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Brief comment on "Looking Back to the Brave": What about the strongest boss, eat my great mercy and compassion bazooka

author:War Flower Pig

preface

"Back in Love" is a galaxy-like Castlevania-like element game with meat pigeon elements. It went on sale on January 13, 2023, with a debut price of 39 yuan.

To be honest, the quality of this work is relatively decent. The combat experience is acceptable, and the operation is basically without stagnation. The way to improve the character's attributes is to increase the value more simply and crudely.

There is a wide variety of equipment and props that guarantee freshness for a while. As for the plot, copywriting, and some details, "Back to the Brave" still has a lot of room for improvement.

Brief comment on "Looking Back to the Brave": What about the strongest boss, eat my great mercy and compassion bazooka

body

The inspiration for Gone Back is a large mod for Dead Cells. And during play, it may be more like one of the latter's DLC.

This is not something I said (although I personally agree), but rather from the fact that this game is different and self-aware – plus a somewhat straightforward store profile.

Brief comment on "Looking Back to the Brave": What about the strongest boss, eat my great mercy and compassion bazooka

The opening scene of this work is also very simple and rude: a young man who seems to have extraordinary abilities appears out of thin air next to a bunch of weapons.

Confused, after arming yourself to the teeth, the uneasiness in your heart is gradually subsiding. After straightening the cloak, you begin to move forward.

An adventure that is about the survival of all lives and deaths, and this is how the curtain begins. With faith and courage, you can surely save this land eroded by unknown infection.

Brief comment on "Looking Back to the Brave": What about the strongest boss, eat my great mercy and compassion bazooka

To be honest, the plot of this game is better than nothing. In short, the world is coming to an end, but you don't want to give up. So, he embarked on a journey alone.

Although most of the NPC's lines are quite nonsensical, their standing drawings can also be seen to be hard worked.

Brief comment on "Looking Back to the Brave": What about the strongest boss, eat my great mercy and compassion bazooka

fight

There are seven levels in Retrospective, which can be divided into snow, forest, volcano and so on according to the visual style. As long as you defeat the boss, you can travel to the next large area.

The difficulty of the battle itself is relatively low. In addition to the ever-changing amount of health, the enemies of this work also have resilience bars.

Once this value is cleared, then the pair will be dizzy. In this way, it becomes a lamb to be slaughtered. Therefore, in some cases, weapons with a faster attack frequency are more popular than those with high damage per shot.

Brief comment on "Looking Back to the Brave": What about the strongest boss, eat my great mercy and compassion bazooka

This work encourages exploration, so it's best to search every corner. At the very least, you have to pocket all those hidden treasure chests.

Opening chests, players can choose to increase HP by 50 or increase the damage dealt globally. As the most direct way to improve combat power, their importance is naturally self-evident.

According to my experience, the number of chests in a single game is around 20. In the early stage, the income of increasing blood volume is relatively high. When the fitting is formed, you can safely and boldly add a wave of damage.

Brief comment on "Looking Back to the Brave": What about the strongest boss, eat my great mercy and compassion bazooka

The meat pigeon elements in this game mainly focus on two aspects: weapons and talent. The former, as the name suggests, is what you use to attack your enemies.

The player starts with two weapon slots. The difference between the main and auxiliary columns is only the difference in the buttons. In other words, you can place the right guy as you like.

In each level, there is a shop. Generally speaking, the items and weapons sold here are of good quality.

Some entries for weapons can be triggered as long as they are carried, not necessarily handheld. As the capacity of the backpack gradually increases, the linkage between the equipment becomes more and more powerful. Later in the game, this combination of fetters can often have unexpected effects.

Brief comment on "Looking Back to the Brave": What about the strongest boss, eat my great mercy and compassion bazooka

The means of reply to "Back to the Brave" are somewhat lacking. In addition to the weapon entry, there are only the blood bottles that the player carries and a few specified talents.

If you think about it, this setting is actually harmless. After all, for the protagonist who can come back from the dead, it doesn't hurt to return the blood at all.

Of course, for players, frequent empty blood is still a bit troublesome. In the early stages of weakness, I often got caught in a dilemma.

In the game, players will also encounter random attributes. The form that appears is similar to the treasure chest, which requires a more in-depth exploration and reconnaissance of the map.

They have a variety of effects, in addition to damage boosts, some of the more functional powerful passives can even do more with less.

Brief comment on "Looking Back to the Brave": What about the strongest boss, eat my great mercy and compassion bazooka

To minimize the loss of HP as much as possible, I tend to use ranged weapons. Although the worldview of this game seems to have a taste of "sword and magic", unexpectedly, there are many familiar modern weapons.

Basic automatic rifle, just an appetizer. As the game progresses, players can get ridiculous things such as machine guns, howitzers, and even bazookas.

Ranged weapons have a reload time limit, and when the ammunition is exhausted, you need to wait for it to recover before you can use it. However, since they can all shoot single-shot, there is not much inconvenience.

Generally speaking, meat pigeon action games emphasize gameplay. Examples include high-risk, high-reward melee combat, and ranged ranges.

However, "Back to the Brave" does the opposite. In this game, the benefits of long-range weapons are staggering. You can bombard your enemies from half a screen.

In contrast, the payoff of scribbling and dodging is slightly lower. If it's just to clear the level, then bring a bazooka, supplemented by a three-burst grenade, and even give me the illusion that I am playing the 2D version of "Just Cause".

Brief comment on "Looking Back to the Brave": What about the strongest boss, eat my great mercy and compassion bazooka

No matter how strong a hunter is, there will be a day when the horse loses its front hooves. For this reason, permanent reinforcement is also not necessary.

After each death, players can unlock additional abilities at the base using previously earned resources. For example, death retains gold coins, opens more weapons to choose from, etc.

Personally, the most important attribute is "increasing the upper limit of recovery HP props". Reply props can not be sought, and the bland blood recovery medicine is the most trustworthy one.

Brief comment on "Looking Back to the Brave": What about the strongest boss, eat my great mercy and compassion bazooka

Deficiencies

In my opinion, the shortcomings of "Back to the Brave" mainly focus on the following two aspects.

First of all, although the enemies in each area are adapted according to the style. But objectively speaking, there are also many phenomena of skin change or making up numbers.

Secondly, the parts except for the main body (that is, the battle) are a little too simple. A low budget is one thing, and being able to spend as much money as possible is a skill that the production team must master.

Wrap up the wrap-up

Overall, the gameplay experience of Retrospective Braves is decent. It is similar to another previous work "Demon Knife Retreats the Devil". However, the focus of the two is also different.

If you don't care about the amount of plot, or if you want to experience the thrill of killing and bombing, then this game will be a good choice.

Brief comment on "Looking Back to the Brave": What about the strongest boss, eat my great mercy and compassion bazooka