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Experience server 5.11 update: Cai Wenji strengthened, Lu Bu mutated, and directly invincible with the pure sky

author:Shizumi-kun

Written by Shizumi

In the update of the Honor of Kings experience server on May 11, the god of war Lu Bu finally ushered in his own mutation, in addition, Cai Wenji, Yi Xing, Sima Yi and other heroes have also been adjusted.

Adjust the details

As the most popular hero against the road, Lu Bu's adjustment has attracted much attention.

(1) Lu Bu's adjustment

As the planner said, Lu Bu's adjustments came as scheduled, and this time he made a total of 7 adjustments.

Experience server 5.11 update: Cai Wenji strengthened, Lu Bu mutated, and directly invincible with the pure sky

The first is Lu Bu's passive adjustment (in the enchanted state):

  • The recovery effect of a skill has been increased from 50% additional AD bonus + 4% lost health → 100~200 + 4% extra health.
  • Basic attack regeneration from 25% extra AD bonus + 1% lost health → 50~100 + 2% extra health.

If you look at it separately and change the additional AD bonus to a fixed value, Lu Bu's recovery ability in the later stage will definitely decrease, but because the restrictions are removed, Lu Bu's recovery ability in the early and middle stages is fully guaranteed.

Then there is the comparison of lost health and extra health, if you calculate according to the most conventional pure sky + violent armor + army breaker + demon breaker knife + dream forging - chasing the wind, this adjustment must be weakened.

Experience server 5.11 update: Cai Wenji strengthened, Lu Bu mutated, and directly invincible with the pure sky

As shown in the figure above, under the same outfit, the recovery data of the official server Lu Bu is 403 and 175, while the recovery data of the experience service Lu Bu is 291 and 145, and the decline is still relatively obvious.

Experience server 5.11 update: Cai Wenji strengthened, Lu Bu mutated, and directly invincible with the pure sky

Secondly, it is the adjustment of Lu Bu's second skill:

  • Cooldown from a fixed 8s → 8.5~7.5s.
  • Added an effect that deals 100~200+40% extra AD physical damage.
  • The shield effect of the second skill has increased from 175~400+150% extra AD bonus → 300~600+10% extra health bonus.

The cooldown time is adjusted to be weakened in the early stage, flat in the middle stage, and strengthened in the later stage; The new damage effect is a big boost, and with the pure sky, Lu Bu can be called invincible (60% slow + 20% damage avoidance).

As for the shield effect, according to the current build, it is strengthened in the early and middle stages, and weakened in the later stage, and this weakening is still almost irreversible.

Experience server 5.11 update: Cai Wenji strengthened, Lu Bu mutated, and directly invincible with the pure sky

It's still that outfit, Lu Bu is at the full level of the god outfit, and the extra AD bonus is 516, which means that his shield effect is 400 + 774 = 1174.

After changing to the bonus health, you must pile up the extra health to 5740 points to be the same as before, how to pile it up to 5740+?

  • First of all, the inscription must be a thousand-blood inscription, and the overlord must be reloaded, so that there is 2700 (2500×1.08).
  • Secondly, the Pure Sky can increase by 500 points, and the Bad Omen can increase by 1200 points, so that it adds up to 4536.
  • Finally, you can also come out with the Witch Cloak, the Guardian of the Night, the Eye of the Undead Bird, or the Red Lotus Cloak, which adds up to 5616 (slightly more out of the Eye of the Undead Bird, which is 5832).

The four slots have already been used up, and the Broken Army and Shoes are definitely going to be released, so the shield stats are almost purely nerfed in the late game.

Finally, there is the adjustment of Lu Bu's three skills:

  • The double antibody was improved, from the original 150~250→150~300.
  • Health regeneration adjusted from 50% extra AD bonus + 4% lost health bonus → 100~200 +4% bonus health.

The former is a small reinforcement, the latter has been calculated in the passive part, if it is calculated according to the old outfit, it is strengthened in the early stage and weakened in the later stage.

So the question comes, didn't the plan say that Lu Bu should be strengthened, no matter how you calculate it, it will be weakened?

Experience server 5.11 update: Cai Wenji strengthened, Lu Bu mutated, and directly invincible with the pure sky

After the adjustment of the skill structure, I think Lu Bu's gameplay should also be adjusted in a targeted manner, combined with the actual situation, I think his outfit can be adjusted to:

  • Boots of Resistance, Pure Firmament, Cloak of Red Lotus, Ominous Omen, Eye of the Immortal, Broken Army.

Lu Bu, who is dressed like this, is neither afraid of grinding meat, nor afraid of being targeted, and he can split the battlefield at critical moments, what he can do on the side of Tanbian, he can do it, and he can do what he can do on the side of the war.

Lu Bu's glory or return?

(2) Tsai Wen-hee's adjustment

Experience server 5.11 update: Cai Wenji strengthened, Lu Bu mutated, and directly invincible with the pure sky

Cai Wenji has two adjustments this time, namely:

  • 二技能伤害从300~540+48%ap加成→270~540+48%ap加成。

The damage of the second skill is slightly reduced in the early and middle stages, and the damage in the late stage is the same, which is a small weakening.

  • The cooldown time of the three skills has been changed from a fixed 60 seconds → 60~50 seconds.

After Cai Wenji unleashes her ultimate, the teammate with the lowest HP can provide a huge recovery and a super high physical and magical defense bonus. Before the adjustment, Cai Wenji's ultimate CD time was at least 36 seconds (Polar Shadow + Boots of Calm + Holy Grail), but after the adjustment, the data became 30 seconds, which basically ensures that each wave is large.

Summary: On the basis of greatly reducing the CD time of the ultimate, only a little damage of the second skill has been reduced, and Cai Wenji's wave is a big strengthening.

(3) Adjustment of Yixing

Experience server 5.11 update: Cai Wenji strengthened, Lu Bu mutated, and directly invincible with the pure sky

There are three adjustments to Yixing, which are:

  • 2nd Skill: The cast range of 2nd Skill has been increased from 750 yards →800 yards, and the second stage effect has been removed.
  • Skill 2: When a chess formation is formed, it can directly suck enemies within a circle to the center.
  • Skill 3: Added the protection effect of interrupting the drag of the ultimate.

The focus of Yi Xing's adjustment this time is the change of the second skill, some people think that this is a weakening, but after I measured it, I feel that it is strengthened.

Yi Xing on the official server needs to tap the second skill again to get the knock effect when releasing the second skill, while Yi Xing on the experience server can immediately get the original basic effect when releasing the second skill.

Where is the point of contention? Some friends think that after removing the second-stage effect, Yixing's second-stage skill will have one less damage, and after the actual measurement, it is found that as long as the second-stage skill hits, the damage is still two-stage.

To sum up, I personally think that Yixing's adjustment this time is pure strengthening.

(4) Sima Yi's optimization

Experience server 5.11 update: Cai Wenji strengthened, Lu Bu mutated, and directly invincible with the pure sky

Finally, there are five very critical repairs by Sima Yi:

  • Fixed an issue where the release skill was instantly controlled, and the skill could not be released correctly;
  • Fixed an issue where spirits would be slowed down by the Pure Firmament;
  • Fixed the issue that Sima Yi would be wrong when he enabled close locking to the enemy;
  • Fixed an issue where displacement occurred during the Qiangpu process but could not cause damage;
  • Fixed an issue where if the attack speed was over 51.4, the position of the movement would be determined by the main body instead of the spirit.

Sima Yi currently has a win rate of 52.9% and an appearance rate of 2.2% in all ranks; The win rate in the pinnacle game is 52.9%, and the appearance rate is 4.1%, considering that the current unique brother is more likely to play Sima Yi, I have a hunch that the adjusted Sima Yi should be able to double the appearance rate but the win rate will not decrease.

The above is all the content of this experience server update.,I'm Jinghaijun.,The rivers and lakes are not big.,I'm destined to see you next time ヾ( ̄▽ ̄)Bye~Bye~