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1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

author:王者MrPoker

In the early morning of January 9th, the experience server ushered in a major change, which is also the first major version update after the start of the S34 season.

A total of 6 heroes have been adjusted, and in addition, the most over-standard equipment in the current version will be weakened, involving more than 20 heroes, making the environment turbulent again.

【Hero Adjustments】

(1) Hainault

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

[Interpretation] Hainuo, an unsolvable level "super-standard monster", finally ushered in a weakening.

It's also a bit funny to say, today, when I wanted to see Heino's skills, in the list of heroes of tanks and warriors, I didn't find him for a long time, and after thinking about it, I found out that Haino's positioning was a pure mage.

I have to say that the psychological shadow brought by the sea of meat is indeed a bit big.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

The above is Hainault's current pinnacle data, the BP rate has reached a terrifying 80%, second only to Big Joe, and the higher the segment, the more non-ban must be chosen.

The strength of Meat Hainuo, I have also said a lot of times, the main thing is that the meat is outrageous, the second skill + the eye of the immortal bird can instantly return to 3000 points of life, which is more milk than Cai Wenji, and at the same time, he can also use the ultimate move with no distance limit to escape, so that the damage of the enemy is purely wasted.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

I can't catch it, I can't beat it to death, and I can't keep stacking marks for him to grind slowly, this is the most torturous advantage of Meat Hainuo, and it belongs to the well-deserved side bully in the S34 season.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

And this experience server update is also very simple and direct, focusing on cutting the melee form, not only weakening the 100-point range of a skill, making Meat Hainuo's sticky ability a little weaker, but also reducing the recovery ceiling from the original 200% to 150%, so that Meat Hainuo will not exceed the milk limit.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

To compensate, the movement speed bonus of the ranged form has also been increased, depending on the number of enemies around the landing point, by 25% for each additional enemy, up to a maximum of 50%, in order to ensure that the strength of the mid lane Heino is not affected.

It can be regarded as a medium weakening, and the core advantage of the melee form is slashed twice, so that Meat Haino will not be completely unbeatable.

If you want to continue walking, you probably have to bind to the Ice Breath (Ice Staff), otherwise, if the meat alone can't stick to people, then his strategic value will be greatly reduced.

(2) Ji Xiaoman

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

[Interpretation] Ji Xiaoman has always had a weakening plan in the experience server, and the following is her change in the 12.26 experience server update.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

It mainly weakens the control range of a skill, and can only pull an enemy in front of you, not a group.

And this experience server update,It will also continue to weaken Ji Xiaoman on the original basis,Not only cut the overall value of 11 combos,The amplitude is about 10%,It also cuts the percentage damage of 11 combos,From the original fixed 8%The maximum life is reduced to 5%~10%.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

(The 11-combo is a kick in the air, mainly used to open a group and clear troops)

On the whole, the main thing is to cut Ji Xiaoman's combat effectiveness in the early and middle stages, so that in small-scale team battles, her output and breakthrough methods will no longer exceed the standard.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

However, considering that the 12 combos are also Ji Xiaoman's second man's means, not being cut means that she can still enter and exit the opposite wild area unscrupulously, as long as her teammates know how to fight around Ji Xiaoman, the impact of this weakening will not be too great.

(3) 哪吒

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

[Interpretation] After Nezha's mutation was redone, the win rate plummeted and became the bottom hero of the confrontation road.

There is no way, after all, the ultimate move can't fly and open the field of vision in the whole map, which will seriously affect Nezha's strategic value, plus the second skill also removes the mechanism of stepping on people and stunning, making Nezha's sticky ability much weaker, and it is difficult to effectively limit it to the C position in the later stage.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

The above is Nezha's current peak match data, with a 44.98% win rate + 5.8% appearance rate, ranking first from the bottom.

However, the good news is that Nezha's win rate is rising a little bit every day, and it is not Adou who can't be supported at all.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

This is because Nezha has developed a "jungler output flow", and the combat effectiveness in the early and middle stages of the jungle area is relatively fierce, and in the tailwind game, a big move can basically be stable 1 for 2 or even retreat with the whole body.

And this experience server update is no less than a redo again, with three main changes.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

The first one, the upper limit of the real shield has been increased by 40%, and at the same time, the value of the skill stacking shield has been greatly increased, and the stacking speed of the shield is significantly faster than before, and the cost is to reduce the value of the basic attack stacking shield to maintain balance.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

Second, Nezha can gradually restore his true shield in the spring water.

Third, the value of a skill has also ushered in a significant increase, but the additional Ad bonus has been reduced from 1.6 to 1, which is equivalent to weakening the benefit of the output outfit to Nezha, in addition, the ultimate will also calculate the assist if the target dies during the flight.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

On the whole, it mainly strengthens Nezha's tandu, so that when he is pulling with the enemy, he can frequently use the second skill of only 1 second CD to continuously renew the real shield, so as not to be lost too quickly.

It is worth mentioning that Nezha's base life has also been greatly reduced, with a full 465~1125 points less, which is the largest numerical weakening I have ever seen, in other words, if Nezha does not have a real shield, it will become more brittle.

Coupled with the reduction of the additional Ad bonus of a skill, I feel that the purpose of the plan is to make Nezha become a Laipi tank like Rouhainuo, instead of letting him go to the wild area like an assassin.

This is equivalent to strengthening the reloading stream and weakening the output stream.

(4) Erin

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

[Interpretation] Erin only mutated for a week, and was planned to be slashed twice at the beginning of the season, and directly became the bottom hero of the development road overnight.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

The above is Erin's latest pinnacle data, with a win rate of only 45.09%, which is much worse than before the mutation.

And this experience server update,Will continue to increase the value of the enhanced basic attack,Ad income from the original 1.1 to 1.2,That is,In the future, Erin will basically have to bind to the dead Ad installation。

It's a small strengthening, I still don't feel like the fundamental problem has been solved, after all, the S34 season is the lane version, Erin's early damage is really too low, instead of pulling up the general attack value, it is better to strengthen a skill, so that Erin's clearance efficiency and consumption ability are guaranteed.

(5) Chang'e

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

After the revision of the jungler knife, Chang'e's intensity has always been online, and it also belongs to the rhythmic jungler with relatively strong high segments.

And this experience server update will change Chang'e from three points.

First, the damage bonus from passive mana is reduced by 25%.

The second point is that the CD of the first skill is reduced by 1 second, and the CD of the second skill and ultimate is also increased by 1 second, but the full level will be 1 second less.

The third point,The first and second skills, including the damage of the enhanced basic attack,have increased the base value and AP income a lot,As for the ultimate,Although the base damage has been reduced from the original 100 to 65,But it has also added a 0.09Ap bonus,Calculated,The output in the middle and late stages has been improved。

Overall, the purpose of the planning is to make Chang'e's output curve more stable, so that the damage will not be severely limited when it is half-blue, and even if you can't get the blue buff against the wind, you can still have a certain amount of combat effectiveness.

(6) Yunzhongjun

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

[Interpretation] Yun Zhongjun is completely different from Nezha, after he mutated and redone, he has been smooth sailing,

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

On the first day of the season update, Yun Zhongjun's win rate in all segments has exceeded 52%, and now it is maintained at about 53%, which is still close to the premise of 50% BP rate.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

Even in the pinnacle match, after everyone became familiar with Yun Zhongjun's new style of play, his win rate soared from the initial 43% to 50.2%, and it is increasing by 1% every day.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

It is enough to prove that the Yunzhongjun mutation is relatively successful, especially in the middle and low segments, and it has reached an excessive intensity.

And this experience server update will weaken the attack speed benefit of Junji Yunzhong's skills, from 25%~50% to 20%~40%.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

It's a medium weakening, although, the value doesn't drop much, but after the mutation, Yun Zhongjun's output mainly comes from the second skill, and the slash attack speed is equivalent to slashing on the artery, which is still a little hurt.

【Equipment Adjustments】

(1) Rapid shoes

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

[Interpretation] If you want to say who is the hero who is the most over-standard in the S34 season, I believe everyone's opinions are slightly different, but if you want to say which piece of equipment is the most exceeding, there is no doubt that it must be the rapid combat boots (attack speed shoes).

Since the attack speed shoes have added the passive of basic attack blood return under the premise of not any weakening cost, its priority has come to a new height, not to mention basic attack heroes, even Jing, Zhao Yun and Yun Ying, I have seen someone come out.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

It is precisely because of the "epic" strengthening of the attack speed shoes that the data of the old master and Marco Polo soared a lot, and they became the dark horses of the S34 season overnight, especially Marco Polo, not only the winning rate is 3% higher, but even the appearance rate is 7% more, which is really outrageous.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

There is no way, after all, the blood return of the attack speed shoes is too fragrant, not only can enhance the endurance, reduce the frequency of going home, but also improve the frankness of the front, for heroes with high attack speed, the more A can be fierce.

The experience server update this time not only weakens the HP recovery ratio of the attack speed shoes, from the original basic attack hit back of 25~50 points to 20~40 points, but also reduces the attack speed bonus by 5%, making the numerical benefits of the attack speed shoes weaker in all aspects.

However, even so, the attack speed shoes should still come out, after all, there are very few equipment that comes with a reply, like Sikong Zhen, Old Master, Mi Yue and most of the shooters, if you don't have attack speed shoes, the pressure on the line will only be greater.

1.9 Experience Server Update: Three T0s Collectively Weakened! Meat Haino slashed twice, and Marco Polo lay down the gun

Especially Marco Polo, it is equivalent to cutting the main artery, because he needs the card threshold to increase the number of bullets for one or three skills, and the attack speed shoes are less than 5% attack speed, which means that the strong period will arrive 1 level later, in addition, the endurance is less, and he will indeed be more uncomfortable.

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