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On the 11th, the hero adjusted the winning rate was announced, Bajie became the biggest winner, and Ma Chao still had room to weaken

author:A king at your fingertips

Hello everyone, I'm at the tip of my fingers.,11 heroes on the 11th official server adjustment.,The change in the win rate on the first day is here.,See if it's the same as you think.。

Goya weakened

On the 11th, the hero adjusted the winning rate was announced, Bajie became the biggest winner, and Ma Chao still had room to weaken

Adjustment plan: Weaken the base damage and increase the cooldown of the early 1 skill

Goya's adjustment can be said to be very happy, for no other reason, the win rate as a shooter in each segment is too high, but it is not appropriate for you to say that she is unpopular, although the appearance rate of the whole segment is only about 3%, but her popularity in the high-end game, and even the top peak game is a first-class existence.

The adjusted win rate has dropped from 53%-54% to 52%-53%, which is basically a drop of about 1%, which does not hurt the root cause, and slightly reduces the intensity of the early stage, do you think this is up to expectations?

Arthur strengthened

On the 11th, the hero adjusted the winning rate was announced, Bajie became the biggest winner, and Ma Chao still had room to weaken

Adjustment: Increased passive health regeneration

Arthur's adjustment is relatively passive, simply improving the health regeneration, and the more armor you have, the higher the health regeneration benefit.

Judging from the results, the health regeneration effect has indeed driven the hero's win rate, which is close to a 2% increase, which is already very good.

Zhu Bajie strengthened

On the 11th, the hero adjusted the winning rate was announced, Bajie became the biggest winner, and Ma Chao still had room to weaken

Adjustment plan: increase the basal blood transfer ratio, and add the setting of blood volume to increase the blood transfer ratio

Bajie's adjustment was directly salvaged successfully, and the increase was obvious, because the blood return increased, which means that whether it is playing online or playing in a group, the survivability has been strengthened, and the blood return in the later stage will be very exaggerated, combined with the development benefits brought by Huang Dun, Bajie can really play, the winning rate of the three rankings is all over 50%, combined with this appearance rate, the data of the first-line heroes is proper.

Xiahoudun strengthened

On the 11th, the hero adjusted the winning rate was announced, Bajie became the biggest winner, and Ma Chao still had room to weaken

Adjustment plan: Strengthen passive blood return

Compared with the adjustment of the Eight Rings, the strengthening of Xiahoudun is slightly more obscure, all of them are attack blood regeneration, but Xiahoudun's blood return is not as good as Bajie's full-time effect, and there is a CD, the blood return value has increased a lot, and the win rate has also increased, but the win rate of about 46% is still difficult to climb out of the mud pit.

It is recommended that you consider the Eye of the Immortal Bird more, which can increase the enhancement effect this time.

Cheng bites the gold strengthened

On the 11th, the hero adjusted the winning rate was announced, Bajie became the biggest winner, and Ma Chao still had room to weaken

Adjustment plan: Increase the proportion of ultimate health regeneration

Cheng Biting Jin's strengthening,Let his blood return be much higher than before,I thought there would be a leap of strengthening,But from the results are still unsatisfactory,I did a jungler before Cheng Biting Jin's idea that everyone can learn,Maybe this is the best position for Cheng Biting Jin.,Now playing on the side.,In addition to fighting against beating, there is no advantage.。

White strengthened

On the 11th, the hero adjusted the winning rate was announced, Bajie became the biggest winner, and Ma Chao still had room to weaken

Adjustment plan: Strengthen 1 skill regeneration

Among the many tanks,Bai Qi's strengthening is the most perfunctory.,1 skill blood return itself is not high.,This time it's only a little bit added.,Those who don't often play Bai Qi may not feel much.,So I'm not surprised that the win rate of the high star ranking does not rise but falls.,Because the hero is weak.,Low appearance rate.,It's normal for the win rate to fluctuate greatly.。

Pangu strengthened

On the 11th, the hero adjusted the winning rate was announced, Bajie became the biggest winner, and Ma Chao still had room to weaken

Adjustments: Adjusted the composition of 23 skill damage

Strengthened a little damage,But it's not much.,The purpose of this time is just to change the way of skill bonus.,It may be convenient to adjust the values in the future.,Anyway, I'm not very optimistic about this Pangu adjustment.,I think in addition to adding values.,It's reliable to add a little attack distance to the axe form.,It's outrageous that the fist is so far away from the weapon.。

Cao Cao strengthened

On the 11th, the hero adjusted the winning rate was announced, Bajie became the biggest winner, and Ma Chao still had room to weaken

Adjustment plan: Weaken the damage of 1 skill and strengthen the health regeneration of 23 skills

What I didn't expect was that Cao Cao strengthened the blood recovery, and the appearance rate decreased a little, while the win rate was in a flat state, so this wave of adjustments is still a little weak to strengthen, so this should be considered a flat tone, of course, it is also possible that the Yellow Shield meat costume gameplay has not yet been popularized.

Zhao Yun weakened

On the 11th, the hero adjusted the winning rate was announced, Bajie became the biggest winner, and Ma Chao still had room to weaken

Adjustment plan: Strengthen 2 skill health regeneration and weaken damage

Zhao Yun's wave of adjustment is a pure weakening, the blood return has been added to a loss, but the damage has been cut a lot, and if you have the conditions, you can check the data of the top peak game, only in the early 40%, he has no chance with the high-end game, at most he can play in the ranking and the middle score peak game, and it seems that the winning rate is not bad.

After this wave of adjustments, Zhao Yun's strategic position dropped by one notch again, and the 1% win rate decreased, although it did not return to its original shape, but it felt a lot weaker.

Yokayo

On the 11th, the hero adjusted the winning rate was announced, Bajie became the biggest winner, and Ma Chao still had room to weaken

Adjustment plan: Increase 1 skill health and damage

Yao should indeed have a wave of positive strengthening, and the appearance rate has increased a lot after this wave of adjustments, indicating that there are many players who are waiting for Yao to strengthen, but the win rate is very embarrassing, and the level of no movement at all has risen by 1% in all segments.

This wave of adjustment is indeed a strengthening for Yao, but this strengthening wasted an opportunity to adjust, but did not exchange for the data it should have, it is clear that his status has not changed as always.

Ma Chao weakened

On the 11th, the hero adjusted the winning rate was announced, Bajie became the biggest winner, and Ma Chao still had room to weaken

Adjustment plan: Weakened the movement speed bonus and increased the early ultimate CD

Ma Chao should be weakened, after all, the field is the field, the passerby bureau is the passerby bureau, in the eyes of the public, this data is properly exceeded, but unexpectedly, this wave of weakening did not have a greater impact on his winning rate, and the most segments are only 1%, it seems that Ma Chao still has a cut.

The above is the change in the win rate of each hero in this update, welcome to leave a message to discuss.

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