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Riding the previous generation of bosses as horses, the Peregrine Falcon Squad has made a vehicle that is ahead of the times

author:The messenger of the game

Metal Slug can be said to be the pinnacle of 2D side-scrolling action games, whether it was played in the arcade or later played in a computer simulator, the excellent operation feel, all kinds of interesting NPC treasures, people can't stop. The most unbearable thing for players to laugh is definitely the vehicle in the game, it is not an exaggeration to say that the metal slug can be said to have opened up many people's love for vehicle games, and there are some impressive brain hole vehicles in the game, we might as well reminisce.

SVX-15D mech

Riding the previous generation of bosses as horses, the Peregrine Falcon Squad has made a vehicle that is ahead of the times

This is the second level of "Metal Slug 2" Boss Strategy Vehicle, with unlimited machine guns and 120mm caliber shells, players need to jump up while fighting a chase with the boss, which can be said to be very exciting. And when the mecha is about to be scrapped, it can also be thrown out directly to cause explosive damage.

SVX-17M潜艇

Riding the previous generation of bosses as horses, the Peregrine Falcon Squad has made a vehicle that is ahead of the times

The vehicle on the branch route of the first level of Metal Slug 3 is also the only vehicle that can be driven underwater, and it is also one of the few vehicles that can move in eight directions in the scene, up, down, left, and right, and is more flexible than other vehicles that can only move laterally. There are two 10mm machine guns + high-pressure jet torpedoes, that is, it was still a 2D game at that time, and if it was a 3D effect, I am afraid that many people will commit deep-sea phobia.

elephant

Riding the previous generation of bosses as horses, the Peregrine Falcon Squad has made a vehicle that is ahead of the times

The special vehicle after entering the Yeti Cave in "Metal Slug 3", although it can't jump slowly, but it is better than the firepower, there are two machine guns, and eating chili peppers and gasoline can make the cannon spray fireballs and lightning cannons, which is very cool.

Martian roots

Riding the previous generation of bosses as horses, the Peregrine Falcon Squad has made a vehicle that is ahead of the times

When crossing the Golden Gate Bridge, Metal Slug 6 can choose to find Mars Root, the vehicle of the previous generation of bosses, and face the cosmic invaders. Equipped with the Vulcan Twin II II Machine Gun, the player can control its claws to move to make the character dodge bullets. A brainwave bomb that attacks in full screen is also very powerful.

In addition to the above-mentioned vehicles, there are many unforgettable vehicles in the "Metal Slug" series, which not only have more powerful firepower and mobility after sitting on them, but also add corresponding physical feedback according to the different characteristics of the vehicles, which is undoubtedly super god level as a 2D game.

However, in the arcade era, 2D side-scrolling is still a trend, with the continuous development of technical equipment and the progress of the times, the game is gradually 3D, and at the same time, higher requirements are put forward for picture effects and physical realism, and the traditional 2D side-scrolling gameplay can no longer meet the needs of players.

There is no shortage of successors to classic games like Metal Slug that carry a dedicated design and core gameplay. World of Tanks inherits many of the best concepts in Metal Slug in terms of vehicles, such as different vehicles with different characteristics, each vehicle has a unique hitting feel, etc., and these advantages of the 2D side-scrolling era continue to be presented in the 3D game era.

Riding the previous generation of bosses as horses, the Peregrine Falcon Squad has made a vehicle that is ahead of the times

Some players even lamented that although the picture quality of many games is up now, the physical feedback and sense of control are actually not as good as the "Metal Slug" series back then. World of Tanks is arguably the best game in the 3D era in this regard, and when the tanks collide face to face, the realism of the impact will make you shudder. And the environmental interaction in the game is also a lot of fun, many maps in World of Tanks have been updated to add random events, and the new scenes caused by these random events have prepared some dynamic objects that can be pushed and destroyed, such as concrete blocks and containers, and the tank can push them as cover, which can be said to be fun and very fun.

Riding the previous generation of bosses as horses, the Peregrine Falcon Squad has made a vehicle that is ahead of the times

The reason why "Metal Slug" was able to sweep the world back then, in addition to the coolness of the blow, the most important factor was the exquisite design of many details of the game. I think that's what makes Metal Slug a classic, and it's what keeps World of Tanks alive and well after more than a decade of fighting in online war games.

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