With 400,000 new copies sold every day, the domestic triple-A action game "Black Myth: Wukong" has now sold 18 million copies. After half a month of hard work, 21.6% of players have completed the week. The volume and richness of the content shown in this game are amazing, and if you don't read the guide, you are likely to miss out on a lot of game content.
However, there's more to game science than meets the eye. Due to the development cycle and lack of manpower, a lot of content has been cut. No, after clearing the game, some UP owners recently began to unpack the game data of "Black Myth: Wukong", and found many deleted gameplay modes.
The first is the multiplayer online gameplay, which was available in the previous death game "Nioh" and the soul game "Elden Ring". According to the unpacking content announced by the UP master of station B, "Outrageous Dongzai", in the main interface of the game, there was originally an option to enter the online level. In addition, the "Floating Massacre Tower" is one of the checkpoints.
The second is the Musou lawn mowing mode, as early as 2021, Game Science released a live video, which involves the picture of the Mandate of Heaven vs. the Heavenly Soldiers. As a result, the video content has a lot of frame drops, and too many units on the screen pose too much of a challenge to the performance of the graphics card.
In the end, this idea was not realized in the official version of the game, in the prologue, Sun Wukong only fought with Erlang God for a while, and the heavenly soldiers and generals in the background alone have already made some players feel the sense of frame drops and stuttering. This may also be the reason why Game Science did not implement this gameplay.
Then there is the PVP duel of transforming into a demon king and the "electronic fighting cricket." ”
Both modes allow players to look at and experience the game in a new light. Although the game itself already has a lot of transformation options, most of the demon kings are still not among them. If you can operate them to go head-to-head, it must be a very novel feeling.
However, regarding the "electronic cricket", some big hands have already achieved it through special means. On station B, you can see the videos of "Tiger Pioneer Brothers War" and "Yin Tiger vs Little Yellow Dragon". After balancing the numbers such as HP and damage, these duels are actually quite enjoyable.
It is worth mentioning that after unpacking the data, the UP master "Outrageous Dongzai" also extracted usable content from the waste case - you can freely choose the level to explore. It's just that if you don't complete a week, the achievements of the previous level will be automatically unlocked when you select a level you haven't played. (The system defaults to you have collected them all) so it is still recommended that you experience the function again in the second week.
And this scrap case, in fact, already has the feeling of a weakened version of the boss challenge function. Previously, on foreign Reddit forums, some players called for game science to launch this model. Because he wants to challenge some bosses again, but he doesn't want to push the game flow again.
If you can learn at any time like Yinhu in 66 Village, I believe players will be very happy.
At the moment, Black Myth: Wukong hasn't revealed much about future update plans. It is still unknown whether these gameplay modes, which are not mentioned above, will be added to the base game or DLC in the future. However, I believe that with the success of this game, game science, which has more energy and budget for game development work, will inevitably bring more high-quality content.
So what new gameplay modes would you like to see in Black Myth: Wukong?