laitimes

Original God: Gan Yu's forked extraction suggestions and some tips to share & Q&A

author:178 game network

Author: NGA-Gan Yu Shan Tui Ren

Let's start with the conclusion

The current version of Gan Yu has a medium and upper level of intensity, which is a very difficult player to operate, the upper limit is high and the lower limit is low, and the character can stand and get rid of the hand. Xp players are naturally directly drawn to the end, for non-xp parties, here is my extraction advice:

First of all, the other two replica characters of the same version, Zhong Li and Xin Hai, have a higher priority than Gan Yu.

If there are already two roles, or there is a reason not to smoke, then look at the following reasons. Otherwise, it is not recommended to abandon the bell centrifugal sea and only smoke sweet rain.

1. Players who like to snipe remotely in the big world

2. Players with Wendy (Enhanced Pairs) or Bell Departure (Survival Bit).

3. Players who are suffering from groups or who are in a hurry to lack ice

4. Players with Shen He (improving the single/big world experience)

5. Players who have Amos and do not exclude charge shooting

6. Players who can free up the bell from the Xiangling Bennett Group (Abyss Specialization)

The first is very simple, the original god currently only Gan Yu can kill the enemy at a distance, and even kill the enemy beyond the visual distance, this game experience is still unique. There are many competitors to fight pigeons, but fighting monsters requires a certain amount of continuous output ability.

Ganyu 2s once stable remote output, is not available in other characters. For players who are familiar with and are happy to try fps gameplay in the original gods, it is a good choice to smoke a sweet rain.

The second is based on the characteristics of Ganyu's character, aoe and charging bow, Wendy's powerful monster can make Ganyu hit the explosion damage, and Zhong Li's shield can make Ganyu not dodge and stabilize the output.

With the help of these two gods, Ganyu's game experience can be greatly improved.

The third is also easy to understand, after all, the Shenli Ayahua replica has just passed, and there is an extension, and the probability of re-engraving again this year is relatively small.

It is difficult to say whether the next new characters are excellent for the group, but Gan Yu is definitely a good hand at the group. If you are suffering from the water environment (water mage, water apostle, pure water spirit, retarded water, etc.), you can indeed consider smoking a sweet rain as a countermeasure.

Fourth, because Shen He is an ice system, it can give Gan Yu a lot of increase. Especially in some of the environments where Ganyu is not very good at dealing with the single, the ice plumes of the non-full-life Shenhe will not consume so quickly, which can significantly speed up the process of fighting monsters.

Originally, the monster that the big world wanted to kill with two arrows, Shen He first lengthed it, and he might be able to get it done with one arrow, which was very comfortable.

The big guy with the full life of Shen Crane probably won't care about smoking a rough stone with a 0 life character, right? The fit between the full life Shen Crane and Gan Yu will be even higher, and the happiness of infinite ammunition plus the humanoid RPG is double the happiness!

Fifth, Amos compared the four-star weapon, and the promotion given to Ganyu was enormous, especially in the great world. However, it should be noted that the premise is not to exclude charge shooting.

In other words, it is willing to shoot arrows and can shoot them. If you are really not used to archery, there is no need for Amos to make dumplings for vinegar, which will only increase his pain.

Mobile terminal how to improve the archery hit rate of the skill, I will do video details to share some of their own experience, if anyone wants to understand, welcome to change

The sixth is GanYu's matching team in the abyss. Because of the existence of Ayahua in the gods, in addition to some extreme group environments (activities challenge multi-wave spawning mobs, tower guards, etc.), Gan Yu was not the first choice for ice c very early, and it was also considering the high holding rate of Shenli Ayahua, and it was a better way out than freezing Gan.

If you can free up the three gods of Zhong Xiangban, Ronggan still has considerable strength, at least in the current version, it is still a random killing, and it will not disappoint you.

In addition to the first of the above conditions, which is a "must-draw" reason, the others are just "can be considered for extraction" reasons, to give you a reference. If these are not satisfied, do not think about it, just skip it.

Other team suggestions: Morgana Win is still a lawn mowing artifact when Wendy can suck monsters, but the core lies in Wendy, Gan Yu can not play a decisive role, and when Wendy can't suck, the team basically fails.

Shenhe Wanxin is currently a more intense permafrost team, and GanYu is somewhat less competitive on the permafrost track.

Big World Team: You can take the clock away from Wendy Ganyu + any off hand / broken shield position, I like to take Shen He. Wendy is responsible for the group, Shen He is single, and can also resonate with the double ice.

Future speculation: Ganyu's future in Sumire, with the weakening of the combustion reaction, is basically already in a disconnected state.

Ice grass does not react, and it is basically impossible for teams playing with grass to bring ice. Burning and hanging fire does not reflect the advantages compared to hanging fire with incense classes, unless there is a character who can increase the number of burns or produce five stars "Big Xiang Ling", otherwise ronggan will still maintain the combination of incense bells (ten thousand / warm), and Sumire has nothing to do with it.

In short, the future is not expected, but the starting point itself is OK, I think the next version will not be too uncomfortable, but also can not eat much dividends. The third orphanage after the wind rock

Weapon selection: Five stars inside, the big world brainless Amos, Ronggan (consider archery, eq comprehensive damage) optional Winter Pole > Ruoshui ≈ Green Bow ≈ Amos > Wings of the Sky, the upper limit of Winter Pole theory should be the highest, but the operation is cumbersome, and it is necessary to stack passive before output. If the water green bow is almost the same, it is slightly better than Amos when it is passive 0 +3, which double storm is good to use (Ronggan personally recommends more than 60 storms to reduce the occurrence of cerebral hemorrhage).

Only the sky is used, and the good villain is a double-storm weapon with high white value. The four stars are also very good. Even if you try to do the moon, now many monsters have no weakness, and sometimes it is good to hit the enemy, and it is also required to hit the weakness, the operation difficulty is too high, and the play is tired, it is better to break the devil and save your heart.

Take the big move sub-C stream can be equipped with four insulation, weapons choose the sunset, misty moon, west wind bow, absolute string, terminal, sky wing and many other weapons, basically in addition to Amos's output bow, charging bow can be used, to ensure that the cycle with double storm can be.

As for the lack of five-star weapons, smoking the green bow or smoking Amos, my personal advice is Amos, the big world 90 points, Ronggan 75 points, than the green bow big world 60 points, Ronggan 80 points the comprehensive score is still better.

Although Amos may be crooked, there are also unlucky eggs like me who have never crooked Amos. However, considering that the weapons of the same card pool are likely to be immortal, it is still prudent to draw. Needless to say, the rainbow in my bag was rusty and I had to wipe it.

Life seat recommendation: a single life increase of about 10%, plus a little back energy effect, a single pass time increase is larger.

Players in the side of the major world have spare energy can consider extraction, the monster that was originally killed with a trace of blood can be taken away directly after a life, and the game experience of long-range gameplay is still greatly improved, reducing the occurrence of fighting undead monsters and returning to blood.

However, if you carry other means of reducing resistance in the team, a life will not be so greatly improved, and the value of extraction is not high.

The second life is to pave the way for the six lives, and it is not recommended to extract it separately.

The four lives are useless, the promotion is too small, and once again envy the four lives of the god Ayahua

The six lives improvement is great, mainly changing the gameplay, which can significantly improve the game experience.

Originally, archery had to stand on the field, the output was smooth, the injury was slow, and it could have the ability to explode after full life, whether it was abyss combat or the big world cleaning up elite monsters.

Players who like archery, have the ability to draw six lives, and will definitely not be disappointed. It's very expensive, please do what you can.

Original God: Gan Yu's forked extraction suggestions and some tips to share & Q&A

Read on