook open the awakening, so that Kamakura can play two blast energy 6 Itaro sticks in one round, directly declaring victory.

The fire of the night version of the most local tycoon routine to share the "Hundred Smells Card" charging flow routine details how to operate the hand retention summary attention

Or if there is a high armor and high health sea owner on the opposite side, you can also let the deer antler rush to untie it first, and then the skunk's Ichitaro Stick will deliver a fatal blow.

So what role does the pervasiveness of the Smoke And Smoke play in this deck? Its role is that in the inferior game, the early stage is very unsmooth, the energy can not be saved, and the rod of Ichitaro and the antler collision can not be used fully explosive, and the smoke can be made pervasive first. In the course of my game, I found that Yan Yanluo's taunt was the lowest, and unless it was posted pervasively, few opponents would target her. This means that the buff brought by the warm sun in winter and Mori no Yu can be eaten completely, creating a summon that is very tall. Note that her summons can even inherit shields from Smokey Luo.

However, Yan Yan Luo was very afraid of the feather traces of the Raven Tengu, almost a nemesis-like existence, but the Smoke Luo that attacked the blood to improve, even if the opponent used the feather traces, it was also very solvable, which was also where this set of energy sets could complement each other.

The fire of the night version of the most local tycoon routine to share the "Hundred Smells Card" charging flow routine details how to operate the hand retention summary attention

It is worth mentioning that this set of least feared is the three guarantees and one deck of cards with jue as the core, because the naughty ghost of Yan Yan Luo can directly fall asleep in seconds, which even the Phoenix Fire cannot do, only Yan Yan Luo can, so that the opposite administrator has not yet threatened to fall into despair.

In addition, I think that the awakening of the skunk is worth adding, because there is a pervasive smoke and smoke, and the later stage can be delayed. The awakening of the skunk is not like the Ichitaro Stick, which is a hammer deal, and even if the opponent beats the skunk to the point of extinction, it is still extremely threatening after resurrection. And the energy set has an additional means of charging, which can make the skunk quickly increase its energy and revitalize the wind.

The fire of the night version of the most local tycoon routine to share the "Hundred Smells Card" charging flow routine details how to operate the hand retention summary attention

But don't delay it too long, otherwise Riwafang will probably let you catch the empty deck and die...

<h1 class="pgc-h-arrow-right" > summary</h1>

In the current environment, the skunk fast attack has a clear disadvantage to the double mill owner of the counter-fast attack, and the double square owner also has a disadvantage with the traditional late flow, and the traditional late flow is also beaten by the fast attack of the sickle ferret, resulting in the formation of a cyclic relationship of stone scissors cloth.

The position of the charging set in it is more traditional late-stage, it can control the haifang owner when the opponent is about to rise 3 hooks, and this deck does not need the early output, completely relying on the late outbreak, so that the opposite Qingfang owner becomes a waste, and the routine against the double square is extremely dominant.

If it is a skunk fast attack as an opponent, you can use the natural restraint of the fawn man to drag the game into the later stage, and then the opposite side will be powerless to return to the sky. Of course, after all, it is the number of traditional late flow, so there are still certain disadvantages in the confrontation with fast attack, and the test of your operation is not as strong as the restraint of the double owner.

For the late flow of the general number of roads, the key Zhang is Iotaro's stick, the glutton, and the power of Mori, and this set is played out in the first round of the ascension 3, and any late flow routine has to lie down. If you are unfortunate enough to take the back hand and can't go up 3 first, you can first use the power of the forest or the yang yan to faint the key god of the opposite rise 3.

It can be seen that the strength of the charging set is comprehensive, both rihefang as a means of grabbing cards, and there is a powerful rear-row strike type god such as Yan Yanluo, as well as a type god specially designed for fast attacks, and a heavenly king skunk with the strongest output ability in the environment.

Although the deck itself is not as powerful as the blood grab in the early stage of the quick attack, the key is that it is not afraid of the super restraint of the double owner on the fast attack, and it will even give you a feeling of playing OTC-type decks.

However, after all, the charging sleeve is not the mainstream deck in the environment, and the cost is very high, and it is also very particular about operation. While this is a new gameplay experience, it is only suitable for players with a complete pool of Fire that Never Sleeps. At present, the fluctuations of the environment are very large, all kinds of decks are in full bloom, no one knows where the final winner flowers are, and forcibly combining the imperial seals may only make you cool for a while, in case the skunk is suddenly cut, the operation mechanism of this set will be a big problem, so I do not recommend that you go out of your house to play the charging set.

The fire of the night version of the most local tycoon routine to share the "Hundred Smells Card" charging flow routine details how to operate the hand retention summary attention

If you can understand the operation mechanism of the charging set through this guide, you can be more targeted when you encounter the game, even if you have gained something.

Device: Realme RMX1901 (Android official service) NetEase MuMu emulator (Android test suit)

Playtime: Approximately 339 hours

Article version: 1.0.39 (test suit)

Total kryptonite: 759

< h1 class="pgc-h-arrow-right" > attention</h1>

I am Shi Qiu Hitomi, a raider who loves all kinds of games. If you feel that this article is appetizing, please be sure to follow me, your attention is very important to me.

If you have anything you want to say, you can tell me in the comments, I will try to find time to reply, if I can forward it, it would be better, I will be more motivated to push high-quality guide articles to everyone.

The fire of the night version of the most local tycoon routine to share the "Hundred Smells Card" charging flow routine details how to operate the hand retention summary attention