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The mystery of "Slam Dunk", aside from the protagonist's halo, is it reasonable for the mountain king to lose to Xiangbei?

After the big movie "Slam Dunk" was released in China, it achieved a win-win situation at the box office and word of mouth.

The online word-of-mouth score reached 9.0, and the box office still exceeded 600 million although it was affected by the May 1st diversion, which is quite beautiful for a movie that has been released in Japan as early as the end of 2022.

The mystery of "Slam Dunk", aside from the protagonist's halo, is it reasonable for the mountain king to lose to Xiangbei?

Many viewers go to watch "Slam Dunk" with feelings, and for audiences without feelings, it is inevitable that there will be some doubts when watching "Slam Dunk".

Shanwang Industry, which seems to be much stronger than Xiangbei, how did it lose to Xiangbei in confusion, is this protagonist aura too childish?

First of all, we have to believe that Inoue Yuhiko is a real basketball expert, if he doesn't know basketball or isn't proficient in basketball, he can't draw so many episodes of "Slam Dunk", and one of the reasons why this manga is so popular is that the plot, especially the plot about basketball games, can still withstand scrutiny.

Secondly, we might as well start with the big movie "Slam Dunk" to see if it is reasonable for the mountain king to lose to Xiangbei.

The mystery of "Slam Dunk", aside from the protagonist's halo, is it reasonable for the mountain king to lose to Xiangbei?

First, the comparison of the main lineup

Point guard

Yamao Fukatsu Issei PK Shonhoku Miyagi Ryota

KATSU ISSEI IS 12CM TALLER THAN MIYAGI, AND FUKATSU ISSEI HAS THE ADVANTAGE IN DEFENSE.

The speed should be that Miyagi Ryota is faster, but Miyagi has no basket, and Fukatsu Issei has slightly stronger offensive ability.

Fukatsu Issei is slightly stronger than Miyagi in terms of overall ability, he is obviously more comprehensive, Miyagi's technical characteristics actually belong to the organizational guard of the nineties, and it is indeed a little outdated from a modern perspective, no way, the manga was drawn in the nineties, and the character is difficult to change.

Shooting guard

Sanno Matsumoto Minoru + Ichinojin PK Shonhoku Mitsui Hisashi

Yamano Industries' main player in this position is Minoru Matsumoto, but the starting shooting guard is Satoshi Ichinokura, a defensive expert with excellent endurance who specializes in dealing with Mitsui Shou, and Matsumoto Minoru in the second half.

Mitsui Shou is not only a pitcher, he also has the ability to attack with the ball, similar to Rukawa Kaede, but because of the presence of Rukawa Kaede, Mitsui Shou plays the role of pitcher in most cases.

Ichinokura Satoshi is mainly on defense, Matsumoto Minoru is the weakened Eiji Sawakita, his position in Yamano Industry and Mitsui Shou's position in Shonbei is similar, it should be said that Matsumoto Minoru is more comprehensive in terms of comprehensive ability, but compared to Mitsui Shou's three-point specialty, Matsumoto Minoru lacks a breaking point, if Eiji Sawakita is present, his role will be significantly weakened, and the two have some overlapping roles.

In the shooting guard link, Sanno Industrial has a stronger reserve, but Mitsui Shou's characteristics are more prominent.

The mystery of "Slam Dunk", aside from the protagonist's halo, is it reasonable for the mountain king to lose to Xiangbei?

center

Sanno Kawada Masashi PK Shouhoku Akagi Kari

If analyzed from a technical point of view alone, Masashi Kawada should be the most popular player in the entire "Slam Dunk", let a hundred coaches choose between him and Akagi, and it is estimated that ninety coaches will choose Okawada. Due to the increase in height, Masashi Kawada went all the way from shooting guard to center and power forward, and in addition to the center's defensive skills, he can also control the ball, grab rebounds, play backs, make layups, and three-pointers, all-round to a terrifying point.

In contrast, Takeshi Akagi still suffered the loss of the manga era, he is too single compared to the all-around Masashi Kawada, he is a classical center, and the one-on-one PK Masashi Kawada will almost be destroyed.

Masashi Kawada's younger brother Mikio Kawada is taller and stronger, but his ability is too average, although he is one size larger than Takeshi Akagi, there is a clear gap between him and Takeshi Akagi, and one-on-one words are easy to be destroyed by Akagi.

Power forward

Yamano Shohiro PK Shonhokuragi Hanamichi

In terms of competition experience and height and weight alone, Nobe is almost flawless, and it seems that there is no problem dealing with rookie Sakuragi Hanamichi.

However, Sakuragi Hanamichi's continuous bouncing and athletic ability is too strong, he only needs to give full play to his characteristics, and Nobe Masahiro has almost no chance of victory,

The mystery of "Slam Dunk", aside from the protagonist's halo, is it reasonable for the mountain king to lose to Xiangbei?

Small forward

Sanwang Zebei Rongji PK Xiangbei Liuchuan Kaede

These two people have similar characteristics and comparable abilities, but Eiji Zebei is still slightly better than Rukawa Kaede, his scoring ability is stronger and his technique is better, in contrast, if the two of them pick ten games alone, Rukawa Kaede may lose 4-6 or even 3-7.

On the whole, if the five positions are compared, Shanwang Industry and Xiangbei have their own strengths in the two positions of point guard and shooting guard, and the mountain king is stronger in the small forward position, and in the center position, the mountain king crushes Xiangbei, and only the position of big forward is clearly dominated by Xiangbei.

In addition, the personnel reserves of Yamano Industries are obviously stronger than those of Shonbei, and Mikio Kawada and Satoshi Ichinokura are obviously more reliable and powerful than Kidu Konobu and Yasuharu Yasuda.

Also, Sanno Industry is a traditional strong team after all, and it is more skilled in overall tactics and more mature psychologically.

Therefore, if it is normal to predict, Sanno Industry has at least a sixty or seven percent chance of winning.

The mystery of "Slam Dunk", aside from the protagonist's halo, is it reasonable for the mountain king to lose to Xiangbei?

Second, the outbreak of Shanwang industry

Unlike what many viewers imagined, although Shanwang Industry and Xiangbei played very well in the first half of the game, the process seemed to be a little flat, and the two teams did not go head-to-head, and there seemed to be some "you hit yours, I hit mine" such a feeling, which was also relatively close in the score, only two points behind.

From the perspective of Xiangbei, basically the first five tigers can play their own characteristics, and there is no lame, so the performance is full bloom on the scene.

If you look at it from the side of Shanwang Industry, the problem seems to be big, it feels like they don't have much strength at all, the rhythm of the game follows Xiangbei, even so, the score still presses Xiangbei.

If the audience who does not understand basketball watches, they may think that Shanwang Industry is just so, if the knowledgeable basketball fans watch, Shanwang Industry plays for only one reason, familiar with Xiangbei in the game, and can control the score while being familiar, this ability to control the court is too good, only the team with a particularly strong temperament dares to play like this.

The mystery of "Slam Dunk", aside from the protagonist's halo, is it reasonable for the mountain king to lose to Xiangbei?

For Xiangbei, the Shanwang industry is thunderous, all kinds of magazines and news, everyone's characteristics can be seen at a glance. But for Shanwang Industry, Xiangbei is relatively unfamiliar, although they found college students to imitate Xiangbei before the game to play training matches, but it is not the real Xiangbei after all.

Therefore, the main tactical purpose of Sanno Industries in the first half was to let Shonobi give full play to it, through the game to make everyone familiar with the characteristics of the opponent, of course, they also have a targeted deployment, defensive expert Satoshi Ichinokura consumed a lot of Mitsui Shou's physical strength, this is because they know that Mitsui Shou's physical fitness is not very good.

The mystery of "Slam Dunk", aside from the protagonist's halo, is it reasonable for the mountain king to lose to Xiangbei?

At the beginning of the second half, Goro Domoto said that he would end the battle in a few minutes, and the audience familiar with basketball could immediately guess what he was going to do, and the audience pressed closely.

The full-court pressing tactic is not what every team dares to use, on the one hand, it is easy to consume physical strength, on the other hand, if the opponent is also very strong, it is easy to crack the full-court pressing, and then it will become a head-off.

Sanno Industry dares to play this way because they are strong enough to cooperate better, and at the same time, they are already familiar with Xiangbei and understand their strengths and weaknesses, so Domoto Goro is very confident.

Sure enough, in the face of the suffocating full-field pressing of Sanwang Industry, Xiangbei, which had never encountered such a strong opponent, was completely blinded, and Masashi Kawada, Eiji Zebei, Minoru Matsumoto and others fully blossomed, and the score was instantly pulled to more than twenty points.

The mystery of "Slam Dunk", aside from the protagonist's halo, is it reasonable for the mountain king to lose to Xiangbei?

This style of play was not invented by Yuhiko Inoue, in fact, many basketball teams in the four-quarter game will suddenly exert force in the third quarter, and then take away the game in a wave, which can greatly save physical strength to cope with the next game.

Therefore, in reality, the stars of some strong teams often appear in the face of weak teams "three quarters clocking out", they wave casually in the first two quarters, and the third quarter breaks out to open the point difference, and then the game loses suspense, the star clocks out of work, and the rest of the game is handed over to the substitutes, which is equivalent to the star really only playing one game.

That is to say, although Shanwang Industry attached great importance to Xiangbei before the game, they still thought that Xiangbei was just like this, an ordinary strong team, and could take away the game just after the beginning of the second half.

In fact, Sanno Industry has indeed done this, if you change to an ordinary team, when the point difference is widened to more than 20 points, you can basically declare the game over.

The mystery of "Slam Dunk", aside from the protagonist's halo, is it reasonable for the mountain king to lose to Xiangbei?

Third, Xiangbei counterattacked

If it is an ordinary team, if it is an ordinary game, it will basically give up in the face of a strong enemy more than twenty points behind, but Xiangbei is not an ordinary team, in addition to the protagonist's halo, the team still has the ability to fight.

For example, on the night of Istanbul in 2005, AC Milan led Liverpool 3-0 in the first half, if it is a game without desire, if Liverpool is an ordinary team, it is okay to go through the scenes in the second half, and it is not a fight to the death, but Liverpool is not an ordinary team, and the Champions League final is not an ordinary game.

Coach Anzai chose Shonbei's counterattack on Sakuragi Hanamichi, the reason is simple, only he can overwhelm Nobe Masahiro in the five positions on the court, and his continuous bounce ability has a very large advantage in grabbing rebounds, coupled with those crooked small actions, soon burst Nobe Masahiro controlled the rebound.

Why is it important to control rebounding at this time? On the one hand, if Xiangbei wants to chase points, it must increase the number of shots, and rebounding is essential. On the other hand, after playing a long time of full-court pressing, Sanno Industries' physical strength will also decline significantly, the shooting percentage will drop significantly, and the rebounding opportunities will increase.

The mystery of "Slam Dunk", aside from the protagonist's halo, is it reasonable for the mountain king to lose to Xiangbei?

After Sakuragi Hanamichi defeated Shohiro Nobe, Goro Domoto immediately changed, allowing the more capable Masashi Kawada to switch positions to deal with Sakuragi Hanamichi, while his younger brother Mikio Kawada came on to deal with Akagi.

In this way, Takeshi Akagi, who was originally firmly suppressed by Okawada, finally ushered in a chance, and it was still no problem to deal with Kogata with his ability, so after Sakuragi Hanamichi was restricted, Takeshi Akagi's side broke out.

The mystery of "Slam Dunk", aside from the protagonist's halo, is it reasonable for the mountain king to lose to Xiangbei?

If Sanno Industries wants to deal with Akagi, it is necessary to shrink the defense line to defend the inside, so that Mitsui Shou on the outside will get more shots, and even the four points that are most needed when chasing points.

Of course, here the protagonist's aura still shines, and Mitsui Shouyue's characteristics of lack of physical strength and accuracy are fully utilized, forcing Sanno Industries to expand the defense line again.

The mystery of "Slam Dunk", aside from the protagonist's halo, is it reasonable for the mountain king to lose to Xiangbei?

After the defense line was raised, the space of the five-man defensive formation increased, and Rukawa Kaede's breakthrough had another opportunity, so that through the outbreak of the flashpoint of Sakuragi Hanamichi, a chain reaction was triggered, and Xiangbei finally forced the score gap closer by a point.

The rest of the game time was given to the scorers on both sides, Eiji Zebei and Kaede Rukawa, to see who had the most adequate reserves of the arsenal, relatively speaking, if you look at the individual breakthrough scoring ability alone, Eiji Zekita is stronger, but Kaede Rukawa finally developed a skill that he rarely uses, breaking through the score.

This is the value of the star player, you dare to defend alone, he dares to break through, either easy to score or create a foul, if you want to pinch the shot, then there will inevitably be an empty position, as long as the star player passes the ball to the open position, the problem is simple.

The mystery of "Slam Dunk", aside from the protagonist's halo, is it reasonable for the mountain king to lose to Xiangbei?

Sometimes basketball games are like this, where the individual abilities of a star player can determine the game, not only scoring points, but also attracting defense and scoring balls.

Relatively speaking, Eiji Zebei is a little too confident in his scoring ability, which is actually "unreasonable", and Kaede Rukawa believes not only in himself but also in his teammates, which is "reasonable".

In the end, Kaede Rukawa broke through the score to assist Sakuragi Hanamichi, and killed Yamano Industries in the last second.

The mystery of "Slam Dunk", aside from the protagonist's halo, is it reasonable for the mountain king to lose to Xiangbei?

Fourth, psychological factors

The match between Shanwang Industry and Xiangbei cannot be analyzed only from a technical point of view, in fact, from a psychological point of view, there is also a secret war between the two sides.

Or Istanbul in 2005, AC Milan definitely respected Liverpool in the first half, but the smooth 3-0 made their mentality change, and the mentality was a little loose in the second half, and when Liverpool equalized the score, AC Milan was no longer nervous, and the energy was gone.

Therefore, even when it comes to the penalty shootout, the two sides are still running the same line, but from the eyes of Sheva and others, they seem to have lost the game, under this mentality, it was originally a penalty shootout with equal chances, AC Milan directly collapsed, and even the penalty kick could not be kicked.

Shanno Industry definitely attached importance to Xiangbei before the game, but not particularly important, and after the two sides started fighting, especially after the difference between the points widened to more than 20 points, their mentality would change "but so" and began to relax.

The mystery of "Slam Dunk", aside from the protagonist's halo, is it reasonable for the mountain king to lose to Xiangbei?

On the northern side of Shobei, Sakuragi Hanamichi challenged Sanno Industry by jumping on the table and shouting, and must defeat you! Under his stimulation, Akagi and they finally awakened, in fact, Sanno Industry is not invincible.

This trade-off, psychological factors and tactical adjustments, the already strong Xiangbei completed a big reversal, which is the same as Liverpool in 2005, originally a nerve knife, once the nerve is launched, no one is easy to make.

By the Champions League final two years later, AC Milan, who were preoccupied with the whole game, did not give Liverpool a chance and won easily.

If AC Milan had led 1-0 or simply 0-0 in the first half of the 2005 Champions League final, Liverpool would have lost, just as they had done in 2007.

In the same way, if Shanwang Industry and Xiangbei are allowed to fight again, I am afraid that the probability of victory in Xiangbei will be one or two percent.

Miracle means rare, and if it happens every time, it is not called a miracle.

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