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Adjust the win rate on the first day|Ma Chao Goya fell to T0, Zhao Yun fell across the board, and Yao's promotion was not ideal

author:Nana, a little fan of the game

A lot of heroes have been tweaked in this week's update, so let's take a look at how their adjusted first-day win rates have changed, and whether the magnitude of the changes is as expected.

Zhao Yun

Adjust the win rate on the first day|Ma Chao Goya fell to T0, Zhao Yun fell across the board, and Yao's promotion was not ideal

Before adjustment: 52.8%, 49.5%, 51.5%

Adjusted: 51.6%, 48.0%, 50.5%

Zhao Yun's 2 skill increases the amount of blood and reduces the adjustment of damage, such an adjustment will have a smaller impact on Zhao Yun in the previous version, but it will have a great impact on Zhao Yun who now has 3 blood levels, because in order to make Zhao Yun have higher damage, we will deliberately maintain the blood volume in the second gear, and now because the amount of blood return is increased, it will be difficult to deliberately maintain the second gear, and the cost performance is not high, because the skill itself reduces the damage, which is an adjustment that conflicts with the gameplay, and the win rate will inevitably decrease, and the decline is not low, and all ranks have decreased by 1.2%, 0.5% for the pinnacle and 1% for the top position.

Sunday

Adjust the win rate on the first day|Ma Chao Goya fell to T0, Zhao Yun fell across the board, and Yao's promotion was not ideal

Before adjustment: 46.8%, 45.6%, 46.4%

Adjusted: 47.8%, 46.0%, 46.3%

Yao's win rate in this segment of all ranks has increased by 1%, which is still quite impressive, but when it comes to the peak and top rankings of the high-end rounds, the situation is different, with the peak match increasing by 0.4% and the top ranking falling by 0.1%, which shows that the reinforcement is still too small to ensure that Yao's win rate will also increase as the appearance rate increases.

曹操

Adjust the win rate on the first day|Ma Chao Goya fell to T0, Zhao Yun fell across the board, and Yao's promotion was not ideal

Before: 49.4%, 48.9%, 48.6%

Adjusted: 49.6%, 48.6%, 48.7%

Cao Cao's situation is similar to Yao.,The win rate has risen and fallen.,What has improved is all ranks and top rankings.,Descending is the pinnacle game.,This adjustment reduces the damage of 1 skill.,Increase the life recovery of 2/3 skills.,Although Tandu has been improved.,Can withstand more damage.,But the damage is reduced.,The difficulty of killing the target increases.,And if the target is pulled away.,Then Cao Cao is easy to be kited.,It's just a balance adjustment.。

Pangu

Adjust the win rate on the first day|Ma Chao Goya fell to T0, Zhao Yun fell across the board, and Yao's promotion was not ideal

Before adjustment: 51.0%, 49.4%, 50.2%

Adjusted: 51.1%, 50.0%, 50.8%

Pangu's adjustment is to increase the damage of 2 and 3 skills, and the bonus has changed from AD to extra AD, and the increase in damage makes him brush the field faster, the rhythm is faster, and after the damage is increased, it also allows Pangu to kill the target faster during the disarming effect period, and the increase in the win rate is a matter of course, but there will not be much improvement, after all, the front tank is still the existence of Pangu that is difficult to bypass, and if you can't bypass the front row, then Pangu will be very weak.

Ma Chao

Adjust the win rate on the first day|Ma Chao Goya fell to T0, Zhao Yun fell across the board, and Yao's promotion was not ideal

Before adjustment: 50.6%, 54.0%, 54.0%

Adjusted: 49.7%, 52.6%, 53.7%

The decline in the winning rate of all segments of the Malaysian Super League is expected, but the difference between the peak race and the top ranking is a bit large, the peak game has dropped by 1.4%, and the top ranking has only dropped by 0.3%, of course, but even so, their win rate is as high as 52.6% and 53.7%.

It's just that the win rate of the low segment has dropped below 50%, which also shows that the adjusted Ma Chao, because the interval between the first and middle stages of the ultimate move increases, the difficulty of grabbing the line increases, the movement speed decreases in the later stage, the damage decreases, and the requirements for players are higher.

Goya

Adjust the win rate on the first day|Ma Chao Goya fell to T0, Zhao Yun fell across the board, and Yao's promotion was not ideal

Before adjustment: 53.2%, 53.3%, 54.4%

Adjusted: 51.9%, 51.8%, 52.9%

Goya is the one with the biggest impact in this adjustment, the win rate of the three segments has decreased by 1.3%, 1.5%, and 1.5% respectively, reducing the base damage of the basic attack, and increasing the CD of the early stage of the skill 1, the former makes Goya's damage decrease, and the latter not only reduces the damage at the same time, but also reduces the mobility, which is like cutting the major artery for Goya, who relies on the advantage in the early stage, and then goes to travel to support the development, and directly becomes an ordinary shooter who is not strong in the early stage and has reduced pulling ability.

The above is the first-day win rate after this week's adjustment, I don't know if you think the adjustment is appropriate?

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