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Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

author:Good swim fast explosion little explosion brother

Recently, Tencent TiMi Studio Qunling Tianshang Studio announced a new multi-play special operations operator tactical shooting game "Operation Delta".

This game, which has the dual emotional blessing of "Delta IP" and "Brilliant Heaven", has aroused a lot of attention from players after it was announced. Especially after the game released the first real machine demonstration PV in Cologne 2023, the discussion heat has also reached a white-hot stage, and new and old players in various shooting categories are looking forward to the performance of the game after its launch.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

Taking this opportunity, the editorial office of Kuaibo also invited the game's producer Shadow as a guest of "Kuaibo has an appointment". We also asked him a lot about the story behind this game in this conversation, let's take a look together~

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

A:

Hello guys, I'm Operation Delta producer Shadow. We belong to the diverse team of TiMi Studios. Our team members are all passionate about FPS games, just like everyone else.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield
Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

A:

It is true that IP has some age, but the weight and significance in the shooting category is very significant, and it is not an exaggeration to say that it is one of the originators of shooting games. Most of our R&D team are also loyal fans of the IP "Delta Special Forces".

Delta was my first FPS when I was a kid, and at a time when most gunplay games on the market were limited to small-scale street battles, the Delta Open Map was really amazing at the time.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

Delta IP has a lot of classic content: Black Hawk Fall classic campaign, Delta Special Operators, a large, dangerous, unpredictable world, sandbox mission, super large-scale land-scale multiplayer battle (larget-scale multiplayer), these classic elements have a great influence today, and have the opportunity to become the head game. We want to upgrade Delta Classic content and bring back the Delta Classic shooting experience.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield
Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

A:

I want to say a lot, but.... It's a bit beyond words.

All in all, very, very grateful to our friends for remembering us. Thank you very much for your recognition and expectations for Linlang Tianshang Studio, we will work hard to break through ourselves and Linglang Tianshang.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield
Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

A:

We are a group of young people who once had a common dream of playing, reunited, and some new generations of young people to form a new team. I hope to create a boutique FPS game that will make everyone's eyes shine, bring everyone happiness, and make a breakthrough again.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield
Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

A:

Thanks for the recognition, we still need to continue to work hard.

Our team members are indeed very powerful, and they are all professionals who have made achievements in various fields. As a technical veteran of programming, I also want our game graphics to align with mainstream console PCs and consoles.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

In terms of art, how to restore the visual experience of the original work with the latest technology and bring a new look and feel is a big challenge. To this end, we in-depth study of the original work's color, composition, and character design, and also organized a conceptual special team to conduct a large number of ecological and humanistic research in northwest Africa;

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

In terms of combat and action, former Navy SEALs combat experts were also invited as action design consultants to design handsome and reasonable movements for the characters; Real actors were also hired for characterization, using photogrammetry techniques to create 3D worlds to ensure realism and professionalism in military themes. All of this is to create a more believable and realistic near-future battlefield.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield
Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

A:

Cross-end is a must, of course, there are difficulties, we will find a way to overcome them.

As for the overall quality, it will be aligned with PC and Console, and the mobile terminal will be adapted to the configuration and performance of the actual machine. At present, we attach great importance to the PC, the degree of investment is very high, you don't have to worry too much about "the wrong goods", but it does need more time to polish and optimize, please give more time and wait.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield
Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

A:

It cannot be said that it is completely different, the rules have iterations, but we want to restore the most important feature of the delta - the truth.

We will also present real environments, medium and long distance experiences, real weapons. The original Delta game has pioneering sound effects, and in the new work, we will also retain the characteristics and optimize the basic content of various gun feedback and projection sound projection of the original work to enhance player immersion.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

Secondly, the most attractive thing about Delta is that you can play the role of an operator of this elite force and challenge all kinds of impossible real actions. I hope to continue this legacy by allowing players to play as special operators and participate in seemingly impossible operations. Therefore, dangerous action gameplay will challenge difficult missions with other players in the open large map and experience the most classic delta taste.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

The entire gameplay of dangerous action is based on a large, dangerous, and unpredictable world, where you still need to perform various actions, face various challenges, obtain supplies, and evacuate safely.

Combining the shaping of Delta Elite Operator, the game world of Delta Core, Extraction's gameplay rules and long-term growth is our current game.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

At present, the game retains the core fun points of Extraction shooter gameplay: limited time evacuation, collecting materials, death will lose combat readiness, random spawn points, more emphasis on tactical strategy, supplemented by innovative stealth assassination and other diverse gameplay.

The new Operation Delta creates a dynamic and random world where players can play against two factions of boss AI, NPC AI with multiple classes (shield soldiers, Spitfire, snipers, RPG soldiers, etc.), and experience strategic random events (paratrooper airborne, crash land, train scramble), which complements the richer game experience than the traditional basic gameplay content and competitors.

In the design of in-game actions, in order to enrich the player experience, the game has designed content such as in-game action objectives and high-value target competitions to encourage players to explore high-value materials, strengthen team cooperation, and make the game experience of players carrying materials and completing actions more interesting.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

A:

Comprehensive battlefield gameplay accommodates extremely large multiplayer battles, and we wanted to create an immersive multiplayer battlefield.

In order to create the atmosphere of the grand battlefield on land, sea and air, a map with different characteristics such as multiple attack methods, different vehicle coordination (vehicle routes), vertical terrain drops, caves and other scenes was designed.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

For me, the fun of shooting in a large battlefield lies more in the battlefield sense of large-scale immersion combat, and the main atmosphere of the battlefield sense comes from tactics.

In addition to the mentioned tanks, armored vehicles, helicopters, assault vehicles, attack boats, terrain vehicles, jeeps, pickups, fighters, drones and other multi-habitat vehicles on land, sea and air. You can look forward to it.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield
Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

A:

Yes, there will be multiple maps, each with different rules of play and number of opponents.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield
Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

A:

It cannot be said that it is to weaken, but to realize the role of 1 plus 1 is greater than 2, through the addition of operators, to provide a richer multi-dimensional gameplay space, single player can play, team can also play, each has its own advantages and tactical significance.

The current design considerations of the four major classes are all derived from the four major arms (CQB, Gunner, Medic, Sniper-archili) divided in the classic Delta original.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

The cooperation between the classes gives the game a broader tactical space, and the cooperation and a certain degree of restraint between the arms also include. The tactical cooperation between squads will undoubtedly bring more freshness to the battle experience.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

A:

That's a good question (because I'd love to talk about tasks, and I'd like to talk about hhh without asking)

Completing the mission is the mission of the Delta Operators. Here, we appear as special operators, receive a variety of tasks, action targets, and enter different scenarios and regions to complete operations!

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

Sometimes it is necessary to solve a certain objective, break a code, blow up a critical facility. Spoiler alert, there will even be a series of big world copy Raids waiting for you in the future.

In short, the missions and challenges in "Operation Delta" will be very rich, and you can look forward to it.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield
Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

A:

Yes, our firearms are retrofit and free to assemble. At present, there are dozens of firearms such as assault rifles, submachine guns, sniper rifles, shotguns, light machine guns, etc., and more than 10 modified parts of each weapon, all presented to you like real guys.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield
Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

A:

As a realistic military game set in 2035, in fact, in our game, operators achieve enhancement, reconnaissance and other tasks through abilities and tactical equipment. (not a skill)

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

For example, the operator "Kai" of surprise positioning uses exoskeletons to achieve movement speed enhancement under reasonable logic. There is also Luna, a scout who is good at using tactical bows, engineers who are good at using sonic and battlefield rescue, and support soldiers equipped with medical equipment.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

Of course, I also see many players and friends discussing whether these settings are reasonable and whether they are supermodels, please rest assured that we will grasp the balance and realistic tone.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

A:

Operators' tactical equipment and abilities can be used in multiplayer mode, but some special abilities will be adjusted in balance in different modes to avoid disrupting the balance too strongly.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield
Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

A:

At present, the plan is to isolate cross-end matching, but platforms with relatively high operational difficulties (such as mobile) can actively check into the PC matching pool.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

A:

Because the quality is expected to be aligned with the PC and console, there is indeed a certain configuration threshold. But performance optimization is a long-term, continuous work, we attach great importance to performance optimization, and we are also working hard to polish!

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield
Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

A:

Tentatively scheduled to go live in 2024. Testing is in the pipeline and there should be news about the test in the coming months.

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield
Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield

A:

Since the opening of the reservation, I have seen that many fast-explosive players have paid attention to us, and thank you very much for your attention and support.

We hope that Operation Delta will be a dazzling experience and a unique shooting experience!

However, there are still many difficult tasks and difficulties that need to be continuously overcome and solved, and I hope that everyone can give more patience and wait. If there are any things that are not as expected, please give more feedback and tolerance to allow us to continue to optimize and polish.

We also look forward to more comments and feedback from players and friends, we will listen to every player's message, thank you again!

Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield
Quickburst has the producers of "Operation Delta": to create a more believable and realistic near-future battlefield