laitimes

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

author:Old Boy Game Box

This is the 887th original article of the Old Boy Game Box, written by @小chen

There are not many first-person and third-person shooters on the red and white machine that use the controller, and the games that were widely circulated when I was a child were "Mr. Crocodile" level 2 and level 7, "The Punisher", "Uzi Submachine Gun (Operation Wolf)" and other games. The reason for this is that the red and white controller is not very suitable for this type of game, and the legendary light gun accessory has not been widely developed by game manufacturers.

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?
FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

Due to the rarity of the number, these FPS and TPS games on the red and white machines were widely praised by players back then, and there was a game called "Warriors", which many old boys had come into contact with, and they were so impressed by the different forms of bosses in it that they couldn't even say the name of the game after many years.

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?
FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

The FC game Cabal is a classic third-person shooter based on the arcade game of the same name released in 1988, and the two platforms are quite similar.

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?
FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

"Warriors" has no beginning or end in the setting, some say that we are controlling two special forces to infiltrate various military facilities, and some say that we are resisting terrorist organizations, anyway, the friends who liked to play this game back then never paid attention to the plot, and it was over all the way.

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

In the game, we can press the arrow keys to control the shooting cursor and the movement of the character at the same time, which seems to be very outrageous, but it actually feels good to play, because there are a lot of cover in each level, we only need to move the character back and forth between different covers, and the rest of the time is to shoot the enemy soldiers, vehicles, planes and various enemy building bunkers on the screen.

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

One of the most impressive aspects of Warriors back then was the interactive design of its levels, where enemy building bunkers could be destroyed in almost every level, and after the destruction there would be very exaggerated animations, such as the slow collapse of the building or the razing of the entire fortification by our machine guns.

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

Another memorable moment of "Warriors" is that every time you clear the level, the protagonist will run excitedly into the distance with a submachine gun, with the running posture of the lap legs and the elated sound effects, the magic of the overall effect makes almost every player who has played it unforgettable for a lifetime, and even many years later are looking for this game in memory with this strange running posture.

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

The boss design of "Warriors" was also very classic back then. There are five levels in the game, each of which is divided into four levels, and at the beginning of each level we can even preview the terrain of each level.

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

The First Oseki appears to be a very ordinary military base, with only a variety of rudimentary fortifications. The boss at the end of the level is a transport helicopter that can only throw grenades, and it has a dead spot for each of our attacks, and it can be dodged with a slight move, which is almost difficult.

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

The second level of Warriors is set in a lake, and from this level onwards, the difficulty of the game increases dramatically, as the cover becomes less and less, requiring us to use tumbling to avoid enemy bullets as we progress through the levels, while dealing with various diver enemies hiding in the water.

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

The second boss is a submarine in an inland lake that surfaces every once in a while and attacks us with its exaggerated cannon. On the way to the level, we will also see a small bungalow in the background of this inland lake, in such a comfortable environment we have to stand on land to fight a submarine, we can only say that the game designers of "Warriors" back then were really brain-blowing!

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?
FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

The third level of "Warriors" is set in a military port, and the boss design is also imaginative, with a truck constantly pulling out rows of turrets to attack us, and the scene is like the enemy in "Red Alert 2" constantly building sentry guns.

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

From the fourth level, the game scene seems to enter the Middle East, and the various buildings in the background have a strong Arabian style.

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

The boss of the fourth level of "Warriors" is three turrets, in addition to the dense barrage that needs to pay attention to the positioning, each turret also has a fixed invincibility time, and there is almost no cover left on the scene, and it is quite difficult to fight.

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

The final level of "The Warriors" is set in what if it were the base camp of al-Qaeda, with a large number of civilian houses and military installations hidden in a barren ravine.

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

The boss is extremely gorgeous, it is a turret with five hidden turrets, the cannon fire is very dense, each hidden turret will dive underground regularly, and it is more difficult to fight than the boss of the fourth level.

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

If you're lucky enough to beat the game, you'll also be able to enjoy a close-up of the protagonist at the end.

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

However, when I was a child, everyone played this game repeatedly, most of them were to hide in a safe bunker when they were children, and before clearing the level, we kept attacking the enemy buildings in various background boards with our Xiaomi guns to see how many places could be blown up, as if we were exploring the game map.

FC warriors, a rare TPS shooter when you were a child, do you remember the magical customs clearance animation?

I have the impression that when I was a child, I saw the final boss quite a lot, and when I grew up, I challenged FC "Warriors" again, and I couldn't even beat the second level.

I wonder how many of you have played this game? Feel free to share your experiences and insights in the comment area!

Author: Xiao Chen

Editor: Xiao Chen

Read on