laitimes

"Elden Law Ring" PS5 version light tracing comparison: no difference in look and feel?

author:Nomad starry sky

Elden Law Ring released patch 1.09, bringing ray-traced effects (ambient occlusion and shadows) to console and PC, and some players updated and tested PS5 on/off graphics differences. On the overall look, the difference is negligible, with vegetation shadowing but reduced texture quality (blurred).

The following is a comparison chart: (the picture above is off, the picture below is on)

"Elden Law Ring" PS5 version light tracing comparison: no difference in look and feel?
"Elden Law Ring" PS5 version light tracing comparison: no difference in look and feel?
"Elden Law Ring" PS5 version light tracing comparison: no difference in look and feel?
"Elden Law Ring" PS5 version light tracing comparison: no difference in look and feel?
"Elden Law Ring" PS5 version light tracing comparison: no difference in look and feel?
"Elden Law Ring" PS5 version light tracing comparison: no difference in look and feel?

Minimum configuration: 1080p - Low effects - Low range ray tracing

Processor: Intel Core i5-10600K or AMD Ryzen 5 3600XT,

RAM: 16 GB

显卡:NVIDIA GeForce RTX 3060 Ti,8 GB 或 AMD Radeon RX 6700 XT,12 GB

Recommended configuration: 1080p - high special effects - high-grade ray tracing

Processor: Intel Core i7-10700K or AMD Ryzen 7 3800XT

RAM: 16 GB

显卡:NVIDIA GeForce RTX 3070 Ti,8 GB 或 AMD Radeon RX 6900 XT,16 GB

The console version can also turn on ray tracing, but it will affect the frame rate