This is the 878th original article of the Old Boy Game Box, written by @ King Crab
It has been more than 30 years since the original generation of "Super Robot Wars" was born, and there are dozens of canonical series and side games.
Because the series is so big, there will always be players who want to get into the pit and feel like they can't get started. If the author were to recommend which game to enter the pit, he would definitely choose "Machine Warfare α", the beginning of the new machine warfare era, and "Machine Combat W" on the handheld NDS.
If you choose "SRW-α", you will be exposed to the series' very large world view system and multiple story lines, if you want to make up for it, you need to play at least all three works of the "α" series, which is very hard, but fortunately, these games have been sinicized.
The advantage of choosing "Machine Battle W" is that the body of the work is suitable for the battle, the volume and system are relatively simple and easy to understand, and the most important thing is to tell a wonderful closed-loop story of time and space in a game, without having to make up other prequels + follow-up works.
@老男孩游戏盒 has already introduced "Machine Warfare α" in previous articles, and today I will talk to you about one of the most supernatural machine combat games on the handheld "Machine War W"!
Before introducing "Mecha W", let's first talk about the concept of "Star Carrier". Star carriers are a new profession that has been born since the beginning of the era of the great cosmic development of mankind in the United Cosmic Calendar, and their work is mainly small businesses, whose job is to shuttle between planets and colonies to transport supplies, and carry the task of opening up new shipping routes and surveying undiscovered regions.
As shipping routes and the circulation and trade of goods are gradually monopolized by large countries and large enterprises, a large number of small star carrier groups are facing great pressure to survive, and there are even evil behaviors such as smuggling and plundering among them. By the 100th year of the United Universe Calendar, the Star Carrier had become synonymous with cosmic pirates.
No matter how the times and trends change, the people who have inherited the spirit of the original star carriers and their pioneering spirit still exist.
The protagonist Kazuma grew up in a family whose ancestors were all Star Carriers, with a father, three sisters, and a prospective brother-in-law, and all of their belongings were the ancestral battleship Valstock and a carrier-based variable mech Valhawk.
The story of this work begins with the family receiving an order to transport mobile suits at the time of the 36th bankruptcy crisis......
Here's a quick introduction to the body camp that appeared in this game - the UC system is still absent, and the three legs are left with the real getta and Caesar Demon God. The body series that have appeared in the series are: SEED and W of the Mobile Suit series, Mobile Battleship Nadeshiko series, Full Metal Frenzy series, King of Brave series, and Cosmic Knight Iron Gaman. New entrants include O'Steel, the Storm Warrior who is similar to the Cosmic Knight Tiegaman, and Beastmaster Gollyon.
The most dazzling of these copyrighted works is undoubtedly the cosmic knight Tiegaman, this animation was too popular when it was broadcast in the nineties, and the painting skills and scenes, fights, and plots are all top-notch.
The tragic sense of fate around the whole play is quite heavy, the protagonist D-Boy has to face the powerful alien invasion army alone, and what drives these legions is actually the D-Boy family members who are parasitized by alien creatures, and the tragic ending of the final annihilation of the "Cabinet Unified Invitation" led to this work being called "Hukou Knight" by netizens.
Due to his small size, the Cosmic Knight Tiegaman in the game has a very high evasion rate, so it is completely feasible to use it to surprise or throw it in the enemy formation, which is very suitable for the original book and belongs to the proper One Man Army.
Another familiar name of the Beast King Gao Lane should be "God of War King Kong", which tells the story of five mechanical lions combined into a huge robot "Beast King", led by Princess Farah to the evil kingdom of Lehr.
As an old radish fan in the 80s, the author only watched a few episodes at the time and didn't have much impression, that is, the image of the king of beasts often appeared on the stickers of small foreign paintings at that time. However, the strength of the Beastmaster in this work is not too outstanding, that is, there is a huge spiritual library of five pilots, which fills the gap without a V-type battery man.
Speaking of the plot of the game "Machine Wars W", the protagonist Kazuma was "tricked" by Dio and Kadoru of the new Mobile Suit W to transport their Gundam to infiltrate the earth at the beginning, and then logically kicked Kazuma and his family to join the "Justice Robot Alliance".
In many battles, they come into contact with a mysterious group of self-proclaimed "Knowledge Keepers", a group with technological prowess beyond this era, and their leader is almost identical to the appearance of the missing Daddy Kazuma, what is the secret behind this?
Friends who have played should know the relationship between this, right?In order to take care of friends who have not cleared this work,The author will not spoil here.,In short, it's a very wonderful closed-loop story structure of time and space.。
There is also the final body of the original protagonist of this work.,Warzakad, which is formed by the combination of several mechs.,Over 200 meters tall, it's the most giant mech in all generations of machine battles since the latest "Machine Fight 30". It's bigger than the Invincible Steelman Titan 3, and throughout the entire series, only the Macross McRoss class, which is also a space giant transformed, can match it.
It's a pity, the biggest problem with this game is that the graphics technology is still at the NDS level, and it can't meet today's high-definition standards, and many details and special effects can't be perfectly presented.
And then there's the fact that there is no voice in the whole process.,Players who are used to being able to go to the original voice actor like "Machine Battle F" need to choose carefully.
In addition to these two points, the deployment of the "Machine War" W, playability, and plot rigor are all a grade better than the later high-definition "Machine War" series, and sure enough, the real machine war has to fade away the idol baggage, and the original plot is the soul of the machine war, and interested friends can try it.
This is the end of the recommended content of this issue, and please leave your thoughts and memories in the comment area!
Author: King Crab
Editor: Xiao Chen